ARK: Survival Evolved

ARK: Survival Evolved

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Shynzira Sep 13, 2016 @ 11:42pm
How do I increase level cap? (player and tames)
Leveling up to 100 and only 66 levels for tames is just so contricting to me and also is gonna get me killed a lot since i want to play with this mod collection http://steamcommunity.com/sharedfiles/filedetails/?id=752437095 (the Annunaki Genisis mod only allows me to go to 120 which still isnt enough because of all the additional engrams that cost points for balancing reasons) If anyone can help me please do I've been digging around the web trying all sorts of things and none of them working. I want to be able to reach player level 500 and go 500 levels past tamed dinos original level. I don't want to use the console command giveEngrams cause thats cheap and doesnt help me stat wise. Thanks
Last edited by Shynzira; Sep 13, 2016 @ 11:44pm
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Showing 1-15 of 62 comments
🦊 Hermit Sep 14, 2016 @ 12:12am 
If you're on single player, you'll have to edit the game.ini file in the folder Steam > steamapps > common > ARK > ShooterGame > Saved > Config > WindowsNoEditor.

If on a locally hosted dedicated server, same as above, but WindowsServer instead of the NoEditor one.

Or if on a paid, hosted server, you'll have to edit the game.ini on that. Can't say where it'll be I'm afraid as I have no experience with paid servers.

Open the file in a text editor program like Windows Notepad, and paste this line at the top: [/script/shootergame.shootergamemode]

Then on the next line, paste LevelExperienceRampOverrides=

From then on, you'll have to add in a line for each level you want to add, stipulating how much xp it will take to get to that level. Add an opening perenthesis ( then paste ExperiencePointsForLevel[0]=# setting the # to the number of experience points it will take to unlock that level. Then repeat that line, changing the number in brackets to [1], [2], [3] etc. and adding in the xp as required. Separate each line with a comma.

Here's the first few lines taken from my own file, for example:

[/script/shootergame.shootergamemode]
LevelExperienceRampOverrides=(ExperiencePointsForLevel[0]=5,ExperiencePointsForLevel[1]=20,ExperiencePointsForLevel[2]=40,ExperiencePointsForLevel[3]=70,ExperiencePointsForLevel[4]=120,ExperiencePointsForLevel[5]=190,ExperiencePointsForLevel[6]=270,ExperiencePointsForLevel[7]=360,ExperiencePointsForLevel[8]=450, etc. etc. etc.

Make sure that everything from LevelExperienceRampOverrides to the closing parenthesis is on ONE LINE, with no paragraph breaks, otherwise it won't work correctly.

That will adjust levels for the player. To do tamed dinos, put a second LevleExperienceRampOverrides on a new line, then add levels in the same way, until you have as many levels as you need.

Next, paste these two onto new lines below the experience override code:

OverrideMaxExperiencePointsPlayer=#
OverrideMaxExperiencePointsDino=#

Set the # in these cases to be one higher than the max xp at final level. For example, if your player xp at max level is 25000, set the first option to 25001. If the xp at max level for dinos is 460, set the second one to 461.

And finally engram points:

The code for this is OverridePlayerLevelEngramPoints=#, but the awkward thing here is that you'll have to paste it separately for every level your player can gain. So if you have 100 levels, you'll need to paste it 100 times, each on a new line. Change the # to however many engram points you want to learn at that level. So again, my own code for example:

OverridePlayerLevelEngramPoints=8
OverridePlayerLevelEngramPoints=8
OverridePlayerLevelEngramPoints=8
OverridePlayerLevelEngramPoints=8
OverridePlayerLevelEngramPoints=8
OverridePlayerLevelEngramPoints=8
OverridePlayerLevelEngramPoints=8
OverridePlayerLevelEngramPoints=8
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=12
OverridePlayerLevelEngramPoints=16
OverridePlayerLevelEngramPoints=16
OverridePlayerLevelEngramPoints=16
etc. etc. etc.

There should be some premade level curves on the net for you to use if you search for them, save you having to type it all out and figure out a smooth xp curve yourself. Just try to find one that best suits your requirements.

