ARK: Survival Evolved

ARK: Survival Evolved

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ARK: Survival Evolved  [developer] Mar 15, 2018 @ 4:10pm
Patch Notes: Client 311.81 - Server: 311.87
Current ARK Official Server Network Servers Version: 311.74

- Fixed multiple level design issues related to holes, volumes, floating foliage, and more.
- Fixed Dino Leash breaking on restart
- Fixed a crash related to crafting items with the gamepad
- Reduced the Prime Jerky crafting cost of Summer Bash Holiday items

- Fixed a server hang
- Fixed a server crash

- Reverted file loading change due to it causing memory issues

- New command line arg: -PublicIPForEpic=<IPAddress>
- If this command line arg is used, this is the public IP that EGS clients will attempt to connect to.
- If this command line is missing and -Multihome is specified, then EGS clients will attempt to connect to the Multihome IP
- Note that if you're using Multihome and specify a non-public IP address, then players will not be able to connect to your server using EGS. Make sure to set a public IP address (e.g WAN or external)

- Summer Bash 2020 enabled on Official Servers. Unofficial can enable using: -activeevent=Summer
- Fixed multiple level design bugs related to holes, collision, floating foliage, and incorrect volumes.
- Primal Crystal is now transferable
- Jump Pad enemy foundation prevention removed
- Fixed an exploit which allowed players to transfer items into non-downloadable servers
- Fixed a bug which would cause dinos to get stuck when using the Arctic NE teleport
- Fixed players being unable to use the bunny-hop dance

- Fixed an exploit
- Limited the public teleport setting specifically for Official PvP

- Crystal Wyverns can now be transferred between maps
- EGS Clients can now use the favourite server feature
- Genesis Geysers no longer restore the food stat
- Fixed a bug where using the rocket launcher could propel you backwards
- Scout can no longer pushed tamed dinos
- Crystal Wyverns can now be cryopoded
- Fixed multiple mesh holes, collision issues, floating foliage, and incorrect volumes
- Fixed Tropical Wyvern from regaining health passively
- Fixed a bug where some Crystal Wyverns could not be tamed properly

- Fixed multiple start up crashes affecting some EGS clients

- Fixed Legacy Servers not showing up when transferring.

- Re-implemented Multihome server functionality
- Resolved some connection and start up issues with EGS clients
- Improved listing for Unofficial Servers on EGS clients

- Improved Unofficial server listing for EGS clients
- Unofficial hosts should make sure they're installed vc140:

Additional Logging on Official Servers to identify connection and listing issues.

- Fixed the 'Kicked by BattlEye' disconnection error
- Fixed certain server map names not showing on the session filter
- Fixed eggs and babies being teleported to 0,0 when in stasis

- Fixed voice connection remnants after transferring to a different server
- Fixed language overrides on EGS

- Fixed Linux servers not starting up
- Fixed EGS clients not being able to connect to password protected servers

- Disabled bRawSockets as they no longer function with the new game networking code
- Fixed a client side crash when accessing inventories
- Fixed Crystal Isles Map showing in all filters

- 5th Anniversary Event (can be started with -activeevent=birthday)
- Fixed multiple undermesh exploits
- Increased Ovis corpse harvesting scaling by 4x
- Fixed a mating range bug
- Additional server-side transfer logging
- Whisper (ALT+B) and Yell voice (Shift+B) chat have been added

- Added some additional exploit protection to the transfer system

- Fixed an incorrect kill volume on Aberration
- Fixed some incorrect meshes on Aberration

- Initiated a one time Mindwipe COOLDOWN reset on Official Servers
- Corrupted Dinos can no longer be teleported
- Reduced scaling factor of sheep harvesting health to reduce stalls
- Set ORP activation timer to 10 seconds on Official PVE servers

