Don't Starve Together

Don't Starve Together

The Stricken One 2020년 5월 17일 오후 2시 39분
moose goose flying away right before dying
I had her at almost 500 health after pouring everything I had into the fight because two spawned on my base on the second day of spring, I killed the first, and then the second was near death, I was finishing her off with scrap weapons and tools, and then at about 500-600 health she flew away right in front of me while I was hitting her, I can see the nest from where we were fighting because it's in my base, and then she came back with full 6000 health on her nest 5 feet away from where I'm standing still in my base, originally I just brushed it off and tried again, but this was the third time this battle that she's done this to me, does anyone know if there's a way to disable the flying away feature? maybe a mod or in the options menu? it's not a fun mechanic imo. tbc tho it'd be okay if moose goose didn't regain all her health.
found a video making an example of this at 28:50, watch for moose/goose to fly back a few seconds later, and then it happen AGAIN at 34:30
https://youtu.be/GFKq_q7rHH0?t=1725
The Stricken One 님이 마지막으로 수정; 2020년 5월 18일 오전 9시 56분
첫 게시자: Magnate:
Striker1919님이 먼저 게시:
Mr. Aqua님이 먼저 게시:
The reason why Moose gets all her health back is because the game is technically spawning a new Moose in place of the old one.
that makes sense, but that just adds to another question, why have her fly away at all? she never goes so far away that she can't just walk back to her nest like she usually does.
either way though, does this mean that the health recovery isn't an intended feature as much as it is a consequence of how they wrote the code?
She flies away (along with her mooslings if alive) at the end of Spring, but she also generally does so when not aggro and let her mooslings just walk around and devour everything. I guess she flies away just so that a player could kill off all the mooslings first, but no point really since mooslings is where most of the good stuff are.

Technically it could be an unintended feature that she flies away mid-fight and regains health, but so far as the game itself is aware, it is intended since it's an entire new thing.
They could technically fix it by having it store a health variable, but... Well I guess there's no point for the weakest boss in the game, right?

Truthfully I've never seen her fly away mid-boss fight, only glitches where she becomes invincible for a little bit and requiring you to move back and try again at hitting her multiple times.
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The Stricken One 2020년 5월 21일 오후 12시 10분 
Jackpot님이 먼저 게시:
Striker1919님이 먼저 게시:
fair enough, good points, the reason why it's such a big deal to me is that I'm playing solo, but seeing the response from people in this post I guess I'll just stop complaining and git gud.
The only form of problem I get is rain or sometimes other mobs like frogs come up, I know it's not very helpful to say "git gud", but truthfully it's what it boils down to.

I've not heard or even seen moosegoose ever fly off out of the blue, only times I've seen her do it is because she lost aggro because something like hounds interrupted me as usual or end of spring which is a nice sight to see truthfully.
But her being randomly being invincible is a common thing I see.
However her randomly flying off is something I could imagine happening not gonna lie.

These bosses are buggy and only ones close to being near perfect bugwise bosses are Deerclops and Bearger. Mostly Deerclops but his bugs are spawning related at times.
"her randomly flying off is something i could imagine happening" you watched the video I linked and the timestamp yeah? btw I'm not being ironic when I say I'll just try to git gud, if others can do it then so can I, I just need to stay closer to the nest I guess.
The Stricken One 님이 마지막으로 수정; 2020년 5월 21일 오후 12시 12분
The Stricken One 2020년 5월 21일 오후 12시 16분 
Airvanz님이 먼저 게시:
looks like there is bug in game 4 people report it here, maybe its only me that blind here

because what i know the goosemoose killable either Melee or using other Medhod solo and its just easy with team,so as long as i got the goodie at my chest i ok with the bosses,
i try to explain how the bosses behavior, give an example, try to analyse at how to kill it but its waste of time its just no better than said "git gud,noob kek"? then just wondering why no people vocal with this bug and report it? is Klei just not hear or see people and Close thier Eyes and Ear?

