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?OxygenSwimSpeedStatMultiplier=5.0
to the server command line to put it back to how it was.
EDIT: That'll just do swim speed though, how long oxygen lasts has not been nerfed.
So 'that' the new norm , 5.0 ?
I think so, although my maths isn't exactly stellar. They nerfed it by 80%, therefore the current 1.0 value is 20% of what we used to have. To get 100 from 20 you have to multiply it by 5, therefore multiplying the current 1.0 by 5 (5.0) should restore it.
Think that's how it works with the difficulty override, for example - there is a cap of something like 600 or 800, but that would give wild dinos thousands of levels, and few people play with them that high. So it's rare that the cap actually becomes a problem.
if the OxygenSwimSpeedStatMultiplier= is set too 5.0, can the points placed into Oxygen by the player, be stopped at level 150 / 200 etc.
So you get some boost to your swim speed , but it's not over the top
Does this affect both players and dinos? Also is the "?" a typo?
? yes typo
Not sure , still new to the Server side numbers thing
Cant really tell if it affected my dinos that I know added oxygen too like the Spino cause it was already fast... it does seem a little faster but maybe thats just cause I want it too be...
It certainly isn'y OP
Hope this helps
and thankyou Hermit for the info.
You could use the StatsPerLevel configuration argument to reduce the amount of oxygen you get per level, reducing the gain. However if you were gonna do that you might as well just reduce the effect of this command instead, set it to 3.0 or something instead of 5.0. It would have a similar effect.
I believe it affects anything with oxygen, since it's the oxygen stat which was nerfed, not something unique to the player's oxygen stat. So yes, it should affect dinos with oxygen too.
And no, the ? is not a typo. This is a command line argument, and the question mark is used to separate different configuration settings in a server command line. For example, the line I use to start my own server:
start ShooterGameServer.exe TheIsland?AllowRaidDinoFeeding=true?AllowFlyerCarryPVE=True?ShowFloatingDamageText=true?OverrideStructurePlatformPrevention=true?OxygenSwimSpeedStatMultiplier=5.0?OverrideOfficialDifficulty=5.0?QueryPort=27015?SessionName=*****?MaxPlayers=6?listen?ServerName=*****?ServerPassword=*****?ServerAdminPassword=*****? GameModIds=<ModIDList> -ForceAllowCaveFlyers -NoBattlEye -nosteamclient -game -server -log
I'm not sure if this command can be put into the gameusersettings.ini file for single player games too, but I daresay it could, because most of the command line arguments can be added there as well.