ARK: Survival Evolved

ARK: Survival Evolved

View Stats:
Rushi Sep 3, 2019 @ 11:54am
Best ways to tame ravagers?
Right now I've tried just using bola + club but of course, it doesn't work. Should I be using tranq arrows? Multiple bolas? Should I wait until later in the game to get ravagers?
< >
Showing 16-30 of 31 comments
Tree Lad Sep 5, 2019 @ 8:32am 
Originally posted by Terra-BITE:
Originally posted by Ruscos:
just make lots of bolas and lots of tranq arrows
Dont the nameless spawn in large groups of 3 or more or something? I physically couldnt wind up a bola throw for each of them and live since another group would spawn too.
well if he is new and trying to tame them in the blue then he is making a mistake go to green for first rav
Honestly, so long as you can keep them in a charge light, the nameless are pushovers (don't let that light go out though) so you should be fine with any decent tame really. They also won't spawn around you so long as you're in a charge light.
Rushi Sep 5, 2019 @ 9:07am 
Originally posted by Ruscos:
Originally posted by Terra-BITE:
Dont the nameless spawn in large groups of 3 or more or something? I physically couldnt wind up a bola throw for each of them and live since another group would spawn too.
well if he is new and trying to tame them in the blue then he is making a mistake go to green for first rav
Sorry, as you said I am REALLY new. What's the "blue" and the "green"?

Also my mistake, I thought you were talking about the nameless since thats what we were talking about last and I didn't know you switched to ravagers
Originally posted by Terra-BITE:
Sorry, as you said I am REALLY new. What's the "blue" and the "green"?
Aberration has 4 main sections in its underground The sections are kinda colorcoded, as in, you can actually see the color change as you enter them.
Green is for Good, these areas are mostly safe, you spawned in the green zone.
Blue is for Better, it's more dangerous here, and nameless can spawn at this point, also lots of metal rocks.
Red (and anything below) is for Rad, radiation exists at this point.
Anywhere else is for "Anyone, help!", these areas spawn the strongest enemies in the game.

Also, that's the order you'll (likely) reach them in, each one being lower than the one before.
Rushi Sep 5, 2019 @ 10:15am 
Originally posted by Chaser the Tiny Hippo:
Originally posted by Terra-BITE:
Sorry, as you said I am REALLY new. What's the "blue" and the "green"?
Aberration has 4 main sections in its underground The sections are kinda colorcoded, as in, you can actually see the color change as you enter them.
Green is for Good, these areas are mostly safe, you spawned in the green zone.
Blue is for Better, it's more dangerous here, and nameless can spawn at this point, also lots of metal rocks.
Red (and anything below) is for Rad, radiation exists at this point.
Anywhere else is for "Anyone, help!", these areas spawn the strongest enemies in the game.

Also, that's the order you'll (likely) reach them in, each one being lower than the one before.
I've honestly never seen the red area, but I may have seen the blue. Isn't it "the edge" with rock drakes that spin around uncontrollably for whatever reason? I explored it on sp using ghost mode one time a bit. All I've really played in is green and that's where I've been doing everything.
Originally posted by Terra-BITE:
I've honestly never seen the red area, but I may have seen the blue. Isn't it "the edge" with rock drakes that spin around uncontrollably for whatever reason? I explored it on sp using ghost mode one time a bit. All I've really played in is green and that's where I've been doing everything.
The Edge overlooks the blue zone, yea. There are some rock drakes down there but they're pretty uncommon.
Really, if it looks blue, it's the blue zone.
Last edited by Chaser the Tiny Hippo; Sep 5, 2019 @ 10:23am
Rushi Sep 5, 2019 @ 1:28pm 
Ok, I've got a bulbdog baby and its eating and maturing, but something thats confusing me is the care. Is it necessary? I tested it and it said it improves imprint levels but I don't know what that means. Since I'm on a server I can't always be there and do the care activities so if it's absolutely necessary then am I just doomed to lose this baby?
Originally posted by Terra-BITE:
Ok, I've got a bulbdog baby and its eating and maturing, but something thats confusing me is the care. Is it necessary? I tested it and it said it improves imprint levels but I don't know what that means. Since I'm on a server I can't always be there and do the care activities so if it's absolutely necessary then am I just doomed to lose this baby?
Caring for a baby is not necessary at all. It gives decent bonuses to the creature's stats, but there is no downside to not caring. Obivously, increasing the imprint would be a good thing, but the stat gains aren't massive or anything so it's not an issue if you can't/don't want to imprint it to 100%