- Fixed some cases where the login lock could be bypassed

- Fixed multiple level design bugs related to holes, floating foliage, and volumes.
- Made some UI improvements to the TEK Grenade Launcher and the Giant Turtle's Breath Attack
- Additional protection added to glitches on Genesis
- Fixed some bugs where XP was not being awarded properly when collecting Glitches

- Added additional protection to GCM, Explorer Notes, and Glitches to address potential exploits

- Fixed an over-sized pain volume on Extinction that caused players to die due to mesh detection

- Transfers are now enabled on Genesis and the latest Official Servers
- Titans cannot be transferred into Genesis
- Managarmr cannot be ridden on regular Genesis servers (can be ridden on flyer-allowed servers)

- Fixed some bugs in the transfer system
- Added additional protection to character downloads in invalid cases

- Fixed an oversized pain volume on Extinction

- Improved anti mesh detection logic
- Improved climbing pick logic to fix some meshing exploits
- Multiple level changes including patching up holes, removing floating foliage, setting up appropriate volumes
- Fixed multiple exploits that allowed you to stack creatures on top of each other
- Fixed an exploit with Magmasaur
- Prevented corrupted creatures from basing on Skiffs
- Queen Bee will no longer spawn bees when encumbered
- Queen Bee will take 3% of health as damage when a bee of hers is killed
- Queen Bee will stop spawning bees when at 10% HP
- Added additional trace checks on lightning aoe to prevent attacking through structures and mesh
- Fixed multiple server stalls

- Fixed multiple meshing exploits
- Fixed an exploit which would cause players to become invisible
- Fixed multiple server stalls
- Fixed multiple level issues including holes, floating foliage, areas where they could get stuck, and missing volumes
- Mindwipe Tonic now warns players before being consumed
- Created a cheat command to grant unlimited weight for admins (Cheat deeppockets or cheat infiniteweight)
- Lava Lizard can now be spayed or neutered
- Fixed some missing icon related to holiday emotes
- Fixed a bug which could have caused characters to fail to download
- Disabled the temporary additional server crash logging

- Fixed some server stalls and crashes
- Enable additional logging to identify server crashes & stalls

- Additional server crash and performance monitoring heuristics

- Improvements to the anti dupe protection
- Retroactive fix for Valguero Ice Wyverns which were stuck as "Raptors" in cryopods. (Note: you'll still see the raptor icon until you deploy the cryopod)
- Fixed holes/floating foliage
- Resolved some anti meshing false positives

- End of Eggcellent Adventure.
- Enabling 2x harvest, breeding, XP and taming
- Fixed a bug with Cruise Missiles which caused them to detonate on the player firing
- Fixed a bug which prevented MEKs from attacking structures
- Fixed an exploit with the Rock Drake
- Fixed multiple level design issues related to holes, floating foliage, volumes, and lighting
- Fixed multiple server crashes and server stalls
- Fixed a bug with certain creatures attacking through structure walls
- Reduced the Giant Turtle's bubble-blowing attack on when above ground
- Marked Valgeuro's Ice Golem and Chalk Golem as unable to transfer
- Valguero Ice wyvern class switched to Ragnarok Ice Wyvern
- Fixed an exploit that allowed mission creatures to be used in unintended ways
- Added additional kill volumes to unintended playable areas
- Fixed an exploit which allowed certain creatures to attack structures through walls
- Fixed a bug that could cause items to transfer back to your own inventory when transferring from personal to remote with the T key.
- Adjusted (reduced) the Thyla cost for cloning
- Fixed a bug with the grenade launcher where it sometimes wouldn't use all its ammo

- Additional server side protection against exploits

- Activated Dupe Prevention System on Official PvP servers

- Fixed multiple server crashes

- Adjusted several creatures for the prevention of mesh biting
- Fixed a crash that resulted when trying to craft an item from the hotbar
- Ferox breeding/mutation movement speed has been corrected to be consistent between small and large Ferox.
- Terrain textures have been improved on The Island in areas where it appeared to be low quality
- Improved several terrain areas in Genesis that caused players to get stuck, to be incorrectly teleported, or allowed players to unfairly exploit.
- Fixed an issue with the lighting in caves on The Island
- Fixed an exploit with turrets and ziplines
- Fixed an exploit with meshing and the cruise missile

- X-Dinos will now receive the Active Event Colour Override
- Increased % chance of active event colour dinos spawning from 10% to 25%
- Fertilized Eggs now have a warning when a player attempts to consume them
- Fixed an exploit that allowed you to get under the map.

