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If you set to minimum 2h played, its rocking 90%
electronic say dragon age veilguard is failure with 100k on steam
if assassin creed shadow cant beat this number it will look very bad for ubisoft
also ubisoft say 3 million sales for star war outlaw nearly cripple them
i had put down .11 on accident
.11 is the gain it had in cents
it went up .11 cents at 4%
my god why are people on here so incredibly stupid. i mean how do you even remember to breath air
A 4 point gain is so so bad when you are down almost 80 points
Star Wars Outlaws had a development budget of 300 millions, but Shadows have 400 million in development budget (+ the 20 million extra for the delay)
So its safe to say, that even 4-5 million sold copies might not even break them even, depending on the gross reveneue from sales.. (they are not static after all, some copies are worth more than others)
Overall these numbers are not good.. but we can´t judge overall, unless we see statements as consoles could make up for some of it. Outlaws did poorly on consoles as well.
Buyers remorse much?
not thousands at all it is exactly how i stated it at the time i just put the dollar amount instead of the % amount.
currently it is at
+0.13 (4.74%)
today
it is still down 73% at its peak
It started at 5 bucks a share when it went open oh so many years ago its below 3 now
UBISOFT IS WORTH LESS THEN IT WAS WHEN IT STARTED TRADING PUBLICLY
when publisher fail on steam it mean 99% chance it will fail on console
it is not like with game published by sony, xbox, nintendo, if their game fail on pc, their own console may still save them, but for publisher like ubisoft, electronic art, square enix if pc sale go bad, you know it going to be failure on console
The issue is the budget. If this game was a 50 million project, these numbers would be fine and they would make a profit..
The issue is that this is a 400 million project.
Overall it is perfectly fair to compare with Veilguard, as that had similar budget.
I'm not declaring this a flop or success. I'm just telling you that YOU are making assumptions because you can't possibly know what Ubisoft expects unless they tell us. They set the financial goal and there's nothing stopping them from stretching the truth to look better for the investors. This is common knowledge for the games industry. You are welcome to infer based on your gut, and some of its common sense because AC in Japan SHOULD be a lay up, but game sale expectations are not automatic multipliers on the budget. They might take into account recent controversies regarding the marketing for the game and a certain money hole in Singapore. It's not a scheme for them to lower there expectations. It's just how this works, so there's no reason for you to be so eager about it failing unless you want it to fail