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There are mods to make high levels spawn more often.
2. Levels are relative to the stats. But you can make this arbitrary. Since you are either playing in single player/non dedicated or on your own private server, keep in mind your frustrations can be rendered moot if you change the post tame stat allocation values to suit your 150 goals. But then you're "hunting" is only rendered moot. Alternatively you could focus on the breeding post tame to be the statistical focus if you're still looking for a time sink to offset the arbitrary nature of it.
3. Consider also S+ transmitter's level locator for dinos to make searching more efficient(though that doesnt change the random level distributions.
4. Spawn in your desired dino levels to then tame or auto tame.
So all in all, your choices really just boils down to your time sink desires.
Maybe the Crystal Isles spawns in the areas you've checked are set to favor middle level ranges?
A) I have no desire to cheat and spawn dinos in. Considering I am paying for a server and I'd actually like to enjoy the game that seems rather counterintuitive.
B) I have spent more than 45 minutes look at random dinos at random points of the map after multiple dino wipes and the overwhelming majority of dinos are either 90 or 95 with very few exceptions. THIS IS NOT NORMAL.
C) I have not altered any dinos stats and the only stat I have altered was player stat for fortitude to give a little more incentive to level it up since it's widely overlooked.
I have played all the maps, ascended, and have been doing this for 4 years more or less. While I am not an expert by any stretch of the imagination at this game I am pretty versed on it's nuances. Having an entire map where most dinos are 90 or 95 is not normal. This isn't bad luck, bad RNG, or anything of the sort. I am willing to accept that it's an error on my part, I just am not currently seeing it.
There is a server plugin that allows the Rag distribution on every map, but not everyone is familiar enough with plugins. So I linked a similar mod above, mods are more common place to use than plugins.
Let me simplify this..with the settings I mentioned above IS IT NORMAL to have almost every dino on the map, with few exceptions, to be EXACTLY 90 or 95? If I was to hypothetically take the first 100 dinos I came across (without spawning them in) and line them up is it normal that 90 out of 100 of those dinos would be exactly 90-95? Now in my experience, no that isn't normal and the issue is normally solved with making sure the server settings are correct (i.e. difficulty, override official difficulty, etc) then doing a dino wipe or server restart. In my 4+ years of playing Ark on every single officially released map not once did I need a server plugin or to look at "level distribution curves" because this has literally never been an issue for me.
♥♥♥♥ spawns? You bet.
Terrible luck? Of course.
Bugged spawns? Absolutely.
Accidentally messed up a server settings? Unfortunately yes.
An entire map with almost every dino 90-95? Yeah never has happened.
Okay. I hope you get it figured out then. Good luck, and if you figure out what's going on maybe tweet at Cedric or Dollie. I'm pretty sure that's the only way that anything gets fixed. I'm not convinced they don't just delete bug reports every day or so now.
But server's I've been playing on and in single player thus far are just showing typical RNG with no glaring anomalies. It is anecdotal though and out of 60,000+ an insignificant sampling.
Another variable would be if this was such a stark contrast I would think there would also be a much larger set of folks mentioning this and offering their data points but so far that's not been the case. But again we're still in the first few days of things.
We'll just have to wait and see.
I was going to delete this thread since it was helpful to me and it more than likely won't help anyone else buuuuuuuut Steam won't let me. Thanks Steam.