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You do have a point there, but I think this goes both ways.
We got to this point in regards to DEI/woke stuff because of the woke crowd complaining that games didn't feature X or Y character types, stories etc.
Companies started focusing more on adding DEI content to their games, the marketing started to revolve around it, and apparently the most important part of games also got sidelined, by the very companies producing it.
DEI doesn't necessarily results in bad games, but companies trying to sell DEI instead of selling a game results in bad games.
Ofc I don't think that was the case here, like I explained before, but I think it is understandable that people will become wary of games focusing on DEI because of that. No one wants another Concord, or Unknown 9 (not even the companies obviously, those mistakes cost money after all)... Specially not in the AC franchise.
You are exaggerating a bit here. I didn't see anyone talking ♥♥♥♥ about BG3 or Space Marines 2 for example. Granted that BG3 has sex scenes and what not, but I wouldn't call it "hypersexualized" in any way.
There are many other games that are not like that and, generally speaking, people don't complain about them just because of that.
Although I don't think the world is healing, no. It is all gonna come down to dividing society more and more, because everyone just wants to spread hate and their ideologies nowadays, no one wants to understand each other anymore, they just want to live in an echo chamber and call it a day.
This goes for the woke crowd, the anti-woke crowd, the ones that are part of other crowds unrelated to this and so on. Call me a pessimistic if you want, but I think we are ♥♥♥♥♥♥ either way.
That's exactly what I think, and maybe everything I say sounds exaggerated, but I feel like this whole situation surrounding the game is so overblown that it seems like the only way to express things!
But yes, I agree, I just want to play the games that interest me, and I don't care if they have "woke" elements or hypersexualized aspects as long as the game is really good and entertains me. This is what I believe is being lost in the community—playing what you like and not focusing on what you don't like. But nowadays, for example, a person who only likes racing games spends all day criticizing a platformer game just for the sake of hating, and it's like, why? I think that's what's happening in society, and it's really getting worse every day.
And what AC used to be? They experimented, tweaked and redefined it so many times that one could say they're applying "AC" indiscriminately to drive engagement and sales of whatever they make. Valhalla or even Odyssey got little business having AC in the title.
So my problem is rather that they created many different audiences over the years and are now trying to appeal to all of them at once. Naturally, that doesn't work. It leads to story, combat, stealth, parkour etc. that are equally mediocre. Like, pick any individual aspect and there's certainly a game out there that's done it better. AC's strength is thoughtful combination of those aspects in a single game, but the whole "two characters" game design is antithetic to that. I feel they spread themselves thin, and resources spent on hideout customization and drawing anmals should have gone into features that really matter.
Come on now, you speak like statues of naked women aren't peak human culture. We admired beauty for thousands of years, or at least that's what they told me at the university. There's nothing to lose and everything to gain from making your characters attractive. Quite puzzling this isn't considered common sense anymore, by the way.
It is. Gamemaking is a business. Business needs to make profit. You can't make profit when you put in controversial ideas and then have 20 youtubers call you out in it 24/7. On the other hand, making a "hypersexualized" character instantly adds +100 to your marketing because people are that much starved for it. Surely companies are not stupid and will pick up on it.
But slowly is the key word. AAA games just take too damn long to make. If something is in pre-production today, we won't be seeing change until a few years from now. Worse yet, we might still get a few games made in reality which no longer exists.
It’s bizarre, isn’t it. I’ve never in my life camped out on the forum of a game I don’t like. I might, once in a blue moon, make a single post of lament on my way out but more likely I just write a negative review and move on with my life.
And if it’s something I’ve never played and have no intention of ever playing I certainly don’t spend a moment thinking about it. I’m looking for the next game that I’ll be excited to play.
Exactly, that's what I'm saying, you may like or dislike something, but literally camping in the forums of a game you’re not interested in to insult people and criticize seems very excessive to me. But well, I think the best thing at this point is to ignore it and keep sharing things about the game with people who really like it, and wait for the release day, when we will really be able to see what the game is like.
I agree, I didn't like either of them. This isn't the first AC that is bad at being an AC, doesn't means this makes the situation any better.
Even if we were talking about Black Flag for example, I think it should have been its own thing instead of being labelled as an AC just to sell. It was a good game imo, and gameplay wise was still closer to the original ACs compared to what we have today, but it was already going too far off the whole idea that was presented in the past games, it was also the turning point to more "varied" ACs I guess.
But oh well, Ubisoft kinda tried to make a pirate game that was its own thing and it just failed way too hard... I guess Ubisoft just isn't what it used to be anymore.
There are rumours going on that Ubisoft will be dismantled and the IPs will be sold, so if the worst happens, I hope a good game studio buy the IPs at least.
First of all, if you want a ninja gameplay in Japan, you’ve got it. That's why we have Naoe, and it's said that you can spend 95% of the game with her. Now, regarding Yasuke, first of all, there’s no confirmation that he's gay, and if he is, how does that affect the gameplay? Da Vinci was also gay, and that game is considered one of the best in the series. Plus, the story really seems to be about serious themes, not things like inclusion or racism. Honestly, it seems like a good story about that era of Japan with fantasy elements, like ALL AC games. Regarding the music, it was clear in the most recent gameplay videos that there’s been a noticeable improvement, and the environmental and combat soundtrack is much better.
So, while I understand that you might not like it, I don't think these are the right reasons to criticize the game.
Okay, let's assume they're all gay, how does that affect the gameplay or the story? Have you played the game to see that the story is about gays and homosexuals? Ellie from TLOU is lesbian, and the games are masterpieces. I really think you're over-exaggerating about things that aren't that important.
Yes, I understand, and I don't deny that the current times, where everything is more inclusive, have also affected gaming, but still, I think all this is an over-exaggeration. I mean, you only need to look at the Steam forum or this very post, there are more people criticizing than anything else, and is that really normal? Being concerned about a game you don't even care about all day? That's what I'm trying to say. In other times, a game would come out that you weren't interested in or didn't like, and you just let it pass and played what you enjoyed.