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They're coming when the quarterly report drops in a few days.
As for me, I think it'll do pretty well. ~10 million copies when all is said and done. I base this one the fact that Odyssey, another day one Steam release, ended up selling this many and its peak player count is equivalent to Shadows', implying roughly the same amount of interest.
"Three days after launch, Shadows has apparently sold 310,000 copies. In a similar time frame, Split Fiction shifted 882,500 units on Steam, and the gargantuan Monster Hunter Wilds sold almost ten times better than Shadows with 3.7 million units"
Not so. Odyssey was October 5, 2018 on all platforms.
I agree, to be honest. I think the game will do well on its own, but I don't think it'll be the kind of blockbuster that single-handedly lifts the studio out of the water.
Ubisoft needs Shadows to be a massive win like no other for them to cover all the flops they've had in a row.
And remember Ubisoft needs money NOW not later so they can't really wait years and years for Shadows to earn them money over time like Valhalla did.
Prince of Persia,
Avatar: Frontiers of Pandora,
XDefiant,
Star Wars Outlaws,
Skull and Bones,
All of these game's are considered flops by Ubisoft themselves some of them lost money or just barely broke even.