So the character Reworks and New Content update Its Useless? welp idk then because of its good update for me dunno what people thinking, just lets see how this game going
ya see, I made this post because I was wondering if it's a bug or not because I wasn't sure, it behaves like a bug but it's hard to find posts about this so I was wondering if I wasn't getting something and wanted people to tell me what they thought. btw there's nothing wrong with "git gud" if it's said in the ways you chose to say it, I meant it unironically.
The Stricken One 님이 마지막으로 수정; 2020년 5월 21일 오후 12시 18분
The Stricken One 2020년 5월 21일 오후 12시 21분 
󰀀 Redhead 󰀈님이 먼저 게시:
Easy fix for next time:
Never place your main base near a goose nest. Never place your base near a dragonfly lava pond. Never place your main base near a Bee queen hive wasp. Never place your main base near a toadstool spawner. Never place your main base near a ancient guardian spawner, etc etc

TL;DR
Never place your main base near a Boss spawner

PS: Goose & dragonfly fights were always bugged, since ancient times and klei is too lazy to fix said bugs. Dragonfly gets invincible midfight and you need to reset server. Goose randomly flying away no matter what.
no matter what? wont staying closer to the nest help?
Airvanz 2020년 5월 21일 오후 3시 26분 
Striker1919님이 먼저 게시:
ya see, I made this post because I was wondering if it's a bug or not because I wasn't sure, it behaves like a bug but it's hard to find posts about this so I was wondering if I wasn't getting something and wanted people to tell me what they thought. btw there's nothing wrong with "git gud" if it's said in the ways you chose to say it, I meant it unironically.

Yea IDk its Many people Said that bugged because i can kill it and fill the chest with goosemoosle loot maybe i not enought playing at pub Server, my longest Pub Server its 1 year around at Klei Dedicated server and only boss i killed there is Moosegoose due everyone Race to kill deerclops for the hat and Bearger too and its like 2019? and Raid Bos at Comunity Server

You know i try give you strategy,Give you example,try to analize your video and try to explain it, i Encourage you to fight it rather run from it, but run away its an options too i am Not Denied that GooseMoose fly mid Fight too, in my experience i can kill the goosemoose and i try to tell it to you and hope you can kill it by yourself, Rather than just Ranting this thing Bugged i try give you solution.

But people look it like no better than said "git gud" this 2 Word and all my explanation above its waste of time?

and Why they Fix the Toadstool recently and not this Moosegoose and Dragonfly thingy?
Airvanz 님이 마지막으로 수정; 2020년 5월 21일 오후 3시 35분
The Stricken One 2020년 5월 21일 오후 4시 51분 
Airvanz님이 먼저 게시:
Striker1919님이 먼저 게시:
ya see, I made this post because I was wondering if it's a bug or not because I wasn't sure, it behaves like a bug but it's hard to find posts about this so I was wondering if I wasn't getting something and wanted people to tell me what they thought. btw there's nothing wrong with "git gud" if it's said in the ways you chose to say it, I meant it unironically.

Yea IDk its Many people Said that bugged because i can kill it and fill the chest with goosemoosle loot maybe i not enought playing at pub Server, my longest Pub Server its 1 year around at Klei Dedicated server and only boss i killed there is Moosegoose due everyone Race to kill deerclops for the hat and Bearger too and its like 2019? and Raid Bos at Comunity Server

You know i try give you strategy,Give you example,try to analize your video and try to explain it, i Encourage you to fight it rather run from it, but run away its an options too i am Not Denied that GooseMoose fly mid Fight too, in my experience i can kill the goosemoose and i try to tell it to you and hope you can kill it by yourself, Rather than just Ranting this thing Bugged i try give you solution.

But people look it like no better than said "git gud" this 2 Word and all my explanation above its waste of time?

and Why they Fix the Toadstool recently and not this Moosegoose and Dragonfly thingy?
dude I already said I'll try your solution. "Git gud" is a slang rendering of get good, referring to getting better at a task or skill, "Git gud" is not necessarily bad advice and as I've already said, there's nothing wrong with "git gud" if it's said in the ways you chose to say it. it's fine that you don't think it's a bug and you might be right, plz chill.
The Stricken One 님이 마지막으로 수정; 2020년 5월 21일 오후 4시 55분
Retrolicious 2020년 5월 22일 오전 2시 57분 
Striker1919님이 먼저 게시:
󰀀 Redhead 󰀈님이 먼저 게시:
Easy fix for next time:
Never place your main base near a goose nest. Never place your base near a dragonfly lava pond. Never place your main base near a Bee queen hive wasp. Never place your main base near a toadstool spawner. Never place your main base near a ancient guardian spawner, etc etc

TL;DR
Never place your main base near a Boss spawner

PS: Goose & dragonfly fights were always bugged, since ancient times and klei is too lazy to fix said bugs. Dragonfly gets invincible midfight and you need to reset server. Goose randomly flying away no matter what.
no matter what? wont staying closer to the nest help?