Exactly how imprinting works, is if you get 100% imprint on something, then that creature would have 20%(might not be exact here) higher stats, and that's for all stats, including speed.
Additionally, only while you're riding it, it has a 30% reduction on all damage taken, and a 30% increase on all damage dealt.
These are some pretty sweet bonuses, especially while you're riding it, so imprinting is a very nice thing to do, but don't panic if you can't get it up to 100%, especially on something you can't even ride like a bulbdog.
Basically just imprint it when you can, don't worry about it if you can't.
Rushi Sep 5, 2019 @ 1:53pm 
Originally posted by Chaser the Tiny Hippo:
Originally posted by Terra-BITE:
Ok, I've got a bulbdog baby and its eating and maturing, but something thats confusing me is the care. Is it necessary? I tested it and it said it improves imprint levels but I don't know what that means. Since I'm on a server I can't always be there and do the care activities so if it's absolutely necessary then am I just doomed to lose this baby?
Caring for a baby is not necessary at all. It gives decent bonuses to the creature's stats, but there is no downside to not caring. Obivously, increasing the imprint would be a good thing, but the stat gains aren't massive or anything so it's not an issue if you can't/don't want to imprint it to 100%

Exactly how imprinting works, is if you get 100% imprint on something, then that creature would have 20%(might not be exact here) higher stats, and that's for all stats, including speed.
Additionally, only while you're riding it, it has a 30% reduction on all damage taken, and a 30% increase on all damage dealt.
These are some pretty sweet bonuses, especially while you're riding it, so imprinting is a very nice thing to do, but don't panic if you can't get it up to 100%, especially on something you can't even ride like a bulbdog.
Basically just imprint it when you can, don't worry about it if you can't.
Right. I only had the chance to increase the bulbdog's imprint by 17% by walking it around my base once. Right now in the uk its late and I had to stop playing, so I guess itll just be 17%.

Nice to know how imprinting works as well. Thanks for all the tips. I just hope it doesn't die overnight. I left it over 100 aquatic mushes so surely it won't... right?
Originally posted by Terra-BITE:
Right. I only had the chance to increase the bulbdog's imprint by 17% by walking it around my base once. Right now in the uk its late and I had to stop playing, so I guess itll just be 17%.

Nice to know how imprinting works as well. Thanks for all the tips. I just hope it doesn't die overnight. I left it over 100 aquatic mushes so surely it won't... right?
I don't know how to put this, but if you're on official default settings, your little guy may die. Growing babies takes a long time and lots of food. A lot of food meaning A LOT of food. Some dinos eat faster than others and I don't know how much food bulbdogs need but 100 berries isn't that much for a baby by default and I don't think he's gonna make it.
If you've changed the settings you're safe, but based on the 17% imprint gain from one care session I don't think the settigns are changed.
RIP
Rushi Sep 5, 2019 @ 2:23pm 
Originally posted by Chaser the Tiny Hippo:
Originally posted by Terra-BITE:
Right. I only had the chance to increase the bulbdog's imprint by 17% by walking it around my base once. Right now in the uk its late and I had to stop playing, so I guess itll just be 17%.

Nice to know how imprinting works as well. Thanks for all the tips. I just hope it doesn't die overnight. I left it over 100 aquatic mushes so surely it won't... right?
I don't know how to put this, but if you're on official default settings, your little guy may die. Growing babies takes a long time and lots of food. A lot of food meaning A LOT of food. Some dinos eat faster than others and I don't know how much food bulbdogs need but 100 berries isn't that much for a baby by default and I don't think he's gonna make it.
If you've changed the settings you're safe, but based on the 17% imprint gain from one care session I don't think the settigns are changed.
RIP
There's still hope. The food I gave him was around 150 or so aquatic mushrooms, which are the bulbdogs' favourite food and thus grants better results when taming and maturing. Plus, when I left the server he was already at 25% maturity. I also think the server im on decreases waiting times of things like this.