- Added Eggcellent Adventure event content
- Fixed a bug where MEK pistol could damage players mounted on a dino
- Reduced MEK pistol damage to players by 85%
- Reduced MEK Pistol range by 25%
- Increased the amount of materials harvested by the mining drill
- TEK Shield now has a limited number of crafts (like other TEK blueprints)
- Made multiple improvements to the Hexagon Exchange UI
- Fixed a bug where releasing from a cryopod using EnableCryopodNerf would cause them to take 10x damage for the time set.
- Introduced an increase incoming damage multiplier from the cryopod-release debuffThis can be adjusted with the command line/GameUserSettings.ini parameter:
'CryopodNerfIncomingDamageMultPercent' where 0.25 = 25% This is enabled on our Official PvP servers and is set to 25% by default
- Loot crates will now automatically open when purchased if you are flying or swimming
- Prevented MEKS from being able to be stacked inside each other
- Fixed an issue with TEK durability that prevented stat capping
- Argents can no longer pick up smaller wild aggressive creatures in PvE

- Completed a full pass on Loot Crates to improve loot variation and quality
- Fixed 100+ holes, terrain, and level design issues across various maps
- Magamasaur no longer takes damage from lava on The Center
- Fixed a mounting exploit with Magamasaur
- Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked")
- Fixed a bug that allowed building within the boss arena on Valguero
- Made several collision improvements for meshes on Aberration
- Added a debuff to reduce damage to tames, players, structures for a short duration of time after releasing from cryo.
- This can be configured on unofficial servers by using the following command line/GameUserSettings.ini parameters:
EnableCryopodNerf, CryopodNerfDuration, and CryopodNerfDamageMult Where CryopodNerfDamageMult=0.01 means 99% of the damage is removed. This will be enabled on our Official PvP Servers with a 90% reduction for 10 seconds.
- Parasaurs no longer detect bodies that are not visible or rendered
- Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
- Fixed an exploit that allowed Ferox to clip inside enemy structures
- Ferox can no longer be trapped with a bola
- Reduced the amount of element received by Red Crystals on Genesis by 33%
- Increased the amount of materials harvested by the mining drill by 33%
- Players recover 50% faster from the frozen state left by the Snow Owl dive
- Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
- Snow Owl dive slow has been reduced to 2.5 seconds
- Fixed a bug where Ferox Stats were being rerolled after first time transforming
- Prevented itchy from stealing cryopods

- Fixed a turret exploit with the Space Whale

- Fixed a server crash
- Fixed multiple cases where the Bloodstalker couldn't swing around Extinction
- Fixed some configuration issues with the dynamic rates ini on non-standard official servers

- Fixed an issue with collision on several meshes
- Fixed several mesh holes in various biomes
- Improved hover skiff movement and operation on steep terrain
- Fixed a damage exploit with Ferox
- Ferox should now keep its imprint buff when in large form
- Reduced cloning cost for the Giant Turtle
- Improved HLNA performance when crafting a large number of items
- Teleporting East in the Bog biome will no longer transport the player South East
- Insect swarms now give chitin instead of hide
- Modified the no-build zone in the main volcano cave
- Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
- Fixed a rare case where the mining drill could damage the tek sensor
- Activation/deactivation settings will now save on the tek alarm
- Activation/deactivation settings will now save on the pressure plate
- The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
- Improved localization on the Rockwell boss fight and end cutscene
- Cryopods can be accessed in the HLNA Shop again
- Enabled several performance-related visual tweaks on wild Astrocetus
- Improved the accuracy of HLNA cardinal direction when teleporting
- HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
- Fixed an exploit with cruise missiles that allowed them to bypass turrets
- Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
- Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
- Significantly reduced the frequency and slightly increased the duration of green rain in the big biome
- Reduced the number of insect swarms in Bog biome by about 25%
- Added a cooldown between green rain insect swarm spawns.
- Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
- Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
- Prevented Meks from being deployed in the VR Mission
- Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
- Fixed the increased damage multiplier in various biomes
- Reduced the bat spawns in the main volcano within the volcano biome

