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I get it, and I won’t deny that in recent years the trend in games has been to include more inclusive elements. But honestly, I don’t think that really affects the game itself (in most cases). For example, TLOU2, in my opinion, has some of the best gameplay in history, and so many people missed out on it simply because of all the controversy surrounding a character who doesn’t meet supposed beauty standards. Witcher 4 just showed a cinematic trailer, and the game was already criticized because Ciri is “less attractive.” The same happened with *Intergalactic*. These games are and probably will be really good and fun to play, but nowadays, it seems like if the protagonist isn’t a muscular man or a woman with a “perfect” body, people don’t even bother to look at what really matters: the gameplay or the story.
And no, I’m not a defender of companies or this “woke wave.” I just think it’s all so exaggerated and that it harms gaming as a whole.
But often people complain because they care ..
The AC is almost 20 years old, been playing it since the first game and when you like something, you want it to be good .. not bad.
But when the owner comes and is trying to sell you fully broken unfinished and ugly product with lies like "its the best there is, there was never something better" yet 10 years ago they did better job and now they just skip it .. you get mad and you are not happy.
Imagine wanting to buy a fully new car and you must pay full price for it.
But dealer suddenly says .. full price, no wheels, no windows, no seats, the car already crashed 3 times, but full price .. plus you get free car keys if you pay up front
Everyone who is a bit normal and has average IQ, will not be happy.
And if the company is listening to the good people, it works.
Good example now at this time would be SONIC. If the studio released what they wanted, it would bury them. But they listened to customers and now there is 4th movie incoming.
Witcher or Warhammer would be another good example.
But of course there are dozens of examples in the gaming industry .. they dont make games for us players. They make what they want.
But just because I like pizza with 5 types of ham and pineapple and 10 types of cheese, egg, doesnt mean i will open a restaurant and start selling this type of pizza because i am not mentally ill and i know, people wont like it.
It is what i want, not what they want.
I do it for the money and bring customers in .. not make them go away.
And what games come from those countries? Stellar Blade? Gacha games with overly sexualized characters? Don’t get me wrong, I like those games too and find them fun, but is that really what people want for gaming today? Games that are just fun, with no depth in story or gameplay, but are considered good only because they have attractive characters? If that’s the case, I’d honestly rather stick with “woke” games like TLOU2 or Witcher 4.
I understand, but at the same time, I think that even if Yasuke had been a Japanese samurai, the hate would’ve been almost the same. Changing a character’s skin color doesn’t affect the gameplay, which I believe is what truly matters, but it seems like no one cares about that anymore just because of all the controversy that character has caused. Besides, I think the rest of the game looks really good, well-designed, and respectful of Japanese culture. For me, having Yasuke in the game isn’t going to make it more or less fun—it doesn’t bother me, and I don’t see it as disrespectful.
Why wasn’t there the same outrage when Da Vinci was portrayed as supposedly homosexual in the Ezio trilogy, which is considered one of the best in the series? I just think it’s all extremely overblown. Once the game is released, people will be able to try it out, and then they can form real arguments about whether it’s good or bad. But like I said, if the game doesn’t interest you from the start, I don’t see the need to obsess over everything happening with it or criticize it constantly. You could use that time to do something better. In the end, as the saying goes, all publicity is good publicity.
You forget Japan...
S.Korea and China don't really have much base in making video games. These two countries' gaming industry is primarily dominated by free MMOs and mobile games, not so much on console big budget titles
I know, and I love Japanese games and enjoy all of them, but what I’m saying is that this has become more of a people problem. Recently, I saw a post comparing a crawling animation in MH World and MH Wilds, where in Wilds the animation had more focus on the upper part of the character, and people were complaining because the lower part wasn’t visible while the character crawled on the ground. And I think to myself, has gaming really come to this?
I understand everything you’re saying about the DEI movement and all that, and I accept that it’s a reality. But there’s also the other side, where if a game today doesn’t have hypersexualized characters, it seems like it will be completely criticized.
There's the problem, you are waving the narrative that reddit wants you to believe that attractiveness = necessarily sexually attractive. While there is no denying that certain population wants that, it has been amplified to the point that it drown out all other legitimate issues. Such as ignoring previous established canon, unintentional anachornism in historical fiction, deliberate subversive characters...The list goes on.
I understand and accept what you’re saying. Clearly, the inclusion of Yasuke was influenced by these times where everything is more inclusive, but I really don’t see something as catastrophic as everyone makes it out to be. It’s simply a character of color, and yes, I understand that in this era and place, it’s extremely rare and perhaps it never even existed. But, for example, in previous games, you fight against Medusa, cyclopes, dragons, etc. Isn’t that a bit worse for an Assassin's Creed fan? Things that are more related to gameplay and story than just a character of color.
Also, from what we’ve seen so far, it doesn’t seem like the story is about messages of inclