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Yeah, for some reason I feel like it's gotten worse somehow. The unwillingness to agro is something that I haven't had problems with in my first worlds (which were 2 years ago).
https://youtu.be/GFKq_q7rHH0?t=1725
I think that might be, I need to check.
Good for you i am at Spring now So i can share some Screenshoot
https://steamcommunity.com/sharedfiles/filedetails/?id=2101393642
https://steamcommunity.com/sharedfiles/filedetails/?id=2101393014
if you want i can Change to Wilson and kill it as him so its same as your Screen shot
But at DST its Spawn at Fixed Location Usually near a pond, That make you thinking twice to chose base location at Single pond and they spawn more than 1 at Diffrent Location, the Goosemoose only present when the egg not hatch and will flew away when the egg hatched and only come when the Child harmed and Very teritorial Creature with higher Hp than singleplayer Counterpart,
its a buff for Multiplayer Environment i could said
either way though, does this mean that the health recovery isn't an intended feature as much as it is a consequence of how they wrote the code?