ARK: Survival Evolved

ARK: Survival Evolved

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Zefi Dec 22, 2017 @ 1:25pm
Aberration Dinos on Ragnarok
Hey!

The last time i used the ConfigAddNPCSpawner option was when we played on the island 3 or 4 months back then.

It was working fine, now i tried to use my config for aberration dinos on ragnarok. But its not really working, sometimes it does for the first creatre, sometimes it doesnt

Anyone can tell me why its not working? :/

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesGrassland_C",NPCSpawnEntries=((AnEntryName="LanternGoatSpawner",EntryWeight=0.1,NPCsToSpawnStrings=("LanternGoat_Character_BP_C")),(AnEntryName="MoleRatMount",EntryWeight=1.0,NPCsToSpawnStrings=("MoleRat_Character_BP_C")),(AnEntryName="CaveWolfMount",EntryWeight=0.1,NPCsToSpawnStrings=("CaveWolf_Character_BP_C")),(AnEntryName="XenomorphMount",EntryWeight=0.5,NPCsToSpawnStrings=("Xenomorph_Character_BP_Female_C"))),NPCSpawnLimits=((NPCClassString="LanternGoat_Character_BP_C",MaxPercentageOfDesiredNumToAllow=1.0),(NPCClassString="MoleRat_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01),(NPCClassString="CaveWolf_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.001),(NPCClassString="Xenomorph_Character_BP_Female_C",MaxPercentageOfDesiredNumToAllow=0.01)))


Oh, for the reaper queen, i was told that she cant spawn naturally (without nameless), dont mind the xenomorph string then

Thank you in advance
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Showing 46-60 of 151 comments
🦊 Hermit Jan 1, 2018 @ 1:38pm 
^ looks to be as far as I can see.
KevMeUp Jan 1, 2018 @ 3:21pm 
From my research, you cannot replace creatures with the aberrant version of them. You have to remove the normal version from a spawn entry and then you'll be able to add them back. Or just add them to an entry that doesn't contain the normal one.
ConfigSubtractNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesDamiensAtoll_C",NPCSpawnEntries=((NPCsToSpawnStrings=("Ankylo_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Ankylo_Character_BP_C")))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesDamiensAtoll_C",NPCSpawnEntries=((AnEntryName="DinoSpawnEntriesDamiensAtoll_C4040",EntryWeight=100,NPCsToSpawnStrings=("Ankylo_Character_BP_Aberrant_C"))),NPCSpawnLimits=((NPCClassString="Ankylo_Character_BP_Aberrant_C",MaxPercentageOfDesiredNumToAllow=5)))
Plunders Jan 1, 2018 @ 10:40pm 
I'm trying something of the likes and could use a bit of help. Playing on SE trying to add some abberation and other mobs:

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesBadlands",NPCSpawnEntries=((AnEntryName="Basilisk",EntryWeight=0.05,NPCsToSpawnStrings=("Basilisk_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Basilisk_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesWater",NPCSpawnEntries=((AnEntryName="CaveCrab",EntryWeight=0.05,NPCsToSpawnStrings=("Crab_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Crab_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesDunes",NPCSpawnEntries=((AnEntryName="Xenomorph",EntryWeight=0.05,NPCsToSpawnStrings=("Xenomorph_Character_BP_Female_C"))),NPCSpawnLimits=((NPCClassString="Xenomorph_Character_BP_Female_C",MaxPercentageOfDesiredNumToAllow=0.01)))

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesWyvernTrench",NPCSpawnEntries=((AnEntryName="RockDrake",EntryWeight=0.05,NPCsToSpawnStrings=("RockDrake_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="RockDrake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesMountain",NPCSpawnEntries=((AnEntryName="Gigant",EntryWeight=0.05,NPCsToSpawnStrings=("Gigant_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Gigant_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

These lines seem to do nothing for me, I don't understand though since i've used these lines on other maps.

Anyone know what's wrong?
🦊 Hermit Jan 2, 2018 @ 1:17am 
Originally posted by Plunders:
I'm trying something of the likes and could use a bit of help. Playing on SE trying to add some abberation and other mobs:

<Snip>

Anyone know what's wrong?

I think your issue may be the same as Rott on the previous page of this topic: you need to put an _C after the SpawnEntryContainer. So "SE_DinoSpawnEntriesBadlands_C" instead of just "SE_DinoSpawnEntriesBadlands", etc.

