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That said, I'm sure Red will make adjustments to it to make it better.
Of course the overall voice volume depends on the microphone and the sound card. But maybe it would be helpful if we just provide a way to increase the volume to over 100%?
We can also slightly increase the range of the voice with the next update :)
Basically this just prevents the game from sending any voice packets to the server (or to other players)... but you can still hear other players.
Mabye it would be better if disabling this also disables other player voices?
I love that Rising World has proximity chat, but I think it could provide a better experience with a bit more volume and a longer range.
Regarding (voice chat toggle) I was just wondering why this option was there and it didn't work.
since raising your voice in the game doesn't make sound travel farther like it would in real life, the proximity range should be based on what it would be like if someone WERE yelling, but right now it seems to be limited based on a whisper or quiet indoor voice- not at all suitable for a game that is mostly in wide open outdoor spaces.
like right now it seems you can only hear someone if they are close enough to be within the same room, but i think it would be better and make more sense if you could hear them even if they were a house or two away, just really quiet on the outer limits.
I hope this problem is solved soon.
Another important thing after the tests we have done is that the distance range of the voice chat should be increased a little more.
As A.M.Goodman says, if you encounter an enemy in PvP, proximity voice chat should have enough range to negotiate life or death.
I've also experienced voice loss issues at times when moving away and coming back again, and I also had to log back into the server again.
Indeed, the proximity voice chat in Rising World had been totally useless until this latest update where more volume was added, although I'm also one of those who think it needs more distance range.
Thanks for this wonderful game!
Do you send voice constantly (by using the "Voice Chat (Toggle)" button), or do you only press the voice button when talking?
How far do you move away from the other player when the voice loss occurs? Is it just a bit out of audible range, or is it really far away (different island etc)?
Does it only happen since the hotfix? oO Or do you just use it more frequently now (so maybe it's an old issue which is just more noticeable now)?
After the hotfix me and my friends started using the in-game voice chat to test volume and distance and within the first 30 minutes while we were playing the problem appeared where one friend told me he couldn't hear me but the other friend said he could hear me so I left and entered the server and that fixed the problem. Then we continued playing and the problem appeared again but this time it was my friend who I couldn't hear but my other friend could hear so we repeated leaving and entering the server again. This happened to the 3 of us several times in the first 30 minutes of playing so we stopped using the in-game voice chat and went back to using the steam voice chat.
I think this happened when we moved away from 20 to 50 meters approx and when one of us came back to continue talking we could no longer be heard.
This problem did not occur 100% of the time when we moved away and came back to talk. There were times when the voice worked normally.
Could it be that it was a problem with my server at that exact moment?
Anyway, I will continue testing and let you know if it happens again.
We do not use the "voice chat toggle" key because it seems that it is not working.
I repeat again that the (voice chat toggle) button did not work for my friends or me.