Yes no matter what. All those giants bugged is a "core design" of DST.
The design of not beeing able to hit and run and slowly hurting a giant within 5 days of fighttime ingame was smart on paper, but it bugs out crazily.

If you wanna be guaranteeed that goose dies fast, try to kill it with burst damage like gun powder. Fast face tank with 3 wolfgangs & hambat in a party. Generally try to kill goose within half ingame day time. Else you always risk that it randomly flies away and will ragequit xD

Let me explain: Klei never made an online game before, thus they only had experience in designing OFFLINE giants in classic DS singleplayer. Now they made DST back in 2013 and had to balance and party test bosses in ONLINE & PARTY environment.
This leads to 3 big problems:
  • Party aggro / Party raid balancing
  • Server lag while day change auto save feature
  • Bugged AI range & Pathfinding

Party aggro
It can happen that a boss HP resets, when for example a party ally dies or the boss gets distracted by neutral AI monsters. Each giant has different "aggro line of sight". So it might be possible that you for example freeze the boss or other means of CC and when the boss wakes up: he thinks he defeated all enemy and despawns / goes back to boss spawner like Bee queen hive

Server lag & save lag
Ever wondered why ALWAYS no matter, if you are host or guest client the DST lags when changes nighttime day X till X+1 next daytime? This is core design of DST to always save the full server at any day change counter. This lag ofc is important so you only can loose progress in 1 day length. The negative side: Whenever the save happens boss aggro and party positions also lag. And when the lag is over the script or AI might think "ok all enemies are dead -> lets go back to despawn or hibernation"


bug AI & Pathfinding
Sometimes the giant can see you and tries to attack you. But since the pathfinding in DST is cra.ppy it can't reach you, because blocking pond / table / obstacles. Thus the giant might get confused / lose aggro / automatically reset to stop exploit from smart arena players


PS2: Failing a dragonfly fight, because invincible or goose flying away no matter what is NO CASE of "git gud" it is a gamebreaking bug and only klei is responsible for such shoddy coding.

@OP don't feel bad if you fail giants fights, they are very buggy.
Most times only deerclops works 90% of times. Other giants are much more buggy and annoying sometimes.

Best example is the ancient fuelweaver. That endboss end of all DST giant fight is buggy as hell maybe 70%, people still are able to kill it and speedrun, but only because they learned to ADAPT to bugs and exploit or nullify them. Not because they are giant gods or "OP skill".
https://dontstarve.fandom.com/wiki/Reanimated_Skeleton
Mechanic seems fun on paper, but super buggy and most people ragequit frustrated!

TL;DR
Dragonfly getting invincible & Goose flying away no matter what is NOT A FEATURE it is a hard coded bug, which klei is too lazy to fix, since it exists since over 7 YEARS NOW.
And if you are really curious you would have found out this problem within 2 minutes of search in the klei official bug search forums:

https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/

There you also see, if a bug is fixed or they never cared to check the bug/ look at it.

sry english is bad, i tried to explain it on a technical level. Maybe other person can explain it better.

/thread
Retrolicious 님이 마지막으로 수정; 2020년 5월 22일 오전 3시 11분
Airvanz 2020년 5월 22일 오전 8시 50분 
There is many question about Your Statement

󰀀 Redhead 󰀈님이 먼저 게시:
Yes no matter what. All those giants bugged is a "core design" of DST.
The design of not beeing able to hit and run and slowly hurting a giant within 5 days of fighttime ingame was smart on paper, but it bugs out crazily.

i Want to know how you fight boss? Cause for Seasonal Giant you can kill them easyly With a Spear and log Suit if you Carefull with the kiting and For Raid Bosses its intended for Many people to fight it But you still can kill it solo with reasonable amount of time With bunch of preparation
and recently Klei Fix Toadstool because Wendy Update broke it, why you make statement they cant fix other giant mechanic?

https://forums.kleientertainment.com/forums/topic/117795-game-update-407516/

If you wanna be guaranteeed that goose dies fast, try to kill it with burst damage like gun powder. Fast face tank with 3 wolfgangs & hambat in a party. Generally try to kill goose within half ingame day time. Else you always risk that it randomly flies away and will ragequit xD

To be honest you can kill Moosegoose with reasonable amount of time as Wolfgang solo, i shared screenshot here if you read it and if used Gunpowed you need to becarefull it will burn the loot and you cant spam gunpoweder its just only effective at first time and need to wait to use it again