- Fixed a bug which prevent players from seeing Primitive+ servers
- Fixed an issue with crafting costs on TEK items

PvP Official Server Wipe for the following:
- TEK Suits (Chest, Leggings, Helm, Gauntlets, and Boots)
- MEKs (MEK Attachments & Ammo included)
- Cluster Grenades

Official Server Genesis wipe for the following:
- Tamed Reapers
Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.

TEK Suits:
- Increased TEK Suit repair costs by approximately 20%
- Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive
- Capped TEK Suit durability at 1500
- TEK Suit repair costs now scale with quality

- Pistol Damage versus Tamed Creatures reduced by 30%
- MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players.
- Reduce MEK movement speed by 20% when shield is up
- Sword Damage versus Tamed Creatures and Players reduced by 25%

Bog Spider Balance Changes:
- Reduced the range at which it can grapple an enemy to just slightly below maximum auto turret range (5800 units)

Pelagornis Balance Changes:
- Polymer weight reduced by 80% when in Pelagornis inventory
- Increased polymer harvesting by approximately 30%

- Decreased the maximum damage scale from 12.5x to 8x when charging
- Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x)
- Rhinos are now affected by Plant Y crowd control

Cluster Grenades:
- Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade

- Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis)

Mindwipe Changes:
- Initiated a one-time forced respec of all characters on Official Servers
- Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers

- Added a "Grind All" function added to grinders
- Added an optional visual indicator for the TEK trough radius
Note: This setting is defaulted to OFF. Also it does not save, meaning it must be turned on if you leave stasis range. This will be resolved in a future update
- Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs.
- Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini)

Bug Fixes:
- Fixed a bug which allowed players to cancel the Spinos' animation and attack twice.
- Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa

Fixed an invulnerability exploit for ferox
Fixed cooldown time for the mindwipe
Fixed an infrequent server crash

Fixed a crash related to the bog spider

- Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
- Increase to timers on various beta and alpha race missions
- Fixed instances where the lunar buff would remain after using a TEK Teleporter
- Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
- Fixed a bug where Ferox could jump while over-encumbered
- Fixed a bug that caused Ferox taming meter to be invisible
- Corrected Ferox size when attached with the Sarco's barrel roll
- Removed the ability for BloodStalker to grab and pull forest/desert kaiju
- Improved navigation issues on Escort Missions
- Removed the Crab's ability to pick up the Dodo-basketball
- Improved reliabilty of HLNA teleportation when traveling with tames
- Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
- Fixed a case where Space Whale could blink behind static meshes
- Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
- Fixed an issue with mindwipes that caused them to have an increased cooldown timer
- Adjusted platform saddles to prevent cheesing Gauntlet Missions - CHECK
- Removed the ability to place structures on baby turtles
- Fixed an instance in which tamed dinos would be launched long distances by avalanches
- Adjusted the loot quality and rewards on several missions
- Improved the overall feel and appearance when webbed by BloodStalker
- Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
- Adjusted the Giant Turtles basing logic to prevent extreme use cases
- Reduced mobility for BloodStalker while over-encumbered
- Fixed a bug where the Giant Turtle could be tamed out of render distance
- Improved placement of walls when using an Ocean Platform
- Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker
- Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed
- Fixed an instance where the mining drill could dismount players
- Fixed occurences where players could incorrectly get inside of Gauntlet missions
- Creatures can no longer attack through the barrier while on Gauntlet missions
- Added Deinonychus saddle to the engrams list
- Fixed a visual bug with the Hover Skiff rotation when restarting the server
- Improved performance while riding over rocky terrain on the Hover Skiff
- Fixed a bug with Ferox taming methods
- Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA
- Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages
- Fixed several visual bugs with HLNA teleportation
- Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos
- Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad
- Added the ability to use the Reaper tailspin attack while using a gamepad
- Schools of fish no longer damage rafts and motorboats
- Improved several areas where localization was missing or incorrectly
- Fixed an occurrence where the mining drill sound would remain playing after mounting a dinos
- Fixed instances with damage scaling while using weapons with projectiles
- Added several missing items to the HLNA Hexagon Store
- Removed the ability to give birth to Reapers while on Genesis
- Fixed a rare bug that caused recent mission progress to be lost after a server restart
- Added a HUD notification during the VR Boss fight to indicate you've reached the limit
- Fixed a bug that caused the Space Whale corpse to disappear after 1 hit
- Increased the reliability of repairing glitches
- Basilisks can now be tamed on Fertilized Magmasaur Eggs
- Fixed several mesh holes
- Improved turrets ability to damage cruise missiles in low FPS settings
- Improved several visual components in the Mission UI
- Fixed a bug that prevented several Genesis dinos from being downloaded on Aberration
- Fixed occurrences where Magmasaur could damage structures out of turret range

