Sword Coast Legends

Sword Coast Legends

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robthebob11 Nov 16, 2015 @ 11:47am
Bellamy *Spoilers*
It was a cruel and clever bit of plotting to advertise Bellamy as a full companion only to have him die on you in the prologue. I'm still feeling the loss of the only companion truly speced for two-handed weapons. I rolled a sword-and-board Pally and now I feel obligated to shift her over to greatweapons just so she isn't redundant with Jarhild. Why, developers? Why???

I'm the type of gamer who plans his character around his companions. So this was a kick in the pants for me.
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Showing 1-11 of 11 comments
Task73 Nov 16, 2015 @ 2:17pm 
dont use jarhild then use the rog necro and healer
AshLancer Nov 16, 2015 @ 4:35pm 
Uhm, you DO realize that Jarhild can spec two-handed weapons from the start? She's not committed to any fighting style. Less the developers fault and more your failing to read.
Last edited by AshLancer; Nov 16, 2015 @ 4:44pm
robthebob11 Nov 16, 2015 @ 5:42pm 
Originally posted by Alex:
Uhm, you DO realize that Jarhild can spec two-handed weapons from the start? She's not committed to any fighting style. Less the developers fault and more your failing to read.

It's a thematic issue. Jarhild's starting equipment is sword and shield and she's shown as sword and shield in her artwork. Therefore, in my game those are her prefered weapons. This is a story driven roleplaying game, after all. These are characters, not just blank templates I can comfortably redefine at will. Personal preference, but there's mine.


Originally posted by Task73:
dont use jarhild then use the rog necro and healer

In party-based RPGs I use every companion equally, taking the time to explore their personality and story as well as taking advantage of the varied combat styles.
AshLancer Nov 16, 2015 @ 6:16pm 
HaHAhAh. Haha. ha. Sure. Whatever you say. Characters and not blank templates.

Bellamy, Stop, Don't, Come back...
robthebob11 Nov 16, 2015 @ 6:28pm 
Originally posted by Alex:
HaHAhAh. Haha. ha. Sure. Whatever you say. Characters and not blank templates.

Bellamy, Stop, Don't, Come back...

Look at it this way. Do you read The Lord of the Rings and say, "Man, I wish Legolas had a broadsword?" For fans of fantasy film and literature, chosen weapons and fighting style are a part of what makes a character a character.

Now that's one way to play, sure. Others are going to look at these characters as a collection of stats to min/max. I'm just saying that's not for me. Bellamy was an interesting character who had a fun and believeable reason to be a two-handed weapon fighter, something Jarhild does not.

So could I spec her that way? Sure. But I'd always look at those concept sketches and remember that starting equipment and feel that I wasn't allowing the character to be who she wanted to be.
GB EX Nov 16, 2015 @ 9:00pm 
Originally posted by robthebob11:
Look at it this way. Do you read The Lord of the Rings and say, "Man, I wish Legolas had a broadsword?" For fans of fantasy film and literature, chosen weapons and fighting style are a part of what makes a character a character.

Now that's one way to play, sure. Others are going to look at these characters as a collection of stats to min/max. I'm just saying that's not for me. Bellamy was an interesting character who had a fun and believeable reason to be a two-handed weapon fighter, something Jarhild does not.

So could I spec her that way? Sure. But I'd always look at those concept sketches and remember that starting equipment and feel that I wasn't allowing the character to be who she wanted to be.
Not that I was particularly fond of Belamy, but I understand what you're saying. From a RPing perspective, it's hard to break a character out of their given mold bc it feels alien and some times wrong to do so.

You could head-canon it that, although Jarhild prefers sword & shield, she doesn't mind using a great-weapon now & again to support her team if the sword & board department is being better-filled by a more capable Paladin.
MoNKeZi Nov 16, 2015 @ 9:39pm 
There is another great weapon NPC later in the game if you make the right choices.
toroks Nov 17, 2015 @ 2:33am 
Go to the training dummy and shift your main to greatweapons :)
[NS]COMMUNITY Nov 17, 2015 @ 8:57am 
Originally posted by toroks:
Go to the training dummy and shift your main to greatweapons :)

Yep! You can make them whatever spec you'd like now.. For a price
Icyage Nov 17, 2015 @ 10:51am 
right before act 3 you can get a paladin companion who wields a great sword as well.
also you can allways summon belamy in a module and use/lvl/gear him to your hearts desire ! :)
wyrm Nov 17, 2015 @ 11:09am 
Originally posted by Icyage:
right before act 3 you can get a paladin companion who wields a great sword as well.
also you can allways summon belamy in a module and use/lvl/gear him to your hearts desire ! :)

Yes...that paladin is very good fighter and I could recommend him .... he is very commited to his "order" :steammocking:
Especially when I gave him sword of life stealing....I could imagine his smile when he hits evil and gets healing in return ha ha ha...
Last edited by wyrm; Nov 17, 2015 @ 11:11am
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Date Posted: Nov 16, 2015 @ 11:47am
Posts: 11