Party aggro
It can happen that a boss HP resets, when for example a party ally dies or the boss gets distracted by neutral AI monsters. Each giant has different "aggro line of sight". So it might be possible that you for example freeze the boss or other means of CC and when the boss wakes up: he thinks he defeated all enemy and despawns / goes back to boss spawner like Bee queen hive

Like i Said Before Raid bos have large Area Teretory that you can fight it there and always aim player first diffrent from Seasonal bosses that can lose agro and ignore you and you must ran away from boss area to despawn it for Raid bos

hmm intresting I never Use ice Stave to beequeen, i used Wickerbottom Tentacle trap, So any Character can fight it easly, need to try this out and how you fight beequeen solo? the popular method its Wickerbottom Tentacle trap and Bunny,Merm army, Newer Method by Wendy and abygail Fight ,Winona Catapult (i used this at Dragonfly) and Wortox and Woodie Combo for 2 man run, How about Your method?

Server lag & save lag
Ever wondered why ALWAYS no matter, if you are host or guest client the DST lags when changes nighttime day X till X+1 next daytime? This is core design of DST to always save the full server at any day change counter. This lag ofc is important so you only can loose progress in 1 day length. The negative side: Whenever the save happens boss aggro and party positions also lag. And when the lag is over the script or AI might think "ok all enemies are dead -> lets go back to despawn or hibernation"

Yep its very good if they can get rid that lag when saving, But as for now i am ok with a bit lagh cause all world lags its like Paused for a bit, there is line that need prove or evidence the giant Despawn, cause as long as you get agro they not gonna let you go, thats my Exprience need more Research


bug AI & Pathfinding
Sometimes the giant can see you and tries to attack you. But since the pathfinding in DST is cra.ppy it can't reach you, because blocking pond / table / obstacles. Thus the giant might get confused / lose aggro / automatically reset to stop exploit from smart arena players

i cant said much about this because some people want to fix it so no cheese to bosses but the other its ok with this


PS2: Failing a dragonfly fight, because invincible or goose flying away no matter what is NO CASE of "git gud" it is a gamebreaking bug and only klei is responsible for such shoddy coding.

@OP don't feel bad if you fail giants fights, they are very buggy.
Most times only deerclops works 90% of times. Other giants are much more buggy and annoying sometimes.

Best example is the ancient fuelweaver. That endboss end of all DST giant fight is buggy as hell maybe 70%, people still are able to kill it and speedrun, but only because they learned to ADAPT to bugs and exploit or nullify them. Not because they are giant gods or "OP skill".
https://dontstarve.fandom.com/wiki/Reanimated_Skeleton
Mechanic seems fun on paper, but super buggy and most people ragequit frustrated!

Ahh Speaking with exploit with FuelWeafer Klei try to fix it a bit and boi look like some of comunity dont like it, that Klei get the cheese away from them, its intended to Party boss but still you can kill it alone and chese it many people ok with that,

https://forums.kleientertainment.com/forums/topic/112068-why-cant-we-break-the-fuelweavers-bone-cage/

Cant Find theread about people argue this topic looks like its got hidden

Can you tell more Where the Buggy thing at Fuelweaver? you can kill it Easly with leafyBulb exploit, or Winona Catapult Exist to help Fight a Chsee for you

if You look Exploit and Chese its a Sin then this is what i like in Dont Stave you can Approah problem in many way, So? Dont use it

TL;DR
Dragonfly getting invincible & Goose flying away no matter what is NOT A FEATURE it is a hard coded bug, which klei is too lazy to fix, since it exists since over 7 YEARS NOW.
And if you are really curious you would have found out this problem within 2 minutes of search in the klei official bug search forums:

https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/

There you also see, if a bug is fixed or they never cared to check the bug/ look at it.

sry english is bad, i tried to explain it on a technical level. Maybe other person can explain it better.

