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Ein Übersetzungsproblem melden
Emperor Khorvash's third trait to randomly stun enemies on 4/5 matches would similarly work, especially if you team also has one or more gem creating/converting troops (this is very useful against lots of teams that rely heavily on the traits of the troops).
Haven't really paid much attention to this unit as I generally steamroller over teams with it in before it gets to cast, but that is generally true of a lot of teams with Mythics in - their generally high casting cost and the AIs inability to concentrate mana on a particular troop (except by luck) makes it so a fast (or looping) team usually wins before they ever get to do anything.
I win sometimes, but Ubastet just ♥♥♥♥♥ you up when it goes off.
I hate them because i do not have them..
This Arachnean Weaver card usually does not do ♥♥♥♥ before it dies..
Team "The Great Maw + Apothecary + Dark Maiden + Bone Dragon" works pretty well against it because both Ubastet and any other troop common for such teams can be eaten. This team is available for low and middle level players
"Gorgotha + Glaycion + Apothecary + King Bloodhammer" is good too.
Another one strong team against "Ubastet & Co" requires a higher player level. My set is "Titan100lvl with Dawnbringer+6 + Marilith + The Dragon Soul + Nobend Brothers"
I can beat them with several teams, but it depends on the gems, if Infernus and Ubastet gets off.. Then two are dead from your team. Just thought I would put my 2 cents, since we talk about what is slightly OP.