Hope that helps^^
Last edited by 🦊 Hermit; Sep 14, 2016 @ 12:12am
Shynzira Sep 14, 2016 @ 1:02am 
OMG IT ACTUALLY WORK THAT YOU SOOOOOOOO MUCH I'VE BEEN TRYING TO GET THIS DONE FOR THE PAST WEEK THANK YOU THANK YOU THANK YOU
Last edited by Shynzira; Sep 14, 2016 @ 1:07am
🦊 Hermit Sep 14, 2016 @ 2:40am 
Glad I could be of assistance^^ I remember trying to figure out the coding for config files myself, it can be a pain until you get used to it, so I'm happy if I can aid someone else to have an easier time of it than I did lol
NexusPhaseAlpha Sep 14, 2016 @ 2:47am 
Here is a pretty nice site for generating code for modifying core config for Ark servers http://arksurvivalevolved.gamewalkthrough-universe.com/dedicatedservers/settings/Default.aspx
Last edited by NexusPhaseAlpha; Sep 14, 2016 @ 2:47am
🦊 Hermit Sep 14, 2016 @ 2:50am 
Oh by the way, while I remember - having 500 level dinos is very cool, but do bear in mind that each individual dino stat is hardcoded to only record 225 levels. So if you put more than 225 levels into a single stat, when you next start up the game that stat will reset to default and you will lose all the gains you made on it.

Be sure to spread your dino stats out a little to ensure you only put a max of 225 into one stat ;)
TheMajority May 27, 2017 @ 3:05pm 
So for every line of ExperiencePoints does it add to the previous 100

Ex. ExperiencePointsForLevel[50]=# will max level be 150?
🦊 Hermit May 27, 2017 @ 3:33pm 
It's the total number you need to get.

So for example, in the code I posted above:

ExperiencePointsForLevel[0]=5

This means the first level (level 0) requires you to get 5XP. Then:

ExperiencePointsForLevel[1]=20

The second level requires 20, but you already have 5 from the first level, so the extra you now have to get for level 2 is 15.

ExperiencePointsForLevel[2]=40

Now you need 40 total XP, but you already have 20 from the first two levels, so you just need 20 more. Etc etc.
Kruger Jun 9, 2017 @ 2:25pm 
In my game.ini file, there are already server side stats in there. Just curious as to where I need to place the engram point setting.

Is it right at the top to force everything down or is it at the very bottom??

I'm at work at the moment so won't be able to show the text for another 5 hours but any advice will be appreciated.
🦊 Hermit Jun 9, 2017 @ 2:49pm 
^ Not quite sure what you mean by 'server side stats'...? The game.ini file should be empty aside from things you've added in there youself, the game doesn't store anything in there by default.

You're not thinking of the gameusersettings.ini file instead, perchance? That stores a lot of the game settings and client options, and is in the same folder as the game.ini file.
Kruger Jun 9, 2017 @ 4:31pm 
There wasn't a gameusersettings.ini file in there, just a game.ini which had a lot of information already in there (regarding the settings with harvesting, exp, drainage of food, stamina, water, Dino xp etc etc).

If that's the case, I shall delete all of the data in the file, and add all the information I need and see what happens.

Don't know why it's created all the information but I'll create a back up just in case
Last edited by Kruger; Jun 9, 2017 @ 4:32pm
🦊 Hermit Jun 9, 2017 @ 5:16pm 
Did it look something like this?

[ServerSettings]
DifficultyOffset=1.000000
GlobalVoiceChat=False
ProximityChat=False
NoTributeDownloads=False
AllowThirdPersonPlayer=False
AlwaysNotifyPlayerLeft=False
DontAlwaysNotifyPlayerJoined=False
ServerHardcore=False
ServerPVE=False
ServerCrosshair=False
ServerForceNoHUD=False
ShowMapPlayerLocation=True
EnablePvPGamma=True
DisableStructureDecayPvE=True
AllowFlyerCarryPvE=True
ActiveMods=
ActiveMapMod=0
RCONPort=27020
PvEDinoDecayPeriodMultiplier=1.000000
KickIdlePlayersPeriod=2400.000000
PerPlatformMaxStructuresMultiplier=10.000000
AutoSavePeriodMinutes=15.000000
MaxTamedDinos=5000.000000
RCONServerGameLogBuffer=600.000000
ServerPassword=
ServerAdminPassword=
XPMultiplier=0.03
TamingSpeedMultiplier=9.000000
ListenServerTetherDistanceMultiplier=1.000000
HarvestAmountMultiplier=7.000000
NightTimeSpeedScale=2.000000
DayTimeSpeedScale=0.500000
DinoDamageMultiplier=0.750000
StructurePreventResourceRadiusMultiplier=1.000000
PreventDiseases=True
RaidDinoCharacterFoodDrainMultiplier=0.000000
AllowHitMarkers=True
AllowRaidDinoFeeding=True
Kruger Jun 9, 2017 @ 7:23pm 
Yea but the small detail was it had this as the 1st line

