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If you are not afraid of learning by dying and replaying, its more fun playing hard.
You get much better feel of resource available and build good habits from start.
- there are enough save ribbons on hard, as long as you only save after long section of puzzles or before boss fights. During replay you know which part is more challenging to you.
- even on normal, there isn't enough ammo for every monster.
Dodge around 50% of monsters. Only kill those in the way. Its okay to kill a few monsters in a crowded room. Exit the room to reset monster position.
- you run faster when unarmed, or with knife. So unequip the shotgun/grenade launcher if you don't intend to fight. Menu pauses the game.
RE0 is meant for those who liked RE1HD and want more. Its storytelling downright assumes that you are very familiar with the RE1 events, to boot.
Second: Think of this game as an exploration game with some monsters as a form of tension and gameplay. You have to find key items and the places to use them at. The challenge is in managing the inventory, as both characters need a weapon and ammo, maybe healing, but also be able to lug around key items.
If you think about it as a zombie shooter, you already lost.
Third: Combat is meant to be there to make the events feel more… tangible. On your first run, you cannot kill everything. You have to learn how to avoid enemies, to get your stuff and bolt out before they hurt you.
Fourth: RE0 has a unique buddy team mechanic, where you often have to split up and handle two character at the same time to be able to open the route to progress. Don't be afraid to separate the team, many puzzles rely on that. Just don't forget that the game goes in real-time, so if you leave someone in a zombie-infested room, the AI will try to survive, but can be killed easily.
Fifth: Seriously, stop this right now and play RE1 first.
If you're playing the games on normal, then neither RE 0 nor 1 are particularly hard, so don't worry too much about it.
Depending on your luck, you may find this game too frustrating to play, or just as hard as RE1/2/3.
Edit*
Oh, and you need to control two characters in this game, so the difficulty also varies depending on how you control them.
Edit*
Ninja'ed lol
RE0 is a prequel, and like most prequels, it is meant to be played after what it is a prequel of. The game in its storytelling assumes you already know what happened in the mansion incident (and, to a degree, what happened in RE2 and in Outbreak 1, despite both of them happening months after this game).
Also, do not fret too much about the story order. Play the games in release order, your playing experience will be a lot better.