Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As example on a 200% Crossbow you need 36 Torpor Arrows, a 100% Compound Bow will need 92.
Though, testing is kind of expensive, considering that Fabricators runs on some precious materials, and I haven't found much when it comes to cements, unless I want to invoke the wrath of beavers.
It has listings of the weapons, along with their base damage and torp stats. So you can figure out whether your bloop is actually better or not.
For example a primative fabricated sniper does 165 damage per shot at 100%, whereas a primative longneck hits for 280. So the sniper would have to have a damage value of around 190% in order to equal a primative longneck shot.
might not sound like much but a rifle is way easier to maintain and the ammo is a lot cheaper. the long neck also has tranq darts so its got more utility
my personal favorite was a simple pistol i found that had allmost 400% damage on it, makeing its damage per shot on par with a high level long neck except it fires much faster
never found a high level compound bow but going off what iv seen so far i bet they put out some series damage
Sure reload time is a bit long, but they are great as a back up weapon.
The only thing isn't damage though. A fabricated sniper shoot faster but does less damage than a longneck. A pike has longer range but only half the damage of a sword.
even it its armour or insulation or damage isnt better, its usually worth taking just for the extra durability
use the wiki
check percentages against base damages and compare
compare mat costs between weapon types