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0: Health
1: Stamina / Charge Capacity
2: Torpidity
3: Oxygen / Charge Regeneration
4: Food
5: Water
6: Temperature
7: Weight
8: MeleeDamageMultiplier / Charge Emission Range
9: SpeedMultiplier
10: TemperatureFortitude
11: CraftingSpeedMultiplier
Check out the wiki for more information - near the bottom of the page:
https://ark.gamepedia.com/Server_Configuration
In that case I'm afraid that's not possible without mods. The amount of increase you gain per level is all controlled by the server you play on, not the client. And there are no server configs to create different classes of player with different stats. I believe there's a mod which does something like that, but the server would have to have the mod installed as well.