Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Left Mouse Button + Space Bar.
and when you have more than one laser colors, you can switch between rays with:
Right Mouse Button + Space Bar.
I hope this help. Let me know...
This ^^
Might take a bit of extra programming, but that would be a lot of fun! As long as the variation in puzzles/enemies is interesting enough.. you could make something really good out of an endless/procedurally-generated gamemode.
On a minor note, stats-logging for a mode like this in particular would be great. So things like:
I personally love in-game stats. Just for the sake of interest that could complement an endless void mode quite well :)
awesome suggest R4gegamingstudios :)
Hola.
Agree, i like the game stats, R4gegamingstudios, nice see you here :)))
non ancora. il gioco, come avrai visto, è in early access.
aggiungeremo i testi in italiano alla fine dello sviluppo quando avremo tutti i testi definiti.
inoltre, se avremo le risorse, vorremmo tradurre anche in altre lingue.
Alessio - TheShortAndTheTall
Soon or later I will port TBC to Ubuntu.
I need time to port the rendering layer (we use Ogre3D) to Python to use it on our engine.
Soon or later *I hope :P* you'll see a news about that ;)
about Mac I can't promise anything :) ..we'll see.. :)
Alessio - TheShortAndTheTall
(happy to test it when you port it on Linux ..... i already got the game)