The Problem With Bug its some time people not give many more info about their World are they Used Mods or no,what its their setting Vanila playthorugh or Modded. Where its the bug with Goosemoose and Dragonlfy Glitch peope Posted at Bug tracker? i am Dumb i cant see any of it
Airvanz 님이 마지막으로 수정; 2020년 5월 22일 오전 10시 14분
Retrolicious 2020년 5월 22일 오후 4시 01분 
Airvanz님이 먼저 게시:
There is many question about Your Statement

󰀀 Redhead 󰀈님이 먼저 게시:
Yes no matter what. All those giants bugged is a "core design" of DST.
The design of not beeing able to hit and run and slowly hurting a giant within 5 days of fighttime ingame was smart on paper, but it bugs out crazily.

i Want to know how you fight boss? Cause for Seasonal Giant you can kill them easyly With a Spear and log Suit if you Carefull with the kiting and For Raid Bosses its intended for Many people to fight it But you still can kill it solo with reasonable amount of time With bunch of preparation
and recently Klei Fix Toadstool because Wendy Update broke it, why you make statement they cant fix other giant mechanic?

https://forums.kleientertainment.com/forums/topic/117795-game-update-407516/

If you wanna be guaranteeed that goose dies fast, try to kill it with burst damage like gun powder. Fast face tank with 3 wolfgangs & hambat in a party. Generally try to kill goose within half ingame day time. Else you always risk that it randomly flies away and will ragequit xD

To be honest you can kill Moosegoose with reasonable amount of time as Wolfgang solo, i shared screenshot here if you read it and if used Gunpowed you need to becarefull it will burn the loot and you cant spam gunpoweder its just only effective at first time and need to wait to use it again

Party aggro
It can happen that a boss HP resets, when for example a party ally dies or the boss gets distracted by neutral AI monsters. Each giant has different "aggro line of sight". So it might be possible that you for example freeze the boss or other means of CC and when the boss wakes up: he thinks he defeated all enemy and despawns / goes back to boss spawner like Bee queen hive

Like i Said Before Raid bos have large Area Teretory that you can fight it there and always aim player first diffrent from Seasonal bosses that can lose agro and ignore you and you must ran away from boss area to despawn it for Raid bos

hmm intresting I never Use ice Stave to beequeen, i used Wickerbottom Tentacle trap, So any Character can fight it easly, need to try this out and how you fight beequeen solo? the popular method its Wickerbottom Tentacle trap and Bunny,Merm army, Newer Method by Wendy and abygail Fight ,Winona Catapult (i used this at Dragonfly) and Wortox and Woodie Combo for 2 man run, How about Your method?

Server lag & save lag
Ever wondered why ALWAYS no matter, if you are host or guest client the DST lags when changes nighttime day X till X+1 next daytime? This is core design of DST to always save the full server at any day change counter. This lag ofc is important so you only can loose progress in 1 day length. The negative side: Whenever the save happens boss aggro and party positions also lag. And when the lag is over the script or AI might think "ok all enemies are dead -> lets go back to despawn or hibernation"

Yep its very good if they can get rid that lag when saving, But as for now i am ok with a bit lagh cause all world lags its like Paused for a bit, there is line that need prove or evidence the giant Despawn, cause as long as you get agro they not gonna let you go, thats my Exprience need more Research


bug AI & Pathfinding
Sometimes the giant can see you and tries to attack you. But since the pathfinding in DST is cra.ppy it can't reach you, because blocking pond / table / obstacles. Thus the giant might get confused / lose aggro / automatically reset to stop exploit from smart arena players

i cant said much about this because some people want to fix it so no cheese to bosses but the other its ok with this


PS2: Failing a dragonfly fight, because invincible or goose flying away no matter what is NO CASE of "git gud" it is a gamebreaking bug and only klei is responsible for such shoddy coding.

@OP don't feel bad if you fail giants fights, they are very buggy.
Most times only deerclops works 90% of times. Other giants are much more buggy and annoying sometimes.

Best example is the ancient fuelweaver. That endboss end of all DST giant fight is buggy as hell maybe 70%, people still are able to kill it and speedrun, but only because they learned to ADAPT to bugs and exploit or nullify them. Not because they are giant gods or "OP skill".
https://dontstarve.fandom.com/wiki/Reanimated_Skeleton
Mechanic seems fun on paper, but super buggy and most people ragequit frustrated!

