ARK: Survival Evolved

ARK: Survival Evolved

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Cueball Feb 9, 2017 @ 10:43am
'Fixing' the gather rates
A couple patches ago now, there was a release to help fix gathering and lagging out servers. It has completely ruined gathering at the moment.

Take into consideration that I was farming obsidian. Each node would give me 10 stone, 50 metal, no obsidian. Or 20 obsidian, and 40 metal. Rocks, with a pick, sometimes only give flint. 70 flint per rock. And this is on a 10x gather server. Before this patch, I could easily gather 500+ metal per rich node. Now I'm only getting maybe 300 per node, with 1/3 of the gather being stone as well.

Prime gathering is also very broken. Now when I kill a prime dropping dino, I only get one prime, if I'm lucky. My best berry gathering dino grabs 20 berries of one kind at a time now, instead of just a bunch of different ones at the same time. If you hand pick grass, you either get one kind of berry or sometimes fiber.

We started this high gathering rate server to relax a little bit from the grind of normal play. But now I can't even go out and tame a meat eating dino unless I find an alpha to kill, as those still drop a good amount of prime.

So why fix something that wasn't broken? At least fix the berry and prime issue. The obsidian issue is also super annoying, but I'm stopped dead in my tracks now with most taming of carnivores. Instead of 10x gather, its more like 5x gather. Please fix this.
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Showing 1-14 of 14 comments
Happauge Feb 9, 2017 @ 10:57am 
I'm having the same issue, really annoying ...testing diff harvest amounts and even at 3x still having this happen
Last edited by Happauge; Feb 9, 2017 @ 11:05am
Eternal Mori Feb 9, 2017 @ 11:34am 
http://steamcommunity.com/app/346110/discussions/9/133256758576364303/
I already tried al these, but it's the same thing as in the video right?
TheRightHand Feb 9, 2017 @ 11:54am 
We're looking into it, but the truth is it was very very broken the way it was before and could cause massive server stalls just by having certain dinos harvest normal stuff on high-gather servers.

Needed to be fixed.

- The Right Hand.
Scary Terry Feb 9, 2017 @ 12:02pm 
Thx for the reply WC_TheRightHand

Totally fine if something is broken and you fix it. But the problem some players have now after the fix are gamebreaking.

In my opinion the meat drop rate is the main problem. Its nearly impossible to get some prime.

One have to harvest for about a hour to get 5-7 prime.(Including the time you need to get every single piece to the preserving bin)

Is there hope that this will be changend?
Leslie Feb 9, 2017 @ 12:09pm 
Originally posted by WC_TheRightHand:
We're looking into it, but the truth is it was very very broken the way it was before and could cause massive server stalls just by having certain dinos harvest normal stuff on high-gather servers.

Needed to be fixed.

- The Right Hand.
Well then, maybe now is the time to implement the mechanic you said you would whoa those many many months ago... have certain dinos gather certain resources and have each type of vegetation provide only certain resources.
You want mejo berries? You have to use a Parasaur or a Pachy. They only harvest what they like and that is the berry they like. Then have each bush type only provide ONE type of berry. Now, if you want narcoberries, you have to use a Phiomia and you have to harvest the dark green wide leaved plants. Brontos don't gather much, they just knock to down.

Have the Rex, Giganto, etc... be the fighters but not the gatherers. Yes, they kill other dinos but it is very messy and they don't gather much. You want prime... use a saber or something that does not slaughter the other dino all over the map. You want lots of meat, use a herbivore. It will kill the target, but not mess up the meat.

problem solved.

edit: and you'll find all those huge pesky kibble farms fade when it takes all the alpha tribes time just to feed them.....