"[/script/shootergame.shootergamemode]"

Just below that was code then it was what you just put....
Kruger Jun 9, 2017 @ 7:23pm 
I'll be back in about 20 minutes or so and will paste what it has on it.
Kruger Jun 9, 2017 @ 7:44pm 
Edit: got it working in the end. Deleted all the ♥♥♥♥ you see below in the file and just replaced it with the engram points increase and all working now. Thanks buddy!





Ok, this is what is in my Game.ini file

[/script/shootergame.shootergamemode]
PGFavorites=UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;UNUSED;
PGLastUsedSettings_v2=MapSeed=999;LandscapeRadius=1.0;Water Frequency=5.0;Mountains Frequency=12.0;Mountains Slope=1.8;MountainsHeight=1.25;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.3;RWBiomeSize=0.075;MountainBiomeStart=-0.55;MountainsTreeDensity=0.01;JungleBiomeStart=-0.65;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f)

[ShooterGameMode_Options]
PerLevelStatsMultiplier_DinoTamed[0]=0.200000
PerLevelStatsMultiplier_DinoTamed[1]=1.000000
PerLevelStatsMultiplier_DinoTamed[2]=1.000000
PerLevelStatsMultiplier_DinoTamed[3]=1.000000
PerLevelStatsMultiplier_DinoTamed[4]=1.000000
PerLevelStatsMultiplier_DinoTamed[5]=1.000000
PerLevelStatsMultiplier_DinoTamed[6]=1.000000
PerLevelStatsMultiplier_DinoTamed[7]=10.000000
PerLevelStatsMultiplier_DinoTamed[8]=0.170000
PerLevelStatsMultiplier_DinoTamed[9]=1.000000
PerLevelStatsMultiplier_DinoTamed[10]=1.000000
PerLevelStatsMultiplier_DinoTamed_Add[0]=0.140000
PerLevelStatsMultiplier_DinoTamed_Add[1]=1.000000
PerLevelStatsMultiplier_DinoTamed_Add[2]=1.000000
PerLevelStatsMultiplier_DinoTamed_Add[3]=1.000000
PerLevelStatsMultiplier_DinoTamed_Add[4]=1.000000
PerLevelStatsMultiplier_DinoTamed_Add[5]=1.000000
PerLevelStatsMultiplier_DinoTamed_Add[6]=1.000000
PerLevelStatsMultiplier_DinoTamed_Add[7]=10.000000
PerLevelStatsMultiplier_DinoTamed_Add[8]=0.140000
PerLevelStatsMultiplier_DinoTamed_Add[9]=1.000000
PerLevelStatsMultiplier_DinoTamed_Add[10]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[0]=0.440000
PerLevelStatsMultiplier_DinoTamed_Affinity[1]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[2]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[3]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[4]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[5]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[6]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[7]=10.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[8]=0.440000
PerLevelStatsMultiplier_DinoTamed_Affinity[9]=1.000000
PerLevelStatsMultiplier_DinoTamed_Affinity[10]=1.000000
PerLevelStatsMultiplier_DinoWild[0]=1.000000
PerLevelStatsMultiplier_DinoWild[1]=1.000000
PerLevelStatsMultiplier_DinoWild[2]=1.000000
PerLevelStatsMultiplier_DinoWild[3]=1.000000
PerLevelStatsMultiplier_DinoWild[4]=1.000000
PerLevelStatsMultiplier_DinoWild[5]=1.000000
PerLevelStatsMultiplier_DinoWild[6]=1.000000
PerLevelStatsMultiplier_DinoWild[7]=10.000000
PerLevelStatsMultiplier_DinoWild[8]=1.000000
PerLevelStatsMultiplier_DinoWild[9]=1.000000
PerLevelStatsMultiplier_DinoWild[10]=1.000000
PerLevelStatsMultiplier_Player[0]=1.000000
PerLevelStatsMultiplier_Player[1]=1.000000
PerLevelStatsMultiplier_Player[2]=1.000000
PerLevelStatsMultiplier_Player[3]=1.000000
