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Not much happened. Should this work, and it goes into GamUserSettings.ini, yeah?
I'm not sure fully what you're aiming for with your config, but judging by your description, wouldn't it just be best to set the wild dino stats to be very high in HP and melee, and then all tamed ones to give very little bonus in those stats? Also you could adjust the number of levels dinos could gain, perhaps reducing them, so that they do not become too powerful so as to defeat wild dinos which should be much larger and tougher than they are.
Final note: I believe all these config lines go into the game.ini file rather than the gameusersettings file, underneath the header [/script/shootergame.shootergamemode]
The reason I want to increase the base stats is to not make my character overpowered -- I could easily just mega nerf all level gains and have base stats be 90% of the stats on a dino with maxed levels, but that comes with the issue that all wild dinos will resemble level 1 dinos. If the damage/resistance multiplier is an actual setting and not bogus I've found on while Googling, then I could just as much just use a multiplier. Only problem is I've entered
into both game.ini and gameusersettings.ini, while not hitting more with my dinos prior to enabling these settings. And yes, keeping resist the same was intended for testing
If they still don't work, I can only think that perhaps you may be editing the wrong config file? There are a few different ones in Ark's file structure, for different things. To alter the single player mode settings, you'll need to be adjusting the files found at Steam\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor
This will do for now, I suppose
I would like a server where you have to pay more attention to what kind of dino you're fighting over the level of said dino. I do not like the idea of levels playing as much of a role as they do with the base settings, and I want a pack of allos/raptors etc to be a threat throughout the entire play through
When nerfing levels, I ran into the problem of all dinos being too weak. They're essentially level 1 if I nerf the levels completely, so I had to find a way to boost them so my player character didn't get too strong, hence why I boosted the damage and resistance multipliers
It's not a perfect solution, I'd rather have dinos have more hp, rather than my character dealing less damage, but that's only a visual difference.
Thanks for the help though, and if anyone ever finds a way to actually modify base stats please necro this thread in the future kthx
EDIT wait no, tamed dinos are now hitting *way less* than wild dinos.
I removed
https://pastebin.com/kyeHg48y
Took bloody long to adjust every dino manually