In my experience this is required to make the codes recognisable by the game. I know some above have said they seem to work without that addition, and I respect their viewpoint if that is how it seems to work for them, but the wiki says to add the _C after it, and that's the only way it works for me personally.
Plunders Jan 2, 2018 @ 5:22am 
Yeah works like a charm now, lol thanks Hermit!
The_Rott Jan 4, 2018 @ 7:42am 
ye work for me too now but i dont really understand look this all work fine but the _C isnt for all dont know why but work like this :

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesSwamp",NPCSpawnEntries=((AnEntryName="Crabby",EntryWeight=0.00001,NPCsToSpawnStrings=("Crab_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Crab_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.00001)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_Ragnarok_Center_C",NPCSpawnEntries=((AnEntryName="Ravager",EntryWeight=0.1,NPCsToSpawnStrings=("CaveWolf_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="CaveWolf_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesRedwoods_C",NPCSpawnEntries=((AnEntryName="RockDrake",EntryWeight=0.1,NPCsToSpawnStrings=("RockDrake_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="RockDrake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesCaveMegalo_C",NPCSpawnEntries=((AnEntryName="BasilCave",EntryWeight=0.03,NPCsToSpawnStrings=("Basilisk_Character_BP_C")),(AnEntryName="RavageCave",EntryWeight=0.1,NPCsToSpawnStrings=("CaveWolf_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Basilisk_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01),(NPCClassString="CaveWolf_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach",NPCSpawnEntries=((AnEntryName="LanternBirdSpawner",EntryWeight=0.1,NPCsToSpawnStrings=("LanternBird_Character_BP_C")),(AnEntryName="LanternGoatMount",EntryWeight=1.0,NPCsToSpawnStrings=("LanternGoat_Character_BP_C")),(AnEntryName="LanternPugMount",EntryWeight=0.1,NPCsToSpawnStrings=("LanternPug_Character_BP_C")),NPCSpawnLimits=((NPCClassString="LanternBird_Character_BP_C",MaxPercentageOfDesiredNumToAllow=1.0),(NPCClassString="LanternGoat_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01),(NPCClassString="LanternPug_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_Beavers_C",NPCSpawnEntries=((AnEntryName="MoleRat",EntryWeight=0.3,NPCsToSpawnStrings=("MoleRat_Character_BP_C")),(AnEntryName="Glowbug",EntryWeight=0.1,NPCsToSpawnStrings=("Lightbug_Character_BaseBP_C")),(AnEntryName="Glowtail",EntryWeight=0.1,NPCsToSpawnStrings=("LanternLizard_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="MoleRat_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.03),(NPCClassString="Lightbug_Character_BaseBP_C",MaxPercentageOfDesiredNumToAllow=0.03),(NPCClassString="LanternLizard_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.03)))

i use it on ragnarok rock drake dont give egg ferti and basilik cant be tamed but all other work fine just need add resource od aberration on your server like : modify dino drop or supply drop or .....etc* on my config only light pet need resource of aberration for be tame so i use start kit mod and i put all item inside cant add blue gem didnt work spawn admin didnt too

actually its impossible by config to add aberrant dino the spawn by admin work fine but cant NPCremplacement or NPCadd
Last edited by The_Rott; Jan 4, 2018 @ 7:49am
nathn023 Jan 31, 2018 @ 8:57am 
Hello, I’m trying to just add the Karkinos to Ragnarok. I tried NPCReplacements=(FromClassName="Ichthyornis_Character_BP_C",ToClassName="Crab_Character_BP_C") to replace the stealing seagull spawns with the Karkinos but that doesn’t seem to be working. It’s in my game.ini file and I did a dino wipe. Does it need to be Cave Crab maybe? Any help would be awesome. Thank you.
Plunders Feb 1, 2018 @ 1:18am 
@Nathn023 We can't add aberrant creatures to other maps using NPCreplacement.

