ARK: Survival Evolved

ARK: Survival Evolved

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Bob May 6, 2017 @ 8:44am
Healing Hog (Daeodon) testing (145 Kibble tamed wild) v257
came out 217. food and torp drop moderately fast. doesnt take many darts at all.

either the dino name (inventory) or the saddle name is misspelled.

healhog AOE heal does NOT currently heal humans.

healhog seems to eat about 100 food per second when heal aura is on. keep eye on food, easy to kill ur hog!

AOE heal amount is not reliable. I have seen heals in the 100-700 health range per second.

Range for heal is approx 5-7 ankylo lengths away from hog (still within name visual range).

I suspect that the AOE heal will soon be nerfed as it feels extremely overpowered as it is - could easily be used to brute force hard mode bosses with good Rex Army I bet.
Last edited by Bob; May 6, 2017 @ 8:45am
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Showing 1-15 of 25 comments
MIYUKI May 6, 2017 @ 8:55am 
big question is - does heal aoe stack with more than 1 hog...
Kromster May 6, 2017 @ 8:58am 
why would they nerf it for hardmode bosses but not nerf the way we have been farming the hardmode bosses? get boss stuck do dmg for 10mins gg hardmode complete....i am so hyped that i can now use dinos and healers etc to do the boss battles and not have to rely on shady tatics to kill the end game hard mode ♥♥♥♥
xerrio May 6, 2017 @ 9:05am 
Please, call it a boar :D
Eldritch May 6, 2017 @ 9:08am 
Originally posted by xerrio:
Please, call it a boar :D
'Bout 99% sure hog and boar is the same thing and that they can call it what they want...
Valerie-Venom May 6, 2017 @ 9:20am 
IT'S A MOFUKKIN HELLPIG WOOOOOOOOOOOOOOOOOT LIGHT THAT ♥♥♥♥♥ ON FIRE AND LET IT GO TO TOWN BOYS
HighFlyer15 May 6, 2017 @ 9:27am 
Originally posted by Kenny:
I suspect that the AOE heal will soon be nerfed as it feels extremely overpowered as it is - could easily be used to brute force hard mode bosses with good Rex Army I bet.
It does? I felt underwhelmed when I healed my one Wyvern from missing 6k to full hp in about 30-40 seconds. Pig went completely empty on food and I had to sit there for a long time forcefeeding it as it doesn't eat fast on its own.

More animals in AOE radius = Food meter gets drained faster. Doesn't seem very OP to me at all. Especially since after the food meter is empty it's completely worthless for a long time during a boss fight.

The heal stops as soon as the hog runs out of food. You can't kill it through starvation. I've used the heal fully twice and it stopped after each food bar got drained.
xerrio May 6, 2017 @ 9:39am 
Originally posted by 🌙Shewolf🌙:
Originally posted by xerrio:
Please, call it a boar :D
'Bout 99% sure hog and boar is the same thing and that they can call it what they want...
nope. :)
Bob May 6, 2017 @ 5:55pm 
Originally posted by HighFlyer15:
Originally posted by Kenny:
I suspect that the AOE heal will soon be nerfed as it feels extremely overpowered as it is - could easily be used to brute force hard mode bosses with good Rex Army I bet.
It does? I felt underwhelmed when I healed my one Wyvern from missing 6k to full hp in about 30-40 seconds. Pig went completely empty on food and I had to sit there for a long time forcefeeding it as it doesn't eat fast on its own.

More animals in AOE radius = Food meter gets drained faster. Doesn't seem very OP to me at all. Especially since after the food meter is empty it's completely worthless for a long time during a boss fight.