- Fixed an exploit with Ferox

- Fixed several performance-related crashes

- Fixed an exploit

- Magmasaur now requires metal ingots to shoot projectiles
- Magmasaur projectile speed and gravity adjusted for proper turret targeting in low FPS conditions

- Fixed an exploit with Ferox
- Fixed a display bug with the Hexagon Shop

- PVE caves on genesis mare now arked non-buildable
- The ice cave on genesis is now marked non-buildable on PvP
- Fixed incorrect damage for building in Arctic and Ocean biome

- Fixed implementation of newly added Genesis configuration settings
- Disabled XP on Gauntlet missions
- Some TEK suit abilities have been disabled on regular Genesis servers

- GameUserSettings.ini:
AllowTekSuitPowersInGenesis=True (to enable or disable TEK suit powers in Genesis)
- Game.ini:
bDisableGenesisMissions=true (to enable or disable missions on Genesis)
- Temporarily reduced affinity needed to tame Bloodstalker until further tweaks can come in later

- Fixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0
- Fixed a bug where players could attack each other with the mining drill
- Fixed a bug where items may have received an unintended item cap
- Item and Creature transfers have been enabled outside of Genesis
- Temporarily added TEK Replicators to the Loot Crates until they can be better placed on the map

- Fixed a critical crash
- Removed mission requirement for additional players when entering the final boss with a player who has the requirements.

- Set kapro race to use "Teleport Out of Bounds" functionality
- Fixed space whale's display name
- Cruise missile now has a 2.55s arming period ("Arming Duration") before it can do it's nuke explosion
- If Cruise missile is destroyed or detonated before then, it now does a harmless explosion
- Reduced Tek Claw damage against structures
- Fixed player emote specific to Portugese language setting
- Fixed certain languages not finding appropriate directories
- Basketball Missions rewards should now match their intended reward returns

- Reduced high quality tier loot drop rate from missions by approximately 40%
- Changed ocean platforms to be Blueprints only in mission rewards (to prevent demolishing rewards for materials)
- Increased damage to insect swarms by Beelzebufo to 2.5x
- Increased damage to insect swarms by Fire to 1.5x
- Reduced health of insect swarms by 50%
- Reduced AoE damage on the tek cruise missle
- Reduced the explosion radius and explosion emitter size on the tek cruise missle
- Fixed issue where insect swarms could attack through walls
- Fixed an issue with Megachelon (turtle) taming method
- Restricted cryo use and disabled building in the VR boss arena
- Fixed an issue where rock slides would linger after ending
- Fixed several visual bugs with Magmasaur
- Fixed several visual bugs with Space Whale
- Fixed several bugs with the Ferox taming process
- You must now hold the sprint key with the Ferox when super jumping. In order to super jump, just jump again + shift right before landing after a regular jump.
- Bloodstalker can no longer be knocked out
- Ambergris weight now scales by 0.5 in Magmasaur to help with raising babies
- Adjusted the platform build area on the Megachelon
- Fixed a taming bug with the Bloodstalker
- Fixed a crash with Extinction's horde crate and element node
- Restored Extinction Horde mode data
- Fixed some bugs which caused projectiles to not expire on clients

