Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Shogun 2 is greatly superior to med 2 in graphics, art, and music. It is greater in every way in this regard, no question. Same for any TW that is older than Shogun 2, no doubt.
Gameplay is fairly simple, and straightforward. The campaign map is small and compact enough, yet still the most difficult of any TW game. No getting lost in the middle of europe or some other logistical nightmare. Or other crazy alliance chains usually. Diplomacy is a tad better though still confusing for most players.
Quicker battles (I heard rome and others) as well as Med 2 the battles can take ages. In Shogun 2 it is more about getting enemies to route than it is just standing there and cutting them all down. I still have battles that last the full hour sometimes, when it is really huge armies. Short and sweet, it is fair and decisive.
Realm Divide actually works. I guess in the other TW there is some horde or barbarian mechanic that is usually quite weak. You will probably never say that about the shogun 2 realm divide mechanic. It is daunting, it makes legendary players rethink what they are doing.
And to answer the OP, my favorite color is green, argue with me I'm wrong, after all, this is the internet.
Many times I've seen posts from people voicing they do not like Shogun 2 or couldn't get into it, and the "I'm just not interested in Japan" line comes up in a very large proportion of them.
In fact, from what I've read, that and the "all the factions in Shogun 2 have the same units" critique are probably the two most oft cited reasons for not liking the game, after Realm Divide of course :)
The European centric TW games have an advantage because most players are going to be able to play as "their" country, and that seems to be a significant reason for the appeal of TW.
I base that not just on mod activity (e.g. Tsardoms, Croatia mod Attila), dlc (e.g. Slavic dlc Attila, Armenia) and forum discussions over the existing games, but also the posts that appear whenever someone makes a thread asking about CA making a "Warring States: TW" or something centered around Asia. By far the highest proportion of those posts critical of such an idea say something to the effect that "all the factions would be the same" or "nothing interesting was happening in China/Asia".
Second, all strategy games pretty much handle difficulty increases w/ the AI getting such help, so wtf point do you even think you're making here saying the AI cheats. It's meaningless because it's essentially universally applicable.
Finally, instead of crying about it play a human.