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Hey,
is there a way, to spawn packs yet?
I didn't find anything, so i don't think there is, but perhaps I missed something.
Apparently there is now a way to do this. Somebody in a thread a while ago (I can't recall their name, if they read this please speak up) mentioned an extra argument to the ConfigAdd configuration, which allows it to happen. And it's one that even the game's wiki doesn't list as a possibility, so I have no idea where they got it from or when it was added, but apparently it can spawn packs instead of individuals.
The extra field is this: NPCsToSpawnPercentageChance
And here's an example of how it works in the config:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="Gen1_Volcano_Cave_DinoSpawnEntries_C",NPCSpawnEntries=((AnEntryName="Scorpion",EntryWeight=150.0,NPCsToSpawnStrings=("Scorpion_Character_BP_C","Scorpion_Character_BP_C","Scorpion_Character_BP_C","Scorpion_Character_BP_C","Scorpion_Character_BP_C"),NPCsToSpawnPercentageChance=(1.0,0.8,0.6,0.4,0.2)),(AnEntryName="Onyc",EntryWeight=150.0,NPCsToSpawnStrings=("Bat_Character_BP_C","Bat_Character_BP_C","Bat_Character_BP_C","Bat_Character_BP_C","Bat_Character_BP_C"),NPCsToSpawnPercentageChance=(1.0,0.8,0.6,0.4,0.2)),(AnEntryName="Araneo",EntryWeight=150.0,NPCsToSpawnStrings=("SpiderS_Character_BP_C","SpiderS_Character_BP_C","SpiderS_Character_BP_C","SpiderS_Character_BP_C","SpiderS_Character_BP_C"),NPCsToSpawnPercentageChance=(1.0,0.8,0.6,0.4,0.2)),(AnEntryName="Arthro",EntryWeight=150.0,NPCsToSpawnStrings=("Arthro_Character_BP_C","Arthro_Character_BP_C"),NPCsToSpawnPercentageChance=(1.0,0.5)),(AnEntryName="XMegalania",EntryWeight=150.0,NPCsToSpawnStrings=("Volcano_Megalania_Character_BP_C","Volcano_Megalania_Character_BP_C"),NPCsToSpawnPercentageChance=(1.0,0.6)),(AnEntryName="Magmasaur",EntryWeight=150.0,NPCsToSpawnStrings=("Cherufe_Character_BP_C"),NPCsToSpawnPercentageChance=(0.5)),(AnEntryName="XRockElemental",EntryWeight=150.0,NPCsToSpawnStrings=("Volcano_Golem_Character_BP_C"),NPCsToSpawnPercentageChance=(0.5)),(AnEntryName="XBasilisk",EntryWeight=150.0,NPCsToSpawnStrings=("Volcano_Basilisk_Character_BP_C"),NPCsToSpawnPercentageChance=(0.5)),(AnEntryName="XReaperQueen",EntryWeight=150.0,NPCsToSpawnStrings=("Volcano_Xenomorph_Character_BP_Female_C"),NPCsToSpawnPercentageChance=(0.5))),NPCSpawnLimits=((NPCClassString="Scorpion_Character_BP_C",
MaxPercentageOfDesiredNumToAllow=0.2),(NPCClassString="Bat_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.2),(NPCClassString="SpiderS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.2),(NPCClassString="Arthro_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.15),(NPCClassString="Volcano_Megalania_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.15),(NPCClassString="Cherufe_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.15),(NPCClassString="Volcano_Golem_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05),(NPCClassString="Volcano_Basilisk_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05),(NPCClassString="Volcano_Xenomorph_Character_BP_Female_C",
MaxPercentageOfDesiredNumToAllow=0.005)))
My main Problem was: they spawn on the same Spot and can't move, does this field provide it, too?
Well, lock what I just found (https://gist.github.com/tsebring/03d2c874125adc07248d6b8facace801)
This seems to be the whole entry:
NPCSpawnEntriesContainerClassString
-NPCSpawnEntries
--AnEntryName
--EntryWeight
--NPCsToSpawnStrings
--NPCsSpawnOffsets
--NPCsToSpawnPercentageChance
--ManualSpawnPointSpreadRadius
--NPCDifficultyLevelRanges
---EnemyLevelsMin
---EnemyLevelsMax
---GameDifficulties
-NPCSpawnLimits
--NPCClassString
--MaxPercentageOfDesiredNumToAllow
only found this through "NPCsToSpawnPercentageChance"
So thanks lot, you saved my brain :-D
THIS LINK RIGHT HERE is what we all needed to better understand this config and get all the info we need + the template to make it perfect. I salute, both of you gentlemen!