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People never appreciate the performance requirements to run things, but they are going to complain no matter what. Dont let that ruin it for everyone :/
Anyway the dropped items should be replaced with the bags (no animation / physics calculation).
Dropping many items on the ground is heavily affecting the servers performance.
You can easily bring the servers fps from 30 to 5 with only dropping items to the ground.
With a bronto for example...i would need about 2 minutes... to bring a server to its limits.
The main problem is the physics calculation which is calculated serverside.
Memory shouldn't be a problem... Eggs have textures too.
Maybe a modder will give it a shot. Or maybe not, since the files have been in the dev kit forever and nobody have bothered yet.
Eggs have 1 texture and that 1 texture is manipulated to mask in different colors.
Personally I never liked the individual dropped mesh idea, but I can see why some people would want it. It would have been cool if they could have been used as house deco.
It's not as easy as it appears: imagine some players have it active and some players don't. This would mean in PvP some players get an advantage, because they see the items dropped directly. This would basically mean player with better hardware would get a real advantage compared to players on average hardware. Obviosly not a good idea.
This is very sad considering all the work that has been put into it, but so be it if performance will be crushed. Thanks for the response anyway.
lol asif some players already don't have huge advantages due to the lack of balancing. They couldn't be bothered doing it, and keep doing it as they sell more dlc.
Also, I too am disappointed that this won't be a thing. I was looking forward to it.. Maybe just make it a PVE thing?
I also liked the idea of being able to use them as home decor.