v306.53 - 2/26/20
- Building is now enabled in mission areas by default on Unofficial Servers (no longer need to use the aforementioned ini to change it)
- To disable building in mission areas, add the following setting to your Game.ini under the ShooterGameMode section: bGenesisUseStructuresPreventionVolumes=true
- Unofficials can now using flying creatures by adding the following setting to your GameUserSettings.ini under the [ServerSettings] section: bForceCanRideFliers=True

We are investigating ways to bring these configuration options to consoles in a future update.

v305.13 - 2/6/20
Initiation of Love Evolved:
- Can be manually activated with server console parameter: -activeevent=vday
- Increased rates to 3X Breeding (mating interval, egg hatch speed, and maturation)
- Increased rates to 2X Player XP
- Increased rates to 2X Harvesting
- Increased rates to 2X Taming
- Added Event-themed wild dino spawns
- Added a valentines variant of the Coelacanth. For the duration of the event you should be able to go anywhere Coel will spawn and find some looking for love. Reel in these amorous fish and be showered in candies, some chocolates and even chibi pets!
- Chocolates can be used to heal your tames or provide a big boost in acquiring new tames!

Added new items:
- "Cupid Couture Bottom" (Pants Skin)
- "Cupid Couture Top" (Shirt Skin)
- "Halo Headband" (Hat Skin)
- "Teddy Bear Grenades" (Grenade Skin)
- "Bow & Eros" (Bow skin)
- "Love Shackles" (Handcuffs Skin)
- 6 New chibi pets

Added new emotes:
- Flirt Emote

Added prior event items:
- Valentine Chocolates
- Valentine Candies

Wild Event Colors:
- Red
- Magenta
- Light Red
- White

Additional Bug Fixes:
- Fish baskets and beehives should now return creatures properly
- Extra protections to prevent loss of chibi experience

v304.458 - 2/6/20
- Fixed an issue that prevented dinos, chibis, and tribe members from getting XP if you were max level

v304.457 - 2/4/20
- Fixed an exploit with refertilizer and the anti-mesh system which allowed for the destruction of enemy bases on PvE

v304.456 - 2/3/20
- Fixed a false positive with the anti-mesh system that was being triggered when Rock Drakes pushed a player into the mesh

v304.455 - 1/30/20
- Added several improvements to the anti-mesh system to reduce false positives

v304.454 - 1/28/20
- Fixed an issue with the anti-mesh system where ladders could cause a false positive
- Fixed an exploit with refertilizer

v304.453 - 1/27/20
- Improvements to the action-taking capabilities of the anti-mesh system

v304.45 - 1/26/20
- Updated BattleEye
- Fixed several static meshes to improve the anti-mesh system

v304.4481 - 1/24/20
- Fixed several anti-mesh false-positives on Extinction and Valguero

v304.4480 - 1/23/20
- Fixed anti-mesh issue with unconscious players
- Fixed anti-mesh issue with the ice cave in Ragnarok

v304.447 - 1/22/20
- Improvements to the anti-mesh system

v304.445 - 1/22/20
- Improved and added several upgrades to the meshing detection system

By default, the anti meshing system will be on for the Official Network

For Unofficials, these launch parameters can be used:
-noundermeshchecking // Will turn it off the anti meshing system entirely
-noundermeshkilling // Will turn it off the anti meshing player kills (but still allow teleporting)

v304.443 - 1/20/20
- Fixed an exploit with TEK items which allowed malicious players to output unintended damage.

