ARK: Survival Evolved

ARK: Survival Evolved

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Hauler Bob Oct 8, 2017 @ 8:11pm
Murder/Murder Snow Base
Possible and Smart to make a base in the Murder Snow on Rag? Thoughts?
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Showing 1-15 of 24 comments
Githany Oct 8, 2017 @ 8:39pm 
Yes, you'll need air conditioners, high quality fur armor, torches/campfires, and points in fortitude. Once your base is large enough and you can commit to farming, you can make Fria Curry to help as well.

Tribes that attempt to raid you will require more set up than it will probably be worth to them.

Deep water bases are in a similar boat. Very hard to raid, but requires end game materials to maintain.
Last edited by Githany; Oct 8, 2017 @ 8:41pm
heroicidiot Oct 8, 2017 @ 8:40pm 
Smart? No. Possible? Yes.
Hauler Bob Oct 8, 2017 @ 9:16pm 
Originally posted by Githany:
Yes, you'll need air conditioners, high quality fur armor, torches/campfires, and points in fortitude. Once your base is large enough and you can commit to farming, you can make Fria Curry to help as well.

Tribes that attempt to raid you will require more set up than it will probably be worth to them.

Deep water bases are in a similar boat. Very hard to raid, but requires end game materials to maintain.

Thank you. Where should I help in the Murder Snow? The Cave?
Cataclisto Oct 8, 2017 @ 9:22pm 
Get yourself a otter, having that around your neck will insulate you from the elements, you can be naked in the murder snow with a high enough melee damage otter to keep you company and not be cold, this will take away most of murder snows issues as long as your pet can stay fed.
Hauler Bob Oct 8, 2017 @ 9:30pm 
Originally posted by Cataclisto:
Get yourself a otter, having that around your neck will insulate you from the elements, you can be naked in the murder snow with a high enough melee damage otter to keep you company and not be cold, this will take away most of murder snows issues as long as your pet can stay fed.

Where should I build?
Furyion Oct 8, 2017 @ 9:52pm 
Originally posted by a pile of ♥♥♥♥:
Possible and Smart to make a base in the Murder Snow on Rag? Thoughts?
even 50 points in fort..gfluck. this frostburn murder snow bs is too much..why not swamp death too or forest of no return in the red woods or deep die veing in the ocean.. too much ..not needed..
Last edited by Furyion; Oct 8, 2017 @ 9:52pm
Lich Lord Oct 9, 2017 @ 5:56am 
I do to be a hermit, you don't get many vistors. Mammoths and whooly Rhinos, Wolves is all i need. Stone long house with lots of fire...Get up there using a paraser platform with stone and fireplaces. The biggest thing to remember is stock up on wood. lots of wood and pre build before you get up there. That way you just lay it down, retreat to your para, repeat until you get the fire going in your house. It doesnt take end game to get there or live there it just takes a lot of wood and fur armor.
Frostbringer Oct 9, 2017 @ 6:38am 
Originally posted by a pile of ♥♥♥♥:
Originally posted by Cataclisto:
Get yourself a otter, having that around your neck will insulate you from the elements, you can be naked in the murder snow with a high enough melee damage otter to keep you company and not be cold, this will take away most of murder snows issues as long as your pet can stay fed.

Where should I build?

if we tell you, not much use to you since you will want to hide in the murder-snow.

And you name will make it easy for others to track you.
moTom Oct 9, 2017 @ 6:43am 
Originally posted by Cataclisto:
Get yourself a otter, having that around your neck will insulate you from the elements, you can be naked in the murder snow with a high enough melee damage otter to keep you company and not be cold, this will take away most of murder snows issues as long as your pet can stay fed.

Did you try this? And where do you´ve got the information that melee effects the insulation the otter gives? Afaik it ALWAYS gives you 400 isolation.


@topic: If you wan´t to build there cause of pvp advantage then i would recommend you go underwater and claim the crystal world, it´s WAY easier to defend there and kinda impossible to raid for others if you fortify it right.
🦊 Hermit Oct 9, 2017 @ 7:40am 
Originally posted by Mofo:
Did you try this? And where do you´ve got the information that melee effects the insulation the otter gives? Afaik it ALWAYS gives you 400 isolation.

The official game wiki.

https://ark.gamepedia.com/Otter

'Leveling the Otter's Melee Damage increases the amount of insulation provided'

I haven't done detailed tests myself, but from my anecdotal observations it seems to be the case.
moTom Oct 9, 2017 @ 7:49am 
Originally posted by Hermit:
Originally posted by Mofo:
Did you try this? And where do you´ve got the information that melee effects the insulation the otter gives? Afaik it ALWAYS gives you 400 isolation.

The official game wiki.

https://ark.gamepedia.com/Otter

'Leveling the Otter's Melee Damage increases the amount of insulation provided'

I haven't done detailed tests myself, but from my anecdotal observations it seems to be the case.

Damn you´re totally right, i just did a short test row with 10 spawned in otters, it´s noticable from the first level up that melee (and only melee, i tested every stat) changes the hypo insulation, honestly didn´t knew that (and also didn´t read the wiki entrance, shame on me), thank you so much! :)
🦊 Hermit Oct 9, 2017 @ 7:51am 
Originally posted by Mofo:
Damn you´re totally right, i just did a short test row with 10 spawned in otters, it´s noticable from the first level up that melee (and only melee, i tested every stat) changes the hypo insulation, honestly didn´t knew that (and also didn´t read the wiki entrance, shame on me), thank you so much! :)

Glad to assist, however I've just been looking it up a little more myself online, and I found this interesting post on Reddit:

'Level Oxygen for better cold resistance, but it lower's heat resistance. Level Melee for better heat resistance, but it lower's cold resistance. Tested and proved'

https://www.reddit.com/r/playark/comments/6z1w58/otter_insulation/

So perhaps leveling the melee is only half right? If you fancy testing out that detail yourself too I'd be interested to hear the results bro, would be handy to know^^
moTom Oct 9, 2017 @ 8:01am 
Na i found this post also before i tested it myself (never believe neither reddit nor wiki if there´s no "proof").
What i just did:
My survivor has no points in fortitude and is naked (so hypo=0). Spawn in tamed otter, pick him up, write down the hypo it gives you. Put him down, level up 1 point in a stat, take him back on the shoulder and see if there´s a change in insulation.
I did this for health, stamina, oxygen, food, weight, melee and movement speed, and ONLY when you level up melee there is a change in the insulation. I retested this a second time with the same results so i´m pretty sure the wiki is right on this, it´s only melee that effects.
🦊 Hermit Oct 9, 2017 @ 8:05am 
Ah ok, and you wrote down the hyper stat too? Very good to know, thanks very much for the info^^ Sounds like a pretty thorough test you did, you should be a scientist lol
moTom Oct 9, 2017 @ 8:21am 
Originally posted by Hermit:
Ah ok, and you wrote down the hyper stat too? Very good to know, thanks very much for the info^^ Sounds like a pretty thorough test you did, you should be a scientist lol

Haha thx but it was just a simple 10min "let´s see what we get here", that´s what singleplayer is for isn´t it? :)
Yep, only stat changing both is melee, although you don´t get as much hyper as you get hypo out of it (Wiki says here "hypothermic insulation is about 75 - 82% of melee damage, and hyperthermic is about 34 - 38%" which seems to be correct at least for my tests).

So next up, breed otters for melee mutation :)
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Date Posted: Oct 8, 2017 @ 8:11pm
Posts: 24