The heal stops as soon as the hog runs out of food. You can't kill it through starvation. I've used the heal fully twice and it stopped after each food bar got drained.

if it stacks with other heal hogs, yeah would definitely be OP i think. considering the damage vs tank on high rexes this would allow high end tribes more peice of mind when doing hard mode. even if it didnt stack, you could rotate thru a couple to keep the AOE heal going longer i suppose. the riderless heal is somewhat slow, but the ridden heal is a lot faster pulse too, so theres that option (less ridden rex damage vs more heal aoe) for rexes on bosses that are capable of doing brute force.

having the heal hog can also allow lower tribes with somewhat less optimized rexes manage to bump up difficulty, where before they could not. maybe.

we started using ours immediately after tame to heal our bred gigas after a wild-titan wild-giga eating run (we do this regularily, healing via meat is pain). very convenient.

tho in testing, the dragon hide-behind-cliff trick appears to no longer regularily work, it may be a thing to have a few heal hogs at the base of the cliff to heal your tank dinos between dragon beatings - definitely a nice tactic (tho we have had the dragon go on the other side of cliff, allowing it to hit everyone down below a few times lately).
Bob May 6, 2017 @ 5:55pm 
Originally posted by xerrio:
Please, call it a boar :D

Healing Hog, HH. ima go with this cuz it sounds gooder.
Aridhol May 8, 2017 @ 1:35pm 
My testing so far - Consumes a pretty gnarly amount of food - but important to note that force feeding it raw meat gives 10 food, while cooked gives 25. Much superior! Fish and cooked fish are as expected, half of each value (5 raw 12.5 cooked)

So far it seems best to pump them almost all food so they can heal a greater pool of health before running out. I've been using them as health-batteries for my Wyverns between Deathworm kills.. Extremely effective!

In my experience so far the healing has been a constant 100 health per second - usually it has about a seven second delay and bumps by 700 health when it updates, thus my estimation.

No testing done so far whether the heal scales with anything, whether it be percent based on the target (extremely unlikely based on my testing) or percent/flat based on the Pig's stats - so far I've not noticed any correlation.

I would like to note that they do not prefer cooked meat while taming, only after tamed.

Also note - They seem to get something nuts like 25% or so gains from pumping the food stat - trust me, pump a few points in and you'll be amazed how high it goes, lol. I tamed a 115 real quick last night, tamed out around 6k food, 5k health. Pumped approx 25 points into food, its now sitting at 30k food! Completely nuts. It can heal for a long dang time now!

Please add more info if you've done much testing
Sam Of Haywood May 8, 2017 @ 1:38pm 
can i ask why do people 5think if a dino loses all of its food its insta death, when a dino starves it acts just like if you were to starve/dehydrated, you slowly lose HP,
Aridhol May 8, 2017 @ 1:42pm 
Originally posted by Scipizoa:
can i ask why do people 5think if a dino loses all of its food its insta death, when a dino starves it acts just like if you were to starve/dehydrated, you slowly lose HP,

Don't know. But you are correct. Running your tame out of food but leaving plenty in his inventory to eat on his own is perfectly safe.. or having him near a trough.

Trough is not a good idea though, these SoB's will eat every dang thing you place near them, lol. Keep them in their own area with their own food imo, especially if you're raising babies
Housatonic May 8, 2017 @ 1:48pm 
Originally posted by Scipizoa:
can i ask why do people 5think if a dino loses all of its food its insta death, when a dino starves it acts just like if you were to starve/dehydrated, you slowly lose HP,

If it kept healing, and simply took it out of health instead of food, it'd go down fast. And I can fully imagine not wanting to try my luck to see if it'll stop before dying or not.
Last edited by Housatonic; May 8, 2017 @ 1:48pm
Aridhol May 8, 2017 @ 1:49pm 
Originally posted by Housatonic:
Originally posted by Scipizoa:
can i ask why do people 5think if a dino loses all of its food its insta death, when a dino starves it acts just like if you were to starve/dehydrated, you slowly lose HP,

If it kept healing, and simply took it out of health instead of food, it'd go down fast. And I can fully imagine not wanting to try my luck to see if it'll stop before dying or not.

This is a question I can answer - if you run out of food, the aura stops. It does not drain your health

Have depleted the pig's food bar on many occasions testing its aura :)
Last edited by Aridhol; May 8, 2017 @ 1:50pm
Gravetech(Kane) May 8, 2017 @ 3:09pm 
Originally posted by Scipizoa:
can i ask why do people 5think if a dino loses all of its food its insta death, when a dino starves it acts just like if you were to starve/dehydrated, you slowly lose HP,

Due to dinos with low health pools apearing to instantly die when they hit 0 food
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Date Posted: May 6, 2017 @ 8:44am
Posts: 25