Use ConfigAddNPCSpawnEntriesContainer for this, it will work
Last edited by Plunders; Feb 1, 2018 @ 1:20am
Zimbra Feb 10, 2018 @ 6:05am 
Good afternoon, I managed to place the creatures of Aberration in Ragnarok except the Glowbug. Can someone confirm that this creature can be placed in Ragnarok? Because as much as I try, it is impossible for me.
pbwilson1997 Feb 19, 2018 @ 11:11pm 
What is the ini code for ravagers and rock Drake’s they are the only ones That don’t seem to be spawning on ragnarok for me
Ocean Guardian Feb 28, 2018 @ 3:49pm 
anyone know the the weight spawnlimit code for rock drakes?
RGBeanie_YT Mar 14, 2018 @ 12:43pm 
Apparently this doesn't work at all anymore. Followed a couple of guides to see if it was just me but no luck. Maybe it's just Nitrado servers lol
Wolf of Aries Mar 22, 2018 @ 10:09am 
I am trying to get to work for xbox on a Nitrado hosted server and a buddy and I got. The map is ragnarok. We got the custom loot drops to work, but no matter what I do I can't seem to get the aberration dinos to spawn. I have tried most of the codes I have seen here including the recent one:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesBadlands",NPCSpawnEntries=((AnEntryName="Basilisk",EntryWeight=0.05,NPCsToSpawnStrings=("Basilisk_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Basilisk_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesWater",NPCSpawnEntries=((AnEntryName="CaveCrab",EntryWeight=0.05,NPCsToSpawnStrings=("Crab_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Crab_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesDunes",NPCSpawnEntries=((AnEntryName="Xenomorph",EntryWeight=0.05,NPCsToSpawnStrings=("Xenomorph_Character_BP_Female_C"))),NPCSpawnLimits=((NPCClassString="Xenomorph_Character_BP_Female_C",MaxPercentageOfDesiredNumToAllow=0.01)))

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesWyvernTrench",NPCSpawnEntries=((AnEntryName="RockDrake",EntryWeight=0.05,NPCsToSpawnStrings=("RockDrake_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="RockDrake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesMountain",NPCSpawnEntries=((AnEntryName="Gigant",EntryWeight=0.05,NPCsToSpawnStrings=("Gigant_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Gigant_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

but still nothing. Could someone assist me please?
RGBeanie_YT Mar 22, 2018 @ 1:37pm 
I ended up with maybe 30,000 dinos in the swamp lmao
🦊 Hermit Mar 22, 2018 @ 6:13pm 
Coo, looks like I missed some replies on this thread. Sorry, wasn't subbed to this one for some reason. Not sure if ppl here still need assistance but I'll do what I can.

Originally posted by Zimbra:
Good afternoon, I managed to place the creatures of Aberration in Ragnarok except the Glowbug. Can someone confirm that this creature can be placed in Ragnarok? Because as much as I try, it is impossible for me.

I haven't tried it myself, but I have seen others say that it couldn't be done too. I believe the glowbugs have the same spawn mechanics as jugbugs in SE, and those bugs have some special spawn conditions on them. Something like a bug spawns in as a generic placeholder, then is converted into either an oil or water bug after spawn. Not sure how accurate that is, but if it is the case it might explain why glowbugs are glitching in spawn codes too.

Originally posted by pbwilson1997:
What is the ini code for ravagers and rock Drake’s they are the only ones That don’t seem to be spawning on ragnarok for me

CaveWolf_Character_BP_C and RockDrake_Character_BP_C respectivley.

Originally posted by Ocean Guardian:
anyone know the the weight spawnlimit code for rock drakes?

The SpawnLimitPercentage can be anything between 0.00000~1 and 1 (can't be 0.0, but anything above that). 1 will put no limits on them at all, 0.5 will limit them to 50% of creatures in that area, and 0.1 will limit them to 10%. So it really depends on how common you want them to be. Try one setting, do a dino wipe and see how often you see them when moving through the area. If you want more, adjust up, but if they are too common, adjust down.

Originally posted by Wolf_LeVay:
I am trying to get to work for xbox on a Nitrado hosted server and a buddy and I got. The map is ragnarok. We got the custom loot drops to work, but no matter what I do I can't seem to get the aberration dinos to spawn. I have tried most of the codes I have seen here including the recent one:
<Snip>
but still nothing. Could someone assist me please?

I think you may be missing the _C suffix on the end of the SpawnEntryContainers. The game needs that at the end to recognise which container you are editing.

So where you put "SE_DinoSpawnEntriesBadlands", try "SE_DinoSpawnEntriesBadlands_C" instead. And "SE_DinoSpawnEntriesWater" would become "SE_DinoSpawnEntriesWater_C".

Originally posted by TurboGamingUK:
I ended up with maybe 30,000 dinos in the swamp lmao

lol yeah some creatures have a tendancy to overspawn when put on maps which they don't normally inhabit. I think I already posted my screenshots of crab overspawn on Ragnarok earlier in the thread, and I got a similar result when trying them on the Island too. Started up the server and went to green obby, and just saw a procession of hundreds of them tramping down the gulley leading from the swamp. My computer was beginning to stutter and freeze by the end of it.

Overspawns can to some degree be controlled by setting the weight and limit extremely low (0.0000000001 or so), but some creatures will continue to overspawn even on this setting. In that case, the only options are to do a destroyall DINOID_bp_c console command every few hours, or look for a mod that adds them in instead.
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Date Posted: Dec 22, 2017 @ 1:25pm
Posts: 151