Arma 2: Operation Arrowhead

Arma 2: Operation Arrowhead

Rik 2014년 7월 5일 오전 11시 37분
Arma 2 OA Superpowers mission respawn not working.
Me and my friends like to do the superpowers mission but since the last update we dont seem to respawn anymore.
When my friend hosts the game we have the same problem.
Does anyone know why does happen and how to fix it?

~Badger
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Charlese2 2014년 7월 5일 오후 12시 08분 
Do you want to host it again so i can join and take a look at it?
Rik 2014년 7월 5일 오후 12시 12분 
Yeah sure just message me when you want to take a look
RedHerbs 2014년 7월 6일 오전 4시 31분 
I have the same problem. When I die in any of the Warfare (CTI) missions on multiplayer I can't respawn and have to restart the mission. All that happens is the camera zooms out for a top down view of my characters body. If i press Esc and click on respawn the camera then goes to to the friendly HQ with the same top down view and my character appears and dies instantly.
Wildsoul 2014년 7월 8일 오전 6시 05분 
Same trouble here. If you know, how to fix this problem, please post a solution here or pm me. Thank you.
RedHerbs 2014년 7월 8일 오전 6시 50분 
I rolled the version back from 1.63 to 1.62 and that fixed it for me. Try this http://steamcommunity.com/app/33930/discussions/1/46476144894970338/
Wildsoul 2014년 7월 8일 오전 7시 50분 
RedHebridean님이 먼저 게시:
I rolled the version back from 1.63 to 1.62 and that fixed it for me. Try this http://steamcommunity.com/app/33930/discussions/1/46476144894970338/
We all know, that this prob doesn't exist in 1.62 patch, but that's not a solution.
opusfmspol 2014년 7월 15일 오전 1시 18분 
It's not just the package CTI games. It's doing same here with my editor-made mission containing the warfare module, and the mission was working perfectly fine before the patch update. It has to be something in the 1.63 patch. I'll probably use 1.62 again but hope they address the issue, I got all stoked reading the changelog they listed for the 1.63 release. Good stuff, but if the respawn's broke it's an MP no-go at this station - good for SP only.
opusfmspol 2014년 7월 16일 오전 12시 07분 
I removed the death cam script lines from my custom warfare mission and the respawn worked. But that will only help with editor missions, doesn't help with the CTI package missions like Superpowers. Then I found the respawn map pop-up for nearby camps didn't appear.

So a conflict with the death cam scripting broke the respawns, and I'm thinking it's conflicting with the pop-up dialogs too.

Now I found the 1.63 has been spamming "undefined variable" messages to the .rpt file since download launch. Can't debug a custom mission with all that spew, so I have to roll back to 1.62 for the continued build.

Playing it on 1.63 was pretty fun though, once I got the respawns. Pretty smooth gameplay.
Wildsoul 2014년 7월 16일 오전 8시 20분 
opusfmspol님이 먼저 게시:
I removed the death cam script lines from my custom warfare mission and the respawn worked. But that will only help with editor missions, doesn't help with the CTI package missions like Superpowers. Then I found the respawn map pop-up for nearby camps didn't appear.

So a conflict with the death cam scripting broke the respawns, and I'm thinking it's conflicting with the pop-up dialogs too.

Now I found the 1.63 has been spamming "undefined variable" messages to the .rpt file since download launch. Can't debug a custom mission with all that spew, so I have to roll back to 1.62 for the continued build.

Playing it on 1.63 was pretty fun though, once I got the respawns. Pretty smooth gameplay.
It's very cool, that you're trying to understand the core of this problem. Any ideas, how we can send this message to Bohemia? Or they're already working on it?
opusfmspol 2014년 7월 19일 오후 10시 53분 
I joined BI's forums and am trying. I enjoy CTI Warfare gaming too much to just give it up. And learning the custom scripting to create new squads, bases, and to add in AI air units, radar and ACE to the game has been a blast. Sooo many memories:

Opus --> failurefailurefailurefailurefailurefailurefailurefailurefailure ha-ha! SUCCESS! :)

PS: to further the previous post, I found it was not a cam loop but two instances of the script running (causing conflict) plus an undefined variable (causing script crash) that was breaking respawn. Once I adjusted those two things in the editor mission, the respawn functioned exactly as it should.
Wildsoul 2014년 7월 19일 오후 11시 36분 
opusfmspol님이 먼저 게시:
I joined BI's forums and am trying. I enjoy CTI Warfare gaming too much to just give it up. And learning the custom scripting to create new squads, bases, and to add in AI air units, radar and ACE to the game has been a blast. Sooo many memories:

Opus --> failurefailurefailurefailurefailurefailurefailurefailurefailure ha-ha! SUCCESS! :)

PS: to further the previous post, I found it was not a cam loop but two instances of the script running (causing conflict) plus an undefined variable (causing script crash) that was breaking respawn. Once I adjusted those two things in the editor mission, the respawn functioned exactly as it should.
Very cool, but I guess, it'll be too difficult for us to fix the problem ourselves. So, I hope, that BI will see this solution (if you posted it on their forum or to support). GJ, man.
Snarpen your Snife 2014년 12월 9일 오후 7시 28분 
Is there any news for a fix for this ?
opusfmspol 2014년 12월 10일 오전 12시 21분 
Goliath86 is working on the Corepatch, which is a config patch that corrects many of the errors detected under the new script interpreter. I provided him my list of fixes to Warfare. He's doing various modules/missions in steps and will hopefully add the Warfare fixes to the Corepatch in the near future, but no telling when. It's his own project at his own pace.

But he's done one outstanding job already.

http://forums.bistudio.com/showthread.php?184371-WIP-CorePatch-config-patch-for-ArmA-2-OA

Keeping fingers crossed _x,

----Edit ----
Goliath86 just added the Warfare fixes to the Corepatch. when activated as an addon, respawn should work.

He also fixed the War Welcome mission.
opusfmspol 님이 마지막으로 수정; 2014년 12월 13일 오전 7시 28분
OnlyFeds 2015년 3월 13일 오후 10시 24분 
Stilllllllllllllllllll not fixed!
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