DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

データを表示:
Frigid Outskirts is Overhyped { A Guide to Survive }
Okay, so this DLC run is challenging, but the reputation it's got is way over-exaggerated.
The only way it's as difficult as people claim is if they run around wildly every time a blizzard starts up again. Yeah, that's going to get you killed. If you're patient and time your movement right, you can end up with minimal Ice Deer trouble.

1) Blizzards last roughly 35 seconds, sky is clear for roughly 10 seconds.

2) Don't ever move during a blizzard any more than you have to. Defend yourself and defeat nearby enemies, obviously. But if you cover too much ground, you are more likely to spawn more enemies.

3) Be aware of the sun's position, you want it to always be to your right as you move forward, and you will always be able to see where the next ruins sanctuary is when the sky is clear. Deer won't ever generate too close to ruins.

4) If you boost stamina regen and run straight from one set of ruins to the other, and try to hold still whenever the blizzard arrives, you will deal with very few ice deer.

5) Run to 1st ruin is extremely easy, almost impossible to get attacked if you head straight to it. It's possible to get to 2nd ruin without any deer attacks, if you're fast. Be sure to unlock that health pool there too.

6) Hardest part is run to 3rd ruins, it is a long stretch plus two annoying knight enemies in the way. Try to move further north/left away from them. You might have to face two deer at a time if you are unlucky, but remember not to run around too much when they spawn so you don't get screwed by more. You can also try to kite the 1st knight back to the 2nd ruin with health pool, but you'll probably have to deal with a deer following you there too.

7) 3rd ruin has a rampart golem waiting, so be aware and deal with them. Run from 3rd ruin's sun-side entrance, and head towards left side of canyon up ahead. It's a short distance, so if you time it right after the blizzard you should be in the clear. Otherwise you probably will die. Even hugging the edge of canyon to get the ring should keep you safe, blizzards should be disabled at that point.

8) Deal with easy kitty cats, they're just like the one big cat boss. But be aware 2nd one will get a temporary but annoyingly long dmg buff after 1st kitty dies and 2nd kitty is at like 25% hp.

TL;DR
Hug Ruins, run like ♥♥♥♥♥♥♥ hell between them when there's NO blizzard, hold position and don't flee if caught in blizzard. Follow these simple guidelines and it's much easier to deal with this place.
最近の変更はCtenosaurOaxacanaが行いました; 2022年2月26日 16時00分
< >
16-27 / 27 のコメントを表示
Also I would like to add that if you kill enough of the Reindeers they will stop spawning.
TRGAT の投稿を引用:
Harrison Ford の投稿を引用:

It's okay, not everybody sees the novelty of experience. You'll see, one day!
Touch some grass buddy

I did! Thanks for the suggestion. It's so nice to see colloquial sayings from the 1970's making a comeback! <3
最近の変更はCall Sign: Ravenが行いました; 2022年2月22日 19時43分
Harrison Ford の投稿を引用:
349 hours played vs 5K hours played, but yeah, extensive testing lol

Harrison Ford の投稿を引用:
I've had deer spawn when the skies are clear.


They only spawn when the blizzard picks up[darksouls2.wiki.fextralife.com]
appearing out of nowhere whilst the blizzards are raging.[darksouls2.wikidot.com]

it seems the guys who wrote the wikis played 6k hours
Senki の投稿を引用:
Love how people say ''it's not hard if you summon 3 npcs''. Is anything in any souls game hard to get to with 3 npcs carrying you through it? Co-op and summoning is literally made to turn the game into a joke. Especially mob areas.

Outside of that I don't think it's worse than some of the other bs areas in the game either, still one of the more annoying ones tho.
You do realize that the map was made with coop in mind, right? it's the same thing as Iron passage, cave of the dead and memory of the old iron king.
People without the DLCs in the original could be summoned here.
Senki 2022年2月23日 5時41分 
fertge2 の投稿を引用:
Senki の投稿を引用:
Love how people say ''it's not hard if you summon 3 npcs''. Is anything in any souls game hard to get to with 3 npcs carrying you through it? Co-op and summoning is literally made to turn the game into a joke. Especially mob areas.

Outside of that I don't think it's worse than some of the other bs areas in the game either, still one of the more annoying ones tho.
You do realize that the map was made with coop in mind, right? it's the same thing as Iron passage, cave of the dead and memory of the old iron king.
People without the DLCs in the original could be summoned here.

Where exactly does it say that it was specifically made for co-op? You can summon people everywhere in these games and a lot of people play it solo with no indication that the area is ''made for co-op''.

Still doesn't change my point. Co-op turns the game into a joke and you can still go through the area solo, it's not like they auto-summon things for you. Obviously it's gonna be hard for solo, especially if what you said is true and they designed it with co-op in mind.
The main issue with frigid outskirts is just how bloody long it takes to get to the damn boss room. Its just running through a giant white field for what feels like twice as long as any other area...
Stan 2022年2月23日 14時22分 
Sabaithal の投稿を引用:
The main issue with frigid outskirts is just how bloody long it takes to get to the damn boss room. Its just running through a giant white field for what feels like twice as long as any other area...
3-5 min isn't that long.
Stan の投稿を引用:
Sabaithal の投稿を引用:
The main issue with frigid outskirts is just how bloody long it takes to get to the damn boss room. Its just running through a giant white field for what feels like twice as long as any other area...
3-5 min isn't that long.
It is when you're having to escort dumbass hosts.
It's not hard per se, it's just lazy in my opinion. It's very feasible, especially with the NPCs. But again, it's super lazy/badly executed. Similar to iron passage. The boss is fun, the run isn't bad, but the area preceeding the boss is just absurdly lazy. They just threw tons of enemies in to create a challenge.
Stan 2022年2月23日 22時43分 
Sabaithal の投稿を引用:
Stan の投稿を引用:
3-5 min isn't that long.
It is when you're having to escort dumbass hosts.

3-5 min with them too. They are just as fast as player and follow you closely. Sometimes they ware even faster. And don't attack on anyone unless they are attack or you attack.

To be fair ds2 npc:s are lot smarter than in ds 3, where they can't even run straight line and attack on their own.
I never found it all that difficult either. Still, that DLC is my favorite.
quacksouls の投稿を引用:
I find that most, if not all, items at the Frigid Outskirts are not worth collecting on subsequent playthroughs from NG+1 and beyond
True, but definitely worth getting to at least the first ruins once for the mask-less version of Lucatiel's nice fancy hat. And the 'make your phantom look like a regular NPC' ring near the canyon edge before boss might be worth grabbing for completionist sake if nothing else.

Senki の投稿を引用:
Where exactly does it say that it was specifically made for co-op?
Each DLC has their own 'tough run to boss' area that has the weird 'tombstone' looking section at the very start of it.
It used to be that people that just had regular DS2 but not DLCs could still get temporary access by being summoned to assist others here, and these co-op phantom players would even get to have their own special gear drop chances of DLC gear since they can't interact with corpses/chests in that world.
Although this mattered less once SotFS version came out, which already has the DLC areas included.

stonks の投稿を引用:
they are clearly ponies
They sound like horses, look kinda like antelope / deer, but they're probably supposed to be 'kirin', which is kinda like asian unicorn.
Or maybe they're just oversized ice pokemon.
最近の変更はCtenosaurOaxacanaが行いました; 2022年2月26日 16時21分
< >
16-27 / 27 のコメントを表示
ページ毎: 1530 50

投稿日: 2022年2月21日 8時59分
投稿数: 27