Europa Universalis V

Europa Universalis V

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Goods imbalance
I just started a new game to check out 1.4.

Right away there's a massive imbalance of trade goods + ~50% of markets are starving by 1341.
It also seems incredibly difficult to even start unraveling this issue since I don't make any money (Naples). I have to set everything to 0 investment, delete all armies and navy, set cabinet actions to increase control; which gets me 1-3 ducets... meanwhile lumber costs are over 100% so building a single wheat RGO is ~90 ducets.

This is unplayable.
Am I going to play a nation that starts with good market food maybe and dominate the starving and indebted map? Why? there's no fun in that. 1.4 was in beta for so long, what happened?