Ahh Speaking with exploit with FuelWeafer Klei try to fix it a bit and boi look like some of comunity dont like it, that Klei get the cheese away from them, its intended to Party boss but still you can kill it alone and chese it many people ok with that,

https://forums.kleientertainment.com/forums/topic/112068-why-cant-we-break-the-fuelweavers-bone-cage/

Cant Find theread about people argue this topic looks like its got hidden

Can you tell more Where the Buggy thing at Fuelweaver? you can kill it Easly with leafyBulb exploit, or Winona Catapult Exist to help Fight a Chsee for you

if You look Exploit and Chese its a Sin then this is what i like in Dont Stave you can Approah problem in many way, So? Dont use it

TL;DR
Dragonfly getting invincible & Goose flying away no matter what is NOT A FEATURE it is a hard coded bug, which klei is too lazy to fix, since it exists since over 7 YEARS NOW.
And if you are really curious you would have found out this problem within 2 minutes of search in the klei official bug search forums:

https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/

There you also see, if a bug is fixed or they never cared to check the bug/ look at it.

sry english is bad, i tried to explain it on a technical level. Maybe other person can explain it better.

The Problem With Bug its some time people not give many more info about their World are they Used Mods or no,what its their setting Vanila playthorugh or Modded. Where its the bug with Goosemoose and Dragonlfy Glitch peope Posted at Bug tracker? i am Dumb i cant see any of it
I feel you might wanna make a seperate thread about your questions or more research. Even with my bad english i hope i could explain why most of DST giants are very buggy and not trustable to kill first try at all.

Why i know all this and the coding? Because i bug tested every single boss and solo killed all of them several times within years of research. If you don't believe my claims, simply google YT videos or steam guides. There are literally millions of ways to exploit / fast kill any giant in DST, because this game is very old and most "tactics" or cheese got researched enough.

DST weakest point was always the fight mechanic and the kiting ( hit & run ) tactic. This didn't change for Forge event. Didn't change when toadstool first released or ancient fuelweaver and will never change. If you want better boss AI or raid systems i'm afraid u might wanna search other true competent party MMO games. Those got much more refined party / aggro / script boss systems.

About how i fight bosses? Depends on the boss honestly. For example i really like to solo ancient fuelweaver with melee character, because more allies make the fight actually harder and raise the chances for bugs / bad boss aggro etc.

For bee queen i really enjoy make automatic farm with bunnymen or winonas catapult farms.
All seasonal bosses are so easy they can be soloed with log suit + hambat.

Also if you are very good in building automatic farms for BQ those should also work for dragonfly or toadstool with according tree managements.

Toadstool is a special case and needs more prep, but there are also alot of cheese guides on the internet. You can freeze or block him, and even if freeze is fixed it's still quite easy as 3 or more people

Dragonfly is also pretty straightforward you just need to wall the lava ponds in, but she is also annoying when she gets randomly invisible, so you might need to rewind the world occiasonally.

Also nowadays in 2020 i'm pretty sure most older bosses are quite easy to cheese with a big army from wurts merm warriors with merm king buff, although abit inefficient and needs alot of arena / building preps etc.

Since antlion is static it's most easy to kill him with gunpowder or turrets. He can't even run away or dodge.

Shadow pieces like bishop, rook, knight gets alot easier, if you make arena with speedbuff: cobblestone road + cane to dodge the rook smash and bishop bat attack. Or borrow WX with lightning speed.

Since malbatros is a big chicken and runs away from you when it's like below 30% HP, nowadays i'm too lazy to fight it melee so i just mow it down with mass craft of blow darts. But i'm pretty sure there are also myriards methods for malbatros. Albeit malbatros loot is really cra.ppy sadly :c

TL;DR
Basically any of those raidbosses are quite managable and easy with 2-3 competent allies as a group, exception ancient fuelweaver as stated above. Best method is learn their patterns / attacks / phases on test servers solo or with friends. And once you learned them enough make new world and try to speedrun them and tinker. First learn bosses on private hosted servers, once you can farm them consistent solo or with buddy help, try to speedrun them on public or dedicated steam servers.

Example help for boss farming and armor help:
https://steamcommunity.com/sharedfiles/filedetails/?id=1668701322

PS2: Snurtle armor or bone armor can you help alot to learn kiting right and general watching enemy attack patterns & block them.
Retrolicious 님이 마지막으로 수정; 2020년 5월 22일 오후 4시 02분
Airvanz 2020년 5월 24일 오전 1시 16분 
Yep Its kinda out of topic and this theread kinda done, i think if this kinda coversation its still conntinue we should make new theread to disscuss

But there is a thing that i want to pointed out

You cant kill bosses at First time so the Bosse its buggy, Even though the movement its Simple Hit and Run?

