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What do you mean, exactly? What line of code/ini setting affects the base stats on a specific dino class?
The only ini setting I know of that affect the base stats of a specific class, and don't, as you mention, apply to something more-or-less intangible, is the following:
PlayerBaseStatMultipliers[0]=1.0
PlayerBaseStatMultipliers[1]=1.0
PlayerBaseStatMultipliers[2]=1.0
PlayerBaseStatMultipliers[3]=1.0
PlayerBaseStatMultipliers[4]=1.0
PlayerBaseStatMultipliers[5]=1.0
PlayerBaseStatMultipliers[6]=1.0
PlayerBaseStatMultipliers[7]=1.0
PlayerBaseStatMultipliers[8]=1.0
PlayerBaseStatMultipliers[9]=1.0
PlayerBaseStatMultipliers[10]=1.0
PlayerBaseStatMultipliers[11]=1.0
^^^ These lines affect the base stats of players, if I put 9, for movement speed, at a value lower then 1.0 players at 100% movement speed move slower. Likewise it can modify your starting HP, oxygen etc.
Is there a line of code that does this but works on specific creatures?
Are you refering to these following lines of codes but altered versions of them?
DinoClassResistanceMultipliers=(ClassName="<classname>",Multiplier=<multiplier>)
TamedDinoClassResistanceMultipliers=(ClassName="<classname>",Multiplier=<multiplier>)
If so, are they modified to look as follows?
;
DinoClassBaseStatMultipliers[<attribute>]=(ClassName="<classname>",Multiplier=<multiplier>)
TamedDinoBaseStatMultipliers[<attribute>]=(ClassName="<classname>",Multiplier=<multiplier>)
I'd really like to know.
I have tried all the following, inspired from retsam1's post, to no avail whatsoever;
DinoClassBaseHealthMultipliers=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedDinoClassBaseHealthMultipliers=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
DinoBaseStatMultipliers[0]=2.0
DinoBaseStatMultipliers[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedDinoBaseStatMultipliers[0]=2.0
ClassBaseStatMultipliers[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedClassBaseStatMultipliers[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedBaseStatMultipliers[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
DinoClassStatMultipliers[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedDinoClassStatMultipliers[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
DinoClassBaseHealthMultiplier=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedDinoClassBaseHealthMultiplier=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
DinoBaseStatMultiplier[0]=2.0
DinoBaseStatMultiplier[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedDinoBaseStatMultiplier[0]=2.0
TamedDinoBaseStatMultiplier[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
ClassBaseStatMultiplier[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedClassBaseStatMultiplier[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
DinoClassStatMultiplier[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedDinoClassStatMultiplier[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
DinoClassBaseStatMultiplier[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
TamedDinoClassBaseStatMultiplier[0]=(ClassName="Rex_Character_BP_C",Multiplier=2.0)
Any help would be appreciated...
OR
it was the code to add a certain dino as a spawn to the OP's map of choice...
Edit: Goodle search told me it's not possible atm without mods as no such code exists.
Are you tried this?: PerLevelStatsMultiplier_DinoTamedPtero_Character_BP_C[1]=2
I haven't tried that, have you?
currently on my server there are no dinos
I have the game uninstalled, so spending 15hrs redownloading to try that is not on the menu.
Haven't played Ark in a while, so I have no clue if the line of
PerLevelStatsMultiplier_DinoTamedPtero_Character_BP_C[1]=2
Actually does anything.
it does not work i triedt to implement this with a pte test subject i checked if the refrence to the dino was correct which it was so i have no clue why it doesn't work i suppose its just really not possible i have personally decided to just buff all dino's carry weight for now
Figured xd
Hopefully Ark 2 gives users more control w/o needing to download a 400+ MB devkit that runs really slowly and can take a while to update xdddd