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3 millions is not enough. 60-70 % of the sells happen during the 2 first months after release.
The game cost 300 millions + 100 millions in marketing. Ubisoft has the highest labor workforce in the video game industry (20.000 employees to pay each month).
Ubisoft also uses those employees to put out multiple games per year rather than one studio working on one game for 5-6 years and hoping to make their money back. I don't know how you got $300M. Valhalla allegedly only cost less than $150M to make, including marketing, for a lot of those same efficiencies in development I just mentioned.
Also, even though the bulk of copies are sold in the first few months, that doesn't mean that it sells zero copies after that in its "long tail". I'm sure this game will make its money back before then too, but it will also likely have a very strong long tail. And remember this is the $70 era. $10 more per copy sold. The threshold to make one's money back on a $70 game is far lower than a $60 game.
This game will most likely not have the same numbers due to Yasuke controversy, but from what I've seen it seems to be a better game than Valhalla, so it shouldn't sell only 3 million.
I prefer the old Assassin's Creeds, but AC continues to be a valuable name that the most casual gamer buy it without caring about Internet opinions.
I don't know about that, because i think this franchise/style of gameplay suffers from a long term and rampant fatigue (10 years at least).
And i think Valhalla sold well because Ubisoft customers like vikings (Skyrim for example).
I don't know if they like the Japan Ubisoft produced this time. Plus there were much less controversies during Valhalla release.
Yep, and they lose money on multiples projects these past years.
The budget for Odyssey was 500 millions. One of their last game Skulls and bones cost more. I'm cautious here.
You don't understand finance: one dollar/euro/whatever tomorrow isn't worth one dollar/euro/whatever today.
And if Ubisoft is to be bankrupt/sold this year ou next year, the copies in 2027 and after don't matter in this regard.
I will buy the first 3 people that comment in this thread in the next 24 hours a full priced normal edition steam game one year from now.
Goes to the first 3 people that message me actual link to evidence of 6+ million sales 365 days from now.
Link both your post in this thread and the evidence... I dont want to go hunting myself to check you are valid winner. Not that I think it will happen... why im happy to do this, but will put my money where my mouth is if im wrong.
Explain to me how a game that would cost (for example) 500m to make would only need to sell 3m copies? Like, are the copies sold 200$ each?
Ubisoft+ subscription effectively kills their business model.