v304.44 - 1/11/20
- Fixed a bug which would cause the Snow Owl heat vision to cause other clients FPS to drop when around large bases or a lot of creatures
- Added additional server-side protection to Explorer Notes to prevent cheaters from acquiring them with hacks

v304.43 - 1/9/20
- Unattach all grapple hooks when sitting on a chair.
- Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings.
- Fixed 2 mesh exploit related to creatures.
- Fixed 2 mesh exploits related to structures.
- Fixed ice titan breath going through the mesh.
- Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh).
- Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes.
- Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand.
- Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies).
- Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another.
- Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds
- Enforcer blink range extended from 4000 units to 5000 units
- Enforce can no longer blink onto/or very very near creatures
- Fixed a bug which would sometimes cause the atmospheric fog to break
- Items placed on top of water pipes will now respect enemy foundations.
- Pipes can no longer be placed on enemy structures
- Fixed an exploit with the snow owl that allowed it to infinitely freeze players
- Fixed the enemy build radius check for the fence support

View Older Archived Patchnotes Here:
Last edited by ARK: Survival Evolved; Jun 30 @ 1:03pm
< >
Showing 1-15 of 4,261 comments
Helmut Wiesental Mar 15, 2018 @ 4:21pm 
Hyped for TLC 2, the TLC-Rex was amazing!
Shu Mar 15, 2018 @ 4:23pm 
Any news about the other stuff then TLC 2# yet ? D:
retsam1 Mar 15, 2018 @ 4:23pm 
Why has Jeremy's account been retired from posting the notes? Can the now archived notes be at least restickied for citation/accountability purposes?

Edit: they've at least linked it now in the bottom of this post so its a semi sticked.
Last edited by retsam1; Mar 15, 2018 @ 5:15pm
HL3YT Mar 15, 2018 @ 4:32pm 
tlc human please
JDaremo Fireheart Mar 15, 2018 @ 4:37pm 
Originally posted by Sergeant Shultz:
You said it . . .
Toof Mar 15, 2018 @ 4:39pm 
Originally posted by JDaremo Fireheart:
Originally posted by Sergeant Shultz:
You said it . . .
:O Long lost brother is that you?
Jspringy Mar 15, 2018 @ 4:43pm 
Oh my, thanks for archiving the old patch notes, it was a bit long.
JDaremo Fireheart Mar 15, 2018 @ 4:44pm 
Originally posted by Sergeant Shultz:
Originally posted by JDaremo Fireheart:
You said it . . .
:O Long lost brother is that you?
could be, but I know nothing :steammocking:
Jspringy Mar 15, 2018 @ 4:44pm 
Originally posted by retsam1:
Why has Jeremy's account been retired from posting the notes? Can the now archived notes be at least restickied for citation/accountability purposes?
I second this please.
I've been immortalized on the front page of this thread.
Last edited by Commander Wiggley Biggley™; Apr 15, 2018 @ 4:55pm
thehungryhippo Mar 15, 2018 @ 5:13pm 
Yo whats up
thehungryhippo Mar 15, 2018 @ 5:14pm 
ARK > Rust
retsam1 Mar 15, 2018 @ 5:14pm 
Originally posted by Jspringy:
Originally posted by retsam1:
Why has Jeremy's account been retired from posting the notes? Can the now archived notes be at least restickied for citation/accountability purposes?
I second this please.

Its now in the bottom of that post.
Eldrum Mar 15, 2018 @ 5:22pm 
Claiming my spot in ARK history
JDaremo Fireheart Mar 15, 2018 @ 5:41pm 
Originally posted by thehungryhippo:
ARK > Rust
Well . . . okay . . .
Die hard players of Rust and games like it would say otherwise cause Dino taming & Breeding is too complicated for such simple minds.
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