Portal Stories: Mel

Portal Stories: Mel

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Kenajcrap Jun 25, 2015 @ 4:59pm
Goat Easter Egg + Shortcut
I think I'm the first one to publish this Easter Egg on anywhere and i am really exited about discovering it alone on the first playthrough :D

Anyways, the Easter Egg is located on the roof of the second area of te map sp_a2_underbounce on Chapter 2 you have to do a little strafe to be able to get on the roof after the bounce on the first part.
While testing the area i discovered a little shortcut too, so i thought it would be nice to put the two of them together.
My video explains it a little better:

http://steamcommunity.com/sharedfiles/filedetails/?id=469863142

Sorry for the quality, my PC is not that good...

EDIT1:

The developer Lpfreaky90 said there are multiple goats on the game, and infamous'Cynic just found another one:
Originally posted by infamous'Cynic ⊕:
I found another one on accident.
http://steamcommunity.com/sharedfiles/filedetails/?id=469742273
Last edited by Kenajcrap; Jun 26, 2015 @ 2:39pm
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Showing 1-15 of 18 comments
SuperSam Jun 25, 2015 @ 6:02pm 
That is awesome :D
equiston Jun 25, 2015 @ 7:51pm 
I'd like to mention there's a nice callout to Aperture Tag in the beginning of the game.

Go to any of the Aperture Cola vending machines, and the 5th one down says "Citranium Soda".
In Aperture Tag, instead of cake, you're after a soda called Citranium. Turns out that *spoiler alert*, the Citranium is, in fact, not a lie. You just get killed afterwards.

Hey, the mod's been out for a year, not my fault you haven't played it.

Anyways, it's still a nice easter egg, none the less.
Skyplayer Jun 25, 2015 @ 9:05pm 
why is the goat anatomically correct
quat Jun 26, 2015 @ 10:29am 
Funny story about that goat. Someone (I think it was Znernicus) added this to the bugtracker. The devlopers could just as easily have added an invisible wall or something (seriously, it takes 30 seconds in Hammer). But no, instead of that they went the extra mile to 3d-model a goat, add it to the files, and hide it up there. The shortcut still works as Znernicus first reported it afaik.

It's my favorite thing.
Kenajcrap Jun 26, 2015 @ 10:49am 
Originally posted by quaternary:
Funny story about that goat. Someone (I think it was Znernicus) added this to the bugtracker. The devlopers could just as easily have added an invisible wall or something (seriously, it takes 30 seconds in Hammer). But no, instead of that they went the extra mile to 3d-model a goat, add it to the files, and hide it up there. The shortcut still works as Znernicus first reported it afaik.

It's my favorite thing.
I know right? i love this type of non-sense easter egg, because it makes you imagine what was going through the dev's head while making it. Usually it is some kind of inside joke that we will never know about

I wonder what is the full story behind this one...
Last edited by Kenajcrap; Jun 26, 2015 @ 10:49am
solus Jun 26, 2015 @ 11:21am 
I got that exact same glitch. It was strange. I imagine that was a glitch or something.

tempted to make an HD version of your video....
Last edited by solus; Jun 26, 2015 @ 11:21am
🍪 Anna  [developer] Jun 26, 2015 @ 11:33am 
Spoiler; there are more goats than just that one...
solus Jun 26, 2015 @ 11:42am 
Originally posted by Ps:Mel Lpfreaky90:
Spoiler; there are more goats than just that one...
I was about to say that right now..
I found another one on accident.
http://steamcommunity.com/sharedfiles/filedetails/?id=469742273
Last edited by solus; Jun 26, 2015 @ 11:43am
_galaxy Jun 26, 2015 @ 11:44am 
Originally posted by quaternary:
Funny story about that goat. Someone (I think it was Znernicus) added this to the bugtracker. The devlopers could just as easily have added an invisible wall or something (seriously, it takes 30 seconds in Hammer). But no, instead of that they went the extra mile to 3d-model a goat, add it to the files, and hide it up there. The shortcut still works as Znernicus first reported it afaik.

It's my favorite thing.

you forgot the FULL compile time
quat Jun 26, 2015 @ 12:42pm 
Originally posted by ℜenato ℒopes ⌬:
you forgot the FULL compile time
It's the same time either way so it can be factored out.
_galaxy Jun 26, 2015 @ 12:47pm 
k

you never used hammer did you
Kenajcrap Jun 26, 2015 @ 12:48pm 
Originally posted by Ps:Mel Lpfreaky90:
Spoiler; there are more goats than just that one...
you guys should add a achivement for someone who press E on all of them! people love this kind of achievement !!
Last edited by Kenajcrap; Jun 26, 2015 @ 12:49pm
DukeBG Jun 27, 2015 @ 10:04am 
I found the same goat Infamous'Cynic did, except I got to the roof....... by accident.

So, this turned up to be a bad idea as instead of getting to the exit, i got to the roof.
http://steamcommunity.com/sharedfiles/filedetails/?id=470403041

Where i met...
http://steamcommunity.com/sharedfiles/filedetails/?id=470403380


http://steamcommunity.com/sharedfiles/filedetails/?id=470403608
Kenajcrap Jun 27, 2015 @ 10:09am 
Originally posted by DukeGarland:
http://steamcommunity.com/sharedfiles/filedetails/?id=470403380


http://steamcommunity.com/sharedfiles/filedetails/?id=470403608

That texture tho...

so, now we have two goats on the first 2 Chapters of the game, i wonder if there are any on the new aperture part... i found numerous "secret" locations there but turns out that they were just some "forgot to put toggle damage" locations
Shadow Jul 11, 2015 @ 12:11pm 
Originally posted by quaternary:
Funny story about that goat. Someone (I think it was Znernicus) added this to the bugtracker. The devlopers could just as easily have added an invisible wall or something (seriously, it takes 30 seconds in Hammer). But no, instead of that they went the extra mile to 3d-model a goat, add it to the files, and hide it up there. The shortcut still works as Znernicus first reported it afaik.

It's my favorite thing.

What do you mean with 'adding it to the bugtracker'? I still don't get what would be the purpose of that goat or even an invisible wall as you mentioned. Would it be to mark bugged spots or something, like putting an unique object in the map so it's easily trackeable? I have been messing with mapping a few times so I just got curious (that reminds me I have a Portal 2 map waiting to be finished.. *sighs*).
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Date Posted: Jun 25, 2015 @ 4:59pm
Posts: 18