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I had the values set to where my argentavis were breeding about once every two hours. A different private server I play on my argentavis were breeding once an hour and I wanted the same on my server so I started messing with the numbers to match that and things went wonky.
The setting that was giving me approximately 4-6 hours was:
MatingIntervalMultiplier=0.1
Thinking hey if .1 gives me 4-6 hours then logically .05 should give me 2-3 hours I changed it to:
MatingIntervalMultiplier=.05
That seemed to work amd gave me the frequency I wanted so I changed it to:
MatingIntervalMultiplier=.025
Instead the breeding interval for the set of arge's I have been pushing mutations on went up to 18 hours....
Thinking ok maybe the third decimal place messed things up I changed it to
MatingIntervalMultiplier=.02
Then the mating interval was to over 1 week....
After a few google searches and several hundred links read I came across a post from someone having a similar issue with a reply that suggested the cause was the value being set to outside of the allowable range value. At this point I started trying different values and things have been all over the map. Setting the value to 1 causes the mating interval to be 1 day, but then setting it to .5 causes it to be over one year, .4 causes it to be 8 hours, and .05 causes it to be 16 hours. I may be entirely wrong that the cause of the problem is allowable range values, but I figured it would be nice to know what they are for future reference.
I do appreciate any and all help. If it can get it back to 2 hours and then the maturation/imprinting done in 2-3 hours I will be extremely happy!
*edit fixed some incomplete data/typos*
As for the matinginterval multiplier ... its a bit of a misnomer that it sets a specific interval..... it more acurately sets a smaller or larger *window*
So two dino's of the same type can mate... and end up with quite different timers within that *window*
Yeah I noticed that it is not exactly the same every time and assumed there was some RNG involved for a potential time frame, but 1 year would be waaaaaaaaaaaaaaaaaay out of range for the values set.
At this point I am saying screw it and rolling back the save and config files to the backups I did before screwing everything up. /sigh
Argy interval is 18-48 hours.
https://ark.gamepedia.com/Breeding
Same with the mating multipliers - as far as I'm aware there are no upper or lower limits, and putting too great a number or too small will not cause crashes or any break in game behaviour. The only thing I believe might have a bearing is that the game might only be able to calculate to a set number of decimals, because occasionally when experimenting with extreme multiplier values I have had config settings reset to around 20 DPs or so (example: I input 0.000000000000000000000000000000000001, the number is reset to around 0.00000000000000000001).
That's just as far as I'm aware from my own experience though, I'm no modder and haven't looked into the code.