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Can add drake nests.
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="Rag_DinoSpawnEntries_Center_C",NPCSpawnEntries=((AnEntryName="RockDrakeSpawner",EntryWeight=0.02,NPCsToSpawnStrings=("RockDrake_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="RockDrake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))
but it doesn't seem to be working.
I assume "RockDrakeSpawner" is where I'm messing up since not all creature have their spawners set like that, but I can't find the real spawner name anywhere.
The 'Entry Name' field can be anything you like, it's just an identifier to make it more easy to locate in the .ini file. There's no 'right' or 'wrong' entry to put in there.
I think the issue you're having might be the SpawnEntriesContainerClassString. I believe the correct entry would be "DinoSpawnEntries_Ragnarok_Center_C" rather than "Rag_DinoSpawnEntries_Center_C".
Hope that helps^^
Some Ragnarok areas use different lay-outs, unsure why:
https://www.reddit.com/r/playark/comments/6ju5r8/spawn_entries_for_ragnarok/
I may have simply made them to rare, vanilla creatures sometimes need higher entry weights than modded ones. Thanks.
I think some of the entries in that topic are erronious I'm afraid. I use the listings on the official wiki - wikis aren't always accurate, but those ones have always worked perfectly for me:
https://ark.gamepedia.com/Spawn_Entries
For example, the Ragnarok Center spawn...I have ravagers spawning there with this code, and it works fine.
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_Ragnarok_Center_C",NPCSpawnEntries=((AnEntryName="Ravager",EntryWeight=0.02,NPCsToSpawnStrings=("CaveWolf_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="CaveWolf_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))
No, the drakes themselves do not spawn eggs. The nests take levels from nearby drakes and use those levels to spawn an egg, so spawn instances for the nests have to be present for eggs to appear in the world. I assume that's what that mod linked above adds in.