And at the other you said the Boss pretty managable and even you can Speedrun it
but You said the Boss its buggy what kind of bug?

like You said about Goosemoose that invincible but still you can kill it and the prove its people report about that but still low number and no Clear how to reproduce that too, then Dragonfly that invisible Mid fight But you not tell the Prove of the bug or how to Reproduce it, if you do a Deep Research at the boss Fight,

You only said Its Buggy and will Despawn at times but there is nothing how to reproduce it and Prove you only said "I know its Buggy because i testing it and kill it",So if Dont Starve Together Giant mechanic its Big Bug Buggy Hell hole maybe you can make something like this?

https://www.youtube.com/watch?v=kjyeCdd-dl8

But its diffrent problem if you see Exploit and Chese as Buggy mechanic you mention it
So from Your View Point Core problem its of DST its Simple Stright Forward Fight Movement, Very Simple Boss that more than one, Simple Creature Ai then Chese and Eksploit, Is That Corect?

For Cheese and Eksploit its kinda trickky to said People like it some Dont, there is People that make kind of this Mod to Banish all Exploit and Cheese out of existance

https://steamcommunity.com/sharedfiles/filedetails/?id=2039181790

i Agree that Movement kinda Simple and The bosses not very Complicated.Not like MMO Game, Wait? What? MMO game? Lets look it online

https://mmorpgforums.com/threads/dont-starve-do-you-consider-it-an-rpg.23542/

Since When Dont Starve and Dont Starve Together its considered MMO Game?
Lets See Store Page and the Description
"Don’t Starve is an uncompromising wilderness survival game full of science and magic."
DST More The same But add Some Sandbox on the list and KIck the Uncompromissing

So Terraria and Minecraft You Consider it as MMO too? Next
You even said The Developer its lazy and not Fix any Boses and Giant bug for long time without Prove or Evidence, How? and Why? you can Spit it out loud

And i tell you that Deverloper Fix the Giant with a prove a Game Log from Deveoper a prove or Evidence,

https://forums.kleientertainment.com/forums/topic/117795-game-update-407516/

https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together-return-of-them/blocked-by-fuelweavers-fences-while-standing-on-the-edge-r21429/?tab=comments#comment-32568

Good Gameplay Tips by the Way i gotta get it all

Airvanz 님이 마지막으로 수정; 2020년 5월 24일 오전 1시 21분
Airvanz 2020년 5월 24일 오전 6시 40분 
Please Give Me Prove or Evidence that Dont Starve Together Giant Its Big Buggy Hell Hole and Developer Never Fix any of it Since Realease
its Continuation of this theread that getting off topic

https://steamcommunity.com/app/322330/discussions/0/4334097152430361285

My last Answer

Yep Its kinda out of topic and this theread kinda done, i think if this kinda coversation its still conntinue we should make new theread to disscuss

But there is a thing that i want to pointed out

You cant kill bosses at First time so the Bosse its buggy, Even though the movement its Simple Hit and Run?

And at the other you said the Boss pretty managable and even you can Speedrun it
but You said the Boss its buggy what kind of bug?

like You said about Goosemoose that invincible but still you can kill it and the prove its people report about that but still low number and no Clear how to reproduce that too, then Dragonfly that invisible Mid fight But you not tell the Prove of the bug or how to Reproduce it, if you do a Deep Research at the boss Fight,

You only said Its Buggy and will Despawn at times but there is nothing how to reproduce it and Prove you only said "I know its Buggy because i testing it and kill it",So if Dont Starve Together Giant mechanic its Big Bug Buggy Hell hole maybe you can make something like this?

https://www.youtube.com/watch?v=kjyeCdd-dl8&feature=youtu.be

But its diffrent problem if you see Exploit and Chese as Buggy mechanic you mention it
So from Your View Point Core problem its of DST its Simple Stright Forward Fight Movement, Very Simple Boss that more than one, Simple Creature Ai then Chese and Eksploit, Is That Corect?

