ARK: Survival Evolved

ARK: Survival Evolved

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Question about disabling engrams
So me and a few friends were wanting to host an exploration/treasure hunting based server on Abberation where only low level engrams are learnable (like only stone tools and thatch buildings) - and you have to unlock all higher tier saddles/tools etc through loot drops and dungeon loot.

so my question to you guys is, what are some ways to achieve this style of gameplay? mods are fair game as long its not going to alter the game entirely

ideas ive thought of that wont work:
1. disabling engram in main menu tab removes all BP's from beacons/loot crates as well
2. I've already thought of reducing engram points drasically but then you still can spam mindwipe tonics and learn all the high level engrams with little effort.
3. I've also checked out the admin commands and found there IS a game.ini command (EngramClassName) that i can use to raise the level requirement past lvl 100 effectively disabling. But it's only for a single engram, and im trying to remove ~650 engrams and i dont have 12 hours to spend coding in game.ini :( if theres a way to do multiple engrams at one time i'd be really grateful

edit/solution: disable mindwipe tonic using command below, and use command "OverridePlayerLevelEngramPoints=32" for lvl on and 0 EP for every other level. result is starting game with 32 EP, enough for stone tools, mortar, narcotics, and thatch buildings
Last edited by "Hard Tack" Tom; Dec 5, 2018 @ 9:21pm
Originally posted by Vesuvius:
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_RespecSoup_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RespecSoup_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)

Now 1x mindwipe costs 1x mindwipe.... ie: uncraftable.
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Showing 1-11 of 11 comments
Vesuvius Dec 5, 2018 @ 8:04pm 
Only other option i can think of is to alter the crafting requirements.

There is no silver bullet command afaik.
"Hard Tack" Tom Dec 5, 2018 @ 8:24pm 
Dang vesuvius do you ever stop answering discussion questions :D i see you replying all the time
Vesuvius Dec 5, 2018 @ 8:25pm 
Originally posted by Annonar:
Dang vesuvius do you ever stop answering discussion questions :D i see you replying all the time
I do other things at work too 😎
"Hard Tack" Tom Dec 5, 2018 @ 8:27pm 
Originally posted by Vesuvius:
Originally posted by Annonar:
Dang vesuvius do you ever stop answering discussion questions :D i see you replying all the time
I do other things at work too 😎
haha sure laddy

and honestly i just wish someone could make a mod or show me how to make a mod that removes the mindwipe tonic, that would fix everything since i could just give everyone like 50 ep
The author of this thread has indicated that this post answers the original topic.
Vesuvius Dec 5, 2018 @ 8:41pm 
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_RespecSoup_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RespecSoup_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)

Now 1x mindwipe costs 1x mindwipe.... ie: uncraftable.
Vesuvius Dec 5, 2018 @ 8:42pm 
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_RespecSoup_C",EngramHidden=True,EngramPointsCost=40,EngramLevelRequirement=50,RemoveEngramPreReq=False)

Should hide it.
"Hard Tack" Tom Dec 5, 2018 @ 8:51pm 
Originally posted by Vesuvius:
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_RespecSoup_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RespecSoup_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)

Now 1x mindwipe costs 1x mindwipe.... ie: uncraftable.

Wait does that work on a cooking pot recipie? if so i think you just figured it out!
holy crap thank you xD
Vesuvius Dec 5, 2018 @ 8:54pm 
Originally posted by Annonar:
Originally posted by Vesuvius:
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_RespecSoup_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RespecSoup_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)

Now 1x mindwipe costs 1x mindwipe.... ie: uncraftable.

Wait does that work on a cooking pot recipie? if so i think you just figured it out!
holy crap thank you xD

I use this method to counter bautolearnengrams ... as that seems to ignore hidden engram lines
Vesuvius Dec 5, 2018 @ 8:59pm 
If you end up hiding engrams but still want to use auto learn... this mod does the same thing but does not ignore hidden engram commands

https://steamcommunity.com/sharedfiles/filedetails/?id=1428596566
"Hard Tack" Tom Dec 5, 2018 @ 9:00pm 
well im gonna go test it out! to be clear i add in this to the game.ini

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_RespecSoup_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RespecSoup_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)

and

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_RespecSoup_C",EngramHidden=True,EngramPointsCost=40,EngramLevelRequirement=50,RemoveEngramPreReq=False)


and mindwipe tonic is essentially removed from the game?
Vesuvius Dec 5, 2018 @ 10:08pm 
Originally posted by Annonar:
well im gonna go test it out! to be clear i add in this to the game.ini

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_RespecSoup_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RespecSoup_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)

and

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_RespecSoup_C",EngramHidden=True,EngramPointsCost=40,EngramLevelRequirement=50,RemoveEngramPreReq=False)


and mindwipe tonic is essentially removed from the game?
Yes.... if the hide engram works... yiu wont need to edit the recipe.
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Date Posted: Dec 5, 2018 @ 7:40pm
Posts: 11