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Keep the damage rates vanilla, but speed up the mundane aspects like chopping wood or waiting for a tame. In my view, trapping and knocking out the dinosaur in a safe area should be the tough part, not staring at it's torpor bar for hours on end.
Since I play singleplayer my challenge comes from not having anybody to assist me or watch my back, and in having an island overrun with dinos rather than decreased spawns due to structures everywhere.
^^ This ^^
I dont know how, or if this could be implemented, but I think a level based boost (I know there is technically already. Surely a level 50 player even without increasing melee damage at all gathers more than a level 10 would). My point being that the gather rate multiplier should, at least for the early levels, be tied more closely to the player leveling to a certain point. You start with LESS than the base rate and as you level, move towards the game base rate. Maybe to level 20 or so, then it goes to the fixed, base rate. (just spitballing) This would bring back the early game intensity, but not the mid-to late game grindiness, IMO.
Exp x2, harvest x2, taming x10~15 (I really don't want to spend more than half an hour on taming any dino), mating interval x3, egg hatch x2~3, maturing x10~15, and finally crop growth x4~5.
I also tend to set resource respawn to instant, so it immediately respawns if you move far enough away. As I hate seeing entire forests being gone after building a medium sized building.
If you start traveling overland rather than flying, I strongly suggest you up that interval.
So we started playing at 0.1 xp multiplier, and we found it really fun! It forced us to slow down and use more strategy in our survival, rather than just getting OP everything, and try out some of the lower level dinos which we'd never used before. In order to prevent it from getting too grindy though, we upped taming and gather rates a little so we had plenty to build/tame to keep us busy while we worked on levels.
Now on our multiplayer game we play with an xp rate of 0.04 (although we do also have an alpha dinos mod which spawns alphas that give a lot more xp than vanilla) and a gather rate of around 7x.