For Cheese and Eksploit its kinda trickky to said Some People like it some Dont, there is People that make kind of this Mod to Banish all Exploit and Cheese out of existance

https://steamcommunity.com/sharedfiles/filedetails/?id=2039181790

i Agree that Movement kinda Simple and The bosses not very Complicated.Not like MMO Game, Wait? What? MMO game? Lets look it online

https://mmorpgforums.com/threads/dont-starve-do-you-consider-it-an-rpg.23542/

Since When Dont Starve and Dont Starve Together its considered MMO Game?
Lets See Store Page and the Description
"Don’t Starve is an uncompromising wilderness survival game full of science and magic."
DST More The same But add Some Sandbox on the list and KIck the Uncompromissing

So Terraria and Minecraft You Consider it as MMO too? Next
You even said The Developer its lazy and not Fix any Boses and Giant bug for long time without Prove or Evidence, How? and Why? you can Spit it out loud

And i tell you that Deverloper Fix the Giant with a prove a Game Log from Deveoper a prove or Evidence,

https://forums.kleientertainment.com/forums/topic/117795-game-update-407516/

https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together-return-of-them/blocked-by-fuelweavers-fences-while-standing-on-the-edge-r21429/?tab=comments#comment-32568

Good Gameplay Tips by the Way i gotta get it all
Airvanz 님이 마지막으로 수정; 2020년 5월 24일 오후 1시 27분
Chesmu 2020년 5월 24일 오전 8시 05분 
You should talk about it in the same thread. If it's getting off-topic, report it and move on.

https://steamcommunity.com/app/322330/discussions/0/4334097152430361285
Airvanz 2020년 5월 24일 오전 8시 07분 
🐉 Chesmu ☠님이 먼저 게시:
You should talk about it in the same thread. If it's getting off-topic, report it and move on.

https://steamcommunity.com/app/322330/discussions/0/4334097152430361285

To be honest its me that make it out off Topic so i Make this New Theread

So chesmu What bigges Giant bug you Encontered Not Exploit But Bug, That Make The Giant unkillable?
Airvanz 님이 마지막으로 수정; 2020년 5월 24일 오전 8시 10분
Chesmu 2020년 5월 24일 오전 8시 09분 
Airvanz님이 먼저 게시:
🐉 Chesmu ☠님이 먼저 게시:
You should talk about it in the same thread. If it's getting off-topic, report it and move on.

https://steamcommunity.com/app/322330/discussions/0/4334097152430361285

To be honest its me that make it out off Tope so i Make this New Theread

Don't then.
Retrolicious 2020년 5월 24일 오전 8시 11분 
I will edit my post with more hints, but atm i got no time to include everything.

Evidence-wise don't be lazy simply use search engines to find your evidence and link them in your thread with da powa of the interwebs :D

Btw there are also several bug hunter and dedicated beta testers in the official klei forums etc:
https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together-return-of-them/

https://steamcommunity.com/sharedfiles/filedetails/?id=941667390

https://steamcommunity.com/app/322330/discussions/search/?q=giants+bugged&gidforum=613936673556268893&include_deleted=1

Keep in mind the search "only" found 38 main threads. But sometimes valve purges alot of their forums to hide faults / bugs / lazy developers or giant "early access" failures.
Same with reviews can't be trusted.

Giants guide section
most giants
https://steamcommunity.com/sharedfiles/filedetails/?id=852208383

legit BQ solo farm (might change with wickerbottom rework update)
https://steamcommunity.com/sharedfiles/filedetails/?id=1099124868

General guide section
item management
https://steamcommunity.com/sharedfiles/filedetails/?id=1137722029

kitchen
https://steamcommunity.com/sharedfiles/filedetails/?id=1107759908

armor farming
https://steamcommunity.com/sharedfiles/filedetails/?id=1668701322

Bugs & hard coded exploit section
dragonfly exploit
https://steamcommunity.com/sharedfiles/filedetails/?id=1381414687

WIP
Retrolicious 님이 마지막으로 수정; 2020년 5월 24일 오전 8시 25분
Airvanz 2020년 5월 24일 오전 8시 21분 
󰀀 Redhead 󰀈님이 먼저 게시:
I will edit my post with more hints, but atm i got no time to include everything.

Evidence-wise don't be lazy simply use search engines to find your evidence and link them in your thread with da powa of the interwebs :D

Btw there are also several bug hunter and dedicated beta testers in the official klei forums etc:
https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together-return-of-them/

https://steamcommunity.com/sharedfiles/filedetails/?id=941667390

xx

more coming soonish

WIP

Yeah its a Newer Bug i even Encounter Mast Animation Glitch Bug but the problem i am at Moded Server,

To Be honest Klei Not Fast in Term Of fixing Bug, Remember Delayed Realise of Return of Them Turn of Tides they already Get the Release Date and Dissapointed Many people Because the game Not Stable at Beta Branch so They Take more time And Silent till Game ready to Release it

But lets Get back to Topic With Giant Bug
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