edit: and have the dino that kills the target be the only one, other than a player, that can harvest the carcass.
Last edited by Leslie; Feb 9, 2017 @ 12:35pm
devilkingx2 Feb 9, 2017 @ 12:49pm 
I did notice that some things seem to give lower amounts than they used to, I thought I was just playing on lower rates than I remembered
Archie Feb 9, 2017 @ 12:52pm 
Oh yeah no wonder, there were times where I was mining a rock and I'd hit it and get nothing, it was akin to lagging except latency was 20ms.
HighFlyer15 Feb 9, 2017 @ 1:52pm 
I don't understand most of the complaints as we are feeling none of these changes, besides less lag when gathering high amounts of berries.
We have gather rates x2 and still gather 16 prime from Paracers. Same amount of metal and obsidian from nodes.
What are you guys doing different from us besides even higher rates?
Cueball Feb 9, 2017 @ 3:34pm 
Thanks so much for the reply. I know on a few mods I have played, they turned off bronto gathering for the lag rates. Had no idea that the gathering was that broken though, that sucks. Hopefully something can be done or figured out. Killing a dino and getting one prime per kill is still killing me today. I'm itching to tame and I just can't, yet.

I'm playing on a 10x gathering server, so we're getting everything in 10's currently. Some of the nodes are off, like stone giving only flint sometimes, each berry pick by hand only giving one type of berry, or with the obsidian giving metal and stone, but not obsidian even sometimes.

HighFlyer15, were you gathering by hand or by dino? I've been doing both, and I did get a couple more primes per hit by hand, but its still a very low amount compared to before.
mike.bassman Feb 9, 2017 @ 4:01pm 
Originally posted by Cueball:
Thanks so much for the reply. I know on a few mods I have played, they turned off bronto gathering for the lag rates. Had no idea that the gathering was that broken though, that sucks. Hopefully something can be done or figured out. Killing a dino and getting one prime per kill is still killing me today. I'm itching to tame and I just can't, yet.

I'm playing on a 10x gathering server, so we're getting everything in 10's currently. Some of the nodes are off, like stone giving only flint sometimes, each berry pick by hand only giving one type of berry, or with the obsidian giving metal and stone, but not obsidian even sometimes.

HighFlyer15, were you gathering by hand or by dino? I've been doing both, and I did get a couple more primes per hit by hand, but its still a very low amount compared to before.

I'm not sure how the coding was/is, but based off symptoms and results, it sounds like their previous approach to 10X gather was to have the server calculate 10 rolls (for what resource you get) per hit, and now they've just multiplied the 1 roll to apply ten times.

IE you swing your pick once on old system, and it returns (9,1,3,3,6,1,2,7,0,8), with anything higher than 8 being the rare resource and anything lower than 3 being common resource. In the example of an obsidian node, low numbers yield stone, medium numbers yield metal, and high numbers yield obsidian (exact rates probably vary).

Swing once on new system and it rolls once, returns (3), and gives 10x the result of that roll. (Which explains why it's stacking in tens)

This method (though skewing resources gathered compared to the old system) would save 90% of the load on the server for every bronto tail swing. That's a huge performance gain, though obviously had other results as well.

All the preceding is only theory, but would seem to explain the "problem". Beta testing is going to be a lot of that kind of thing, though if it's breaking or has unintended consequences they will probably further refine coding.
Arthuring Feb 10, 2017 @ 8:16am 
BUMP to fix! :v
Ripp Savage Nov 20, 2017 @ 9:33pm 
Originally posted by TheRightHand:
We're looking into it, but the truth is it was very very broken the way it was before and could cause massive server stalls just by having certain dinos harvest normal stuff on high-gather servers.

Needed to be fixed.

- The Right Hand.

Why is this still a thing? It's been years.

Hire someone? With all that cash flow?
retsam1 Nov 20, 2017 @ 9:39pm 
Originally posted by Ripp Savage:
Originally posted by TheRightHand:
We're looking into it, but the truth is it was very very broken the way it was before and could cause massive server stalls just by having certain dinos harvest normal stuff on high-gather servers.

Needed to be fixed.

- The Right Hand.

Why is this still a thing? It's been years.

Hire someone? With all that cash flow?

Way to needlessly necro an almost year old thread.
Anomynous Feb 14, 2018 @ 11:48am 
Originally posted by retsam1:
Originally posted by Ripp Savage:

Why is this still a thing? It's been years.

Hire someone? With all that cash flow?

Way to needlessly necro an almost year old thread.
To give you a reason for being
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Date Posted: Feb 9, 2017 @ 10:43am
Posts: 14