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Players have a context tag "player" (I don't know why it's not "is_player", but welp.)
Damn, attaching the enemy context tag to the modifyhealthaction didn't fix the problem. I guess that means however ARMOR_REDUCTION works it's doesn't involve context tags in that capcity.
That's unfortunate, I was hoping for a better solution. Any ideas?
edit: i came up with something I feel good about. http://steamcommunity.com/app/327510/discussions/2/1457328392105459245/