Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Each dino has a different 'special ability' if you will, that allows it to carry more, or mine rocks/metal etc faster, climb walls, jump super high or be used underwater.
A few really useful ones starting out are Ankylosaurus, Parasaur, Doedicurus and Argentavis( if you can get one as its a little tougher to tame.)
See I wouldn't mind if within a specific radius of your storage that it would automatically pull it out and use it as if it was in your inventory but to jump from thing to thing to take out the resources needed to construct stuff is a little much for me as it's just a needless waste of my time. I just want to build a base and have fun. Not grind to gather things to put onto other things so I can later run back and forth to create a couple of walls, ladders, and foundations.
Like if you're interacting with storage you should be able to "craft" items without actually having to take it out of the storage and put into your inventory, you should be able to just create that right on the spot but the whole weight/cost system is a little much. You can definitely tell this game was only made with coop in mind.
So gather resources and put them in storage nearby. Then go to the station, select the item you want to craft, type the number of them you want and press a button. The mod will automatically search all storage in range and pull exactly the resources you need in order to craft that many of said item, pulling them into the crafting station so your carry weight doesn't matter. And if you are short of something, it will tell you just what you need so you can grab it quick.
Thank god something like this exist. This really should be in the base game as going between storages is just a bad gameplay loop and eats time.
https://steamcommunity.com/sharedfiles/filedetails/?id=2272229228
The pulling system from Structures Plus is still helpful though, but if you want something more automatic when farming materials, it might be worth checking out the mod.
I use Structures Plus, which also has a transfer gun. I can select one structure or a dino as the origination structure, then select another structure or dino as a destination. A structure is inventory limited (you won't lose items, they just won't be transferred), while a dino can often be overloaded to the point its weight capacity is exceeded that it cannot move, so be careful.
Using those facts, my general mining routine is to locate a base near a source of metal, obsidian, and crystal. But not so near that any of my base structures will cause the resources to not respawn. That's a parameter that can be altered in non-official, too, but I generally place my bases far enough away from resources that it won't inhibit resource respawns even on official settings.
Then I use an ankylosaurus to harvest the metal, obsidian, and crystal. Their harvesting yields for those are much better than a player can achieve. Plus the anky has a weight reduction for metal. When the anky is full, I place a large storage chest (the S+ version has more inventory slots than vanilla), and use the S+ transfer gun to transfer resources from the anky to the large storage chest. The latter does not require a foundation to be placed, and so does not impact resource respawn limits.
The S+ transfer function is distance limited. So I then place another storage box within the limits of the previous box. Rinse and repeat until I get the resources back to my base.
You could use another dino with high weight capacity to haul the stuff back, but in my experience, they are too cumbersome to use compared to using Structures Plus features. But if you'd rather play with official rules, that's the only option that I know of.
Same also can be done for dinos too, if you wanted...
Edited Note: There are a lot of better wood harvesters than a therizin, but they've been my favorite dino since we tamed our first ones. I was breeding them long before I knew their utility in some boss fights, so I've always had quite a few around, so no need for me to tame better wood harvesters on my main toon. However, when playing a new toon, I would not hesitate to tame whatever are the first wood harvesters I find.
Shows my laziness, i havent used anything but a stryder for a year and i always start on gen2....
Ive considered doing a map by map story run, but im too lazy lol.
No worries. Games are supposed to be fun, and if you're having fun, the devs have done their job :)
Bro, I just looked up on how to beat each island and oh my god, the amount of work you'd have to do if you're playing solo is pretty crazy so I don't blame you.
It's given me a lot of achievement, taming and breeding different dinos, building up aesthetic and ergonomic bases on each map in turn, and setting wild challenges for myself in between the major boss battles, not to mention the actual bosses themselves.