Resident Evil 0

Resident Evil 0

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TheQuestion Feb 1, 2016 @ 10:16am
Past giant bat, will I still need the hookshot?
I have all my stuff in the mansion entry hall, so i'm assuming i'm gonna have to hall it with me to the elevator.

Do you ever use the hookshot again? otheriwse ill leave that pice of crap , along with about a billion other inventory hogs.
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Showing 1-12 of 12 comments
MTD Feb 1, 2016 @ 10:39am 
You still need it up until the cable car ride.
Coleco_84 Feb 1, 2016 @ 10:40am 
Yup, you will need it 2 more times.
The Bald Eagle Feb 1, 2016 @ 3:57pm 
Yes, when you get to a train like thing, you can drop it for good after inserting to important items into a console.
f. Feb 1, 2016 @ 4:24pm 
The hookshot is the crank from RE1 but 20x times more annoying.
Soulkey Feb 1, 2016 @ 4:53pm 
Originally posted by Bawss:
The hookshot is the crank from RE1 but 20x times more annoying.
Don't be so cranky, after awhile you get hooked on those mechanics. :ShugoSmile:
Gimpollini Feb 5, 2017 @ 12:33pm 
Originally posted by Soulkey:
Originally posted by Bawss:
The hookshot is the crank from RE1 but 20x times more annoying.
Don't be so cranky, after awhile you get hooked on those mechanics. :ShugoSmile:

NO! Give my item box back! :(
talgaby Feb 5, 2017 @ 11:00pm 
Funny enough, this mechanic was introduced because players were complaining that they had to use an item box and couldn't just leave the items wherever. Then they got their wish and we item boxes again ever since. :D
Lanzagranadas Feb 6, 2017 @ 8:35am 
I honestly prefer RE0/Outbreak item drop system over magic item boxes, because it takes resources management (one of the aspects I love the most from the franchise) to a more realistic, strategic and challenging level. It makes you play smarter than just "Well, I'll pick up everything on sight and store what I don't need right now in the closest item box for later".

Also, it's not that complicated once you get used to it. Like the OP did, leaving items in safe and easily accessible rooms (like Save rooms) is the way to keep things organized, and it's pretty much the same as playing RE remake on Real Survival. Don't just drop stuff anywhere.
busyman Feb 7, 2017 @ 2:44pm 
Originally posted by talgaby:
Funny enough, this mechanic was introduced because players were complaining that they had to use an item box and couldn't just leave the items wherever. Then they got their wish and we item boxes again ever since. :D

All fun and games until you realize the room you left your hookshot in got repopulated with angry baboons.
Panc Feb 7, 2017 @ 3:57pm 
Originally posted by busyman:
Originally posted by talgaby:
Funny enough, this mechanic was introduced because players were complaining that they had to use an item box and couldn't just leave the items wherever. Then they got their wish and we item boxes again ever since. :D

All fun and games until you realize the room you left your hookshot in got repopulated with angry baboons.
It was grenade launcher for me, I thought I could get it back anytime.

Finishing the game without it was a nightmare.
Lanzagranadas Feb 7, 2017 @ 5:48pm 
Originally posted by Dr.Pancake:
Originally posted by busyman:

All fun and games until you realize the room you left your hookshot in got repopulated with angry baboons.
It was grenade launcher for me, I thought I could get it back anytime.

Finishing the game without it was a nightmare.

You can get it back anytime. If you don't want to risk yourself going back to the training facility from the church route, you can wait till you activate the master elevator that will allow you to go back from the treatment plant to the training faciilty through the train crash site (which at that point zombies in there will disappear)
Last edited by Lanzagranadas; Feb 7, 2017 @ 5:49pm
Panc Feb 7, 2017 @ 6:28pm 
Originally posted by Lanzagranadas:
You can get it back anytime. If you don't want to risk yourself going back to the training facility from the church route, you can wait till you activate the master elevator that will allow you to go back from the treatment plant to the training faciilty through the train crash site (which at that point zombies in there will disappear)
Oh no, I left the grenade launcher when I was going to the lab. Monolith and hookshot takes a lot of spaces, and I couldn't go back and forth either, becuase of low health, low ammo (a lot of enemies I ignored becuase of it), bat boss fight, and baboons. Followed by Bill and Rebecca split up etc.

When I finally managed to get myself back at the normal state with enough health and ammunition, I was so far away from the grenade launcher that I wasn't botherd to take it back (it would probably take like 30min to get it, also it was still risky due to ignored leech man and chimps), so I kept ignoring it.

I actually considered getting it back few times, even when I was in last part of treatment plant. I still managed to clear it tho, but I still recommend bringing grenade launcher since I had hard time going through the last part.

Moral of story: Never leave your weapons and hookshot (except knife, one of two handguns, and hunting shotgun)
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Date Posted: Feb 1, 2016 @ 10:16am
Posts: 12