ARK: Survival Evolved

ARK: Survival Evolved

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ﮱﮔutex Jun 9, 2017 @ 6:07pm
Oxygen Swim Speed Stat Multiplier
I have 300 Oxygen , and swimming like a snail , air not lasting long either, !
what does the Admin need to change and to what ?
Last edited by ﮱﮔutex; Jun 9, 2017 @ 6:09pm
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Showing 1-14 of 14 comments
🦊 Hermit Jun 9, 2017 @ 6:13pm 
They nerfed it by 80% a few patches ago. Admin needs to add

?OxygenSwimSpeedStatMultiplier=5.0

to the server command line to put it back to how it was.

EDIT: That'll just do swim speed though, how long oxygen lasts has not been nerfed.
Last edited by 🦊 Hermit; Jun 9, 2017 @ 6:14pm
ﮱﮔutex Jun 9, 2017 @ 6:14pm 
Originally posted by Hermit:
They nerfed it by 80% a few patches ago. Admin needs to add ?OxygenSwimSpeedStatMultiplier=5.0 to the server command line to put it back to how it was.

So 'that' the new norm , 5.0 ?
🦊 Hermit Jun 9, 2017 @ 6:16pm 
Originally posted by ﮱﮔutex:
Originally posted by Hermit:
They nerfed it by 80% a few patches ago. Admin needs to add ?OxygenSwimSpeedStatMultiplier=5.0 to the server command line to put it back to how it was.

So 'that' the new norm , 5.0 ?

I think so, although my maths isn't exactly stellar. They nerfed it by 80%, therefore the current 1.0 value is 20% of what we used to have. To get 100 from 20 you have to multiply it by 5, therefore multiplying the current 1.0 by 5 (5.0) should restore it.
ﮱﮔutex Jun 9, 2017 @ 6:18pm 
Is there a cap to these Stat Multiplier Admin should know , ie so you cant have 1000 oxygen and be 'FLASH' in the water ?
🦊 Hermit Jun 9, 2017 @ 6:21pm 
I'm not aware of one. There probably is, but it's probably very high so that most servers would never reach it unless they were going absolutely crazy with it.

Think that's how it works with the difficulty override, for example - there is a cap of something like 600 or 800, but that would give wild dinos thousands of levels, and few people play with them that high. So it's rare that the cap actually becomes a problem.
ﮱﮔutex Jun 9, 2017 @ 6:35pm 
My question about the TOP lvl cap is

if the OxygenSwimSpeedStatMultiplier= is set too 5.0, can the points placed into Oxygen by the player, be stopped at level 150 / 200 etc.
So you get some boost to your swim speed , but it's not over the top
Last edited by ﮱﮔutex; Jun 9, 2017 @ 6:40pm
Bullwinkle Jun 9, 2017 @ 6:56pm 


Originally posted by Hermit:

?OxygenSwimSpeedStatMultiplier=5.0

Does this affect both players and dinos? Also is the "?" a typo?
Last edited by Bullwinkle; Jun 9, 2017 @ 6:56pm
ﮱﮔutex Jun 9, 2017 @ 6:58pm 
Originally posted by Bullwinkle:
Originally posted by Hermit:

?OxygenSwimSpeedStatMultiplier=5.0

Does this affect both players and dinos? Also is the "?" a typo?

? yes typo

Not sure , still new to the Server side numbers thing
Aldo Jun 9, 2017 @ 7:01pm 
Testing the 5x now for ya.. server is firing up.. will report back shortly
Aldo Jun 9, 2017 @ 7:18pm 
ok 5x seems to be correct.. More or less made me as fast in water as I am on land.. so maybe a 4x would be good for reaslism
Cant really tell if it affected my dinos that I know added oxygen too like the Spino cause it was already fast... it does seem a little faster but maybe thats just cause I want it too be...
It certainly isn'y OP
Hope this helps
and thankyou Hermit for the info.
ﮱﮔutex Jun 9, 2017 @ 7:25pm 
Thanks Aldo ^^ :)
🦊 Hermit Jun 10, 2017 @ 1:57am 
Originally posted by ﮱﮔutex:
My question about the TOP lvl cap is

if the OxygenSwimSpeedStatMultiplier= is set too 5.0, can the points placed into Oxygen by the player, be stopped at level 150 / 200 etc.
So you get some boost to your swim speed , but it's not over the top

You could use the StatsPerLevel configuration argument to reduce the amount of oxygen you get per level, reducing the gain. However if you were gonna do that you might as well just reduce the effect of this command instead, set it to 3.0 or something instead of 5.0. It would have a similar effect.

Originally posted by Bullwinkle:
Originally posted by Hermit:

?OxygenSwimSpeedStatMultiplier=5.0

Does this affect both players and dinos? Also is the "?" a typo?

I believe it affects anything with oxygen, since it's the oxygen stat which was nerfed, not something unique to the player's oxygen stat. So yes, it should affect dinos with oxygen too.

And no, the ? is not a typo. This is a command line argument, and the question mark is used to separate different configuration settings in a server command line. For example, the line I use to start my own server:

start ShooterGameServer.exe TheIsland?AllowRaidDinoFeeding=true?AllowFlyerCarryPVE=True?ShowFloatingDamageText=true?OverrideStructurePlatformPrevention=true?OxygenSwimSpeedStatMultiplier=5.0?OverrideOfficialDifficulty=5.0?QueryPort=27015?SessionName=*****?MaxPlayers=6?listen?ServerName=*****?ServerPassword=*****?ServerAdminPassword=*****? GameModIds=<ModIDList> -ForceAllowCaveFlyers -NoBattlEye -nosteamclient -game -server -log

I'm not sure if this command can be put into the gameusersettings.ini file for single player games too, but I daresay it could, because most of the command line arguments can be added there as well.
ﮱﮔutex Jun 10, 2017 @ 3:11am 
ok :) not a typo lol

MysticFist DGS Jun 10, 2017 @ 3:24am 
I didn't see a difference with before tbh. Maybe the admin of the server changed it already
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Date Posted: Jun 9, 2017 @ 6:07pm
Posts: 14