ARK: Survival Evolved

ARK: Survival Evolved

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Senkoau Dec 20, 2018 @ 9:54pm
Do mutations replace or upgrade stats?
Probably an obvious answer but I can't find it. I have 3 dino's I'm looking at here. One is a female with a matrilineal mutation to weight taking it to 611, one is a male with a matrilineal mutation that doesn't change any stats and has a weight of 421 while the last one is a female without a mutation with a weight of 598.

What I'm trying to figure out as I've seen hints it works this way is does that matrilineal mutation only affect females while the base weight remains unchanged. That is male = 421, female = 611. In which case I need to breed until I get a male with the mutation and a weight of 598 to ensure maximum weight (I carry a lot of gear) as any female will hide what the weight she'd pass on to a son is?
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🦊 Hermit Dec 20, 2018 @ 11:03pm 
Mutations add on the equivelent of two levels to a stat. So if dino X gets an extra 10 weight capacity for each level pumped in weight, then a mutation will add 20 to it's weight stat.

Babies can inherit the stats of either parent, gender doesn't matter. But it has a slightly higher chance to inherit the higher of the two stats (as I recall it's something like 65%). So if one parent has 20 levels spent in weight, and the other has 30 levels, it will have a slightly higher chance of inheriting the 30 levels over the 20.

If the stat which it inherits is mutated, it will inherit the mutation too. But that would apply to a mutated stat which is lower as well - so one parent has 20 levels in weight, mutated to 22 levels, while the other parent has 30, the baby will still have a higher chance to inherit the 30 rather than the 20+2. And if it does inherit the 20+2, it's stat will still be lower than the 30, because it will only have 22 levels spent in that stat rather than 30.
Senkoau Dec 20, 2018 @ 11:12pm 
Ok so I don't need to worry about hidden stats what they show is what gets inherited + levels which don't apply as these are all fresh bred unlevelled dinos.

In which case I'm going to want to breed all 3 of them together the male has the health and stamina stats I want with an uknown mutation possibly on weight, melee or movement. Another female has the melee damage I want while the other has the weight and there are a few uknown mutations plus one weight one.

Thanks for the explanation I can work with this I was just finding stuff online saying matrilinenal mutations only boost female dino stats and patrilineal ones only bost male dino stats. Which left me wondering if my 621 weight dino had a son it would be lower.
🦊 Hermit Dec 20, 2018 @ 11:26pm 
Originally posted by Senkoau:
Ok so I don't need to worry about hidden stats what they show is what gets inherited + levels which don't apply as these are all fresh bred unlevelled dinos.

Correct, aside from the one small fact that levels pumped into a dino by the player after tame/maturation DON'T count towards breeding, and will not be passed down. Only levels which a dino has in the wild, plus levels it gains after the initial tame, will be counted. So the stats may be 'hidden' of sorts if the dinos you are breeding have been levelled up by a player, it can be handy to keep a record of post-tame stats if you're planning to level the creature so you know what will be inherited.

(EDIT: And after re-reading that first part of your post, I think that's what you were referring to after all. Sorry my bad, I'm sleepy atm lol)

Originally posted by Senkoau:
Thanks for the explanation I can work with this I was just finding stuff online saying matrilinenal mutations only boost female dino stats and patrilineal ones only bost male dino stats. Which left me wondering if my 621 weight dino had a son it would be lower.

That's an interesting one actually, never heard that theory before. Yes, it is false, mutations can be inherited by either gender. But I wonder who came up with that idea that they were gender-specific, curious to hear.
Last edited by 🦊 Hermit; Dec 20, 2018 @ 11:27pm
Senkoau Dec 22, 2018 @ 12:57am 
Well it took awhile but I finally have my super Baryonyx. So glad I'm on solo where I can just turn mating timer to 0.0 so I don't need to wait between eggs and even with that it took day's of nothing but this (I'm on leave so I started playing when I got up and stopped when I went to bed) and even with the rejects I culled I've got something like a hundred Baryonyx waiting outside the base with various stages of breeding in case something went wrong. Of course now I've got to go round killing them all.

Anyway final stats on my guy are fully imprinted over 6k health, 1852 stamina, 800 weight and 520% melee damage. Now I get to level him up for the cave.
Leviticus Dec 22, 2018 @ 1:07am 
Keep in mind, I dont believe this is mentioned in this forum thread but, stats after imprinting but before leveling up (so 100% imprint but 0 new levels added) are not the genes it passes down. You're going to want to write it's stats down at 0% imprint when it hatches/ is born to keep the bred stats. I use in-game notes, part and partial to the fact said "registration papers" are easier to pass to new owners AND can make wildcard support respawn a dino if you loose it since you now have documentation of owning said dino.

Example: Managarmr lvl 148 baby with 420 weight at 0% imprint. at 100% imprint still level 148, it now has 480. When bred, it will pass the 420 weight gene
Last edited by Leviticus; Dec 22, 2018 @ 1:10am
🦊 Hermit Dec 22, 2018 @ 1:23am 
Congrats on getting your dino^^ It is a lot of work, yeah, but when it finally comes together and you get something really powerful it's great fun :D
Senkoau Dec 22, 2018 @ 2:07am 
@Jason The CTM
I usually go for a final 3 dino's+ when breeding 2 unimprinted parents (currently stabled under my porch area and the one/s I use. Its only a problem with Dino's I actually like like Thylacoleo's where if I find one with good stats I want to use it rather than put it aside unlevelled. In this case I had 4 original Baryonyx (aquired over a period of time) each with one of the stats I wanted and I've bred them all onto a pair I can use to turn out more if my current imprinted mount dies. Same with the megalosaurus's I'm planning to use for Rockwell eventually. Now my Ravager pack on the other hand has been levelled up so much I've no idea what they're base stats are so hopefully none of them die. Still I've sort of moved on from them to my Rock Drakes now as a standard mount.

Unimprinted parent stats are Health = 4646, Stamina = 1852, Weight = 611 and Melee = 396.3% and now I've got the stats in front of me again children after imprinting are Health = 6132, Stamina = 1852, Weight = 806.4 and Melee = 520.4%.

I got incredibly lucky on the Health I'd just tamed a Baryonyx that had 4k health and I was thinking about just letting the other one I'd caught in the area go as I doubted it could beat my stable of dinos now that I finally had one with more than 3k health but I was there so I tamed it and its heath was 4.6k. Of course the next few Baryonyx weren't better but eventuallly I got the good weight one on a male for breeding (I'd not found any high level males with better stats in the important 3 from the begining the females were always higher).

@Hermit
Thanks.

EDIT
So here's some advice if you're ever breeding and have dozens of superseeded dino's to get rid of. Make sure to turn off resource harvesting because its incredibly startling to kill one and have all the others swarm you in a race to eat the corpse.
Last edited by Senkoau; Dec 22, 2018 @ 3:12am
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Date Posted: Dec 20, 2018 @ 9:54pm
Posts: 7