PerLevelStatsMultiplier_Player[4]=1.000000
PerLevelStatsMultiplier_Player[5]=1.000000
PerLevelStatsMultiplier_Player[6]=1.000000
PerLevelStatsMultiplier_Player[7]=99.999001
PerLevelStatsMultiplier_Player[8]=1.000000
PerLevelStatsMultiplier_Player[9]=1.000000
PerLevelStatsMultiplier_Player[10]=1.000000
GlobalSpoilingTimeMultiplier=0.000000
GlobalItemDecompositionTimeMultiplier=0.000000
GlobalCorpseDecompositionTimeMultiplier=0.000000
PvPZoneStructureDamageMultiplier=6.000000
StructureDamageRepairCooldown=180.000000
IncreasePvPRespawnIntervalCheckPeriod=300.000000
IncreasePvPRespawnIntervalMultiplier=2.000000
IncreasePvPRespawnIntervalBaseAmount=59.999001
ResourceNoReplenishRadiusPlayers=1.000000
ResourceNoReplenishRadiusStructures=1.000000
CropGrowthSpeedMultiplier=1.000000
LayEggIntervalMultiplier=1.000000
PoopIntervalMultiplier=1.000000
CropDecaySpeedMultiplier=1.000000
MatingIntervalMultiplier=1.000000
EggHatchSpeedMultiplier=1.000000
BabyMatureSpeedMultiplier=1.000000
BabyFoodConsumptionSpeedMultiplier=1.000000
DinoTurretDamageMultiplier=1.000000
DinoHarvestingDamageMultiplier=3.200000
PlayerHarvestingDamageMultiplier=1.000000
CustomRecipeEffectivenessMultiplier=1.000000
CustomRecipeSkillMultiplier=1.000000
AutoPvEStartTimeSeconds=0.000000
AutoPvEStopTimeSeconds=0.000000
KillXPMultiplier=3.000000
HarvestXPMultiplier=3.000000
CraftXPMultiplier=3.000000
GenericXPMultiplier=3.000000
SpecialXPMultiplier=3.000000
bIncreasePvPRespawnInterval=False
bAutoPvETimer=False
bAutoPvEUseSystemTime=False
bDisableFriendlyFire=False
bFlyerPlatformAllowUnalignedDinoBasing=False
bDisableLootCrates=False
bAllowCustomRecipes=False
bPassiveDefensesDamageRiderlessDinos=False
bPvEAllowTribeWar=False
bPvEAllowTribeWarCancel=False
MaxDifficulty=True
OverrideMaxExperiencePointsPlayer=0
OverrideMaxExperiencePoints=0
MaxNumberOfPlayersInTribe=0
PreventOfflinePvPInterval=1
BabyImprintingStatScaleMultiplier=1.000000
BabyCuddleIntervalMultiplier=1.000000
BabyCuddleGracePeriodMultiplier=1.000000
BabyCuddleLoseImprintQualitySpeedMultiplier=1.000000


Is that meant to be in there, or is that meant to be in somewhere else?
Last edited by Kruger; Jun 9, 2017 @ 10:20pm
🦊 Hermit Jun 10, 2017 @ 2:27am 
Sorry for the delay in response.

Ah kk, I was wondering if your gameusersettings file had somehow gotten mixed up with your game.ini file, but it doesn't look like that's the case. All of those arguments are indeed game.ini file configuration lines.

You can add them back into the game.ini file if you wish. The only one I'd recommend to delete is the line [ShooterGameMode_Options], as that I believe has something to do with the new in-game menus and hasn't yet been fully implemented...I hear at the moment it can stop the config file being read.

Also I notice you have a couple of OverrideMaxExperiencePoints lines down at the bottom - if you're adding in player and dino levels as mentioned above, you'll just want to make sure that only one of those lines appears for dinos and one for players. Make sure to delete any possible duplicates.

The only thing I'm not sure about is the MaxDifficulty=True line, never seen that one before o,O
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Date Posted: Sep 13, 2016 @ 11:42pm
Posts: 62