Im more concerned about the parents, as when I left they both only had 8 pieces of raw meat.
Last edited by Rushi; Sep 5, 2019 @ 2:23pm
Originally posted by Terra-BITE:
There's still hope. The food I gave him was around 150 or so aquatic mushrooms, which are the bulbdogs' favourite food and thus grants better results when taming and maturing. Plus, when I left the server he was already at 25% maturity. I also think the server im on decreases waiting times of things like this.

Im more concerned about the parents, as when I left they both only had 8 pieces of raw meat.
Those guys will be fine, 8 pieces of raw meat is plentty enough to keep idle dinos alive for a day, mostly because the food stat drains slowly though, not because of the meat.
Probably, anyway. I've left things alone with less for longer.
If the server settings were changed your guy is probably safe, default requirements are a bit ridiculous sometimes so if it's an unofficical server they probably are and your new pet is safe.
Hopefully.
ZorTheCruel Sep 5, 2019 @ 4:22pm 
as long as you keep your light pet set to on, where it is emitting light, the nameless don't even spawn. Just ride a mount, with light pet on your shoulder emitting light, and youll be fine with not worrying about nameless. The only time you might be tempted to turn them off is if you go into the radiation zone, but i often just leave the light on and kill seekers slowly, cause i would rather that, than to have a batch of nameless spawn while i was toggling the light off to kill seekers.

(though, if you time it right, you can kill seekers crazy fast by turning off the light just as they reach your mount's attack range, and then toggle it back on again.) If you hold the [ or ] key, you can set one or both of those keys to be a hotkey for quickly toggling the light pet on and off using the light emote.

For the original question, in the early game, i dont often bother with a trap for ravagers, ill just ride a dino with good health and decent speed, kill the ravagers that i dont want first, so that the remaining high level ravager loses its buffs and is easier to tame, then just shoot it with tranqs while mounted. It will chomp on your mount while you tranq it(which is why it needs to have good health) and then when it gets high torpor, the ravager will run away. Once the bleed wears off on your mount, you chase it down and shoot it the last few times to get it to drop. Bola is nice, but not required, for the past part. Mid to late game, i just make a trap and either lead them in, or grab with a karakinos and drop it in a pen. If you are good with using bear traps,(and not getting caught in them yourself, lol) they can hold it for longer than a bola will. Definitely you should use tranq arrows or tranq darts though.
Originally posted by ZorTheCruel:
as long as you keep your light pet set to on, where it is emitting light, the nameless don't even spawn. Just ride a mount, with light pet on your shoulder emitting light, and youll be fine with not worrying about nameless. The only time you might be tempted to turn them off is if you go into the radiation zone, but i often just leave the light on and kill seekers slowly, cause i would rather that, than to have a batch of nameless spawn while i was toggling the light off to kill seekers.
.
Honestly I find it very hard to play without my Featherlight anymore. When I tamed it at level 150 most of its wild levels were in Charge Regen and Emission Range and I buffed both with a little health and weight. (All shoulder pets function as backpacks and only weigh half ands much as they carry!)
I actually forgot to take it into a cave one time and I was like "Why is it so dark in here geez!?" Then realised my Birb was at home cause I didn't pick him up when I logged in!

🦊 Hermit Sep 5, 2019 @ 5:21pm 
There are a good number of charge stations around the blue zone, which will give you charge light when you step close to them. Go down into the blue with your shoulder pet turned on, then when you see a station step into the light, turn your pet off and let it recharge while stood next to the station. Then when it's full again, turn it on and head out.

Do that and you'll likely never see the nameless at all.
< >
Showing 16-30 of 31 comments
Per page: 1530 50

Date Posted: Sep 3, 2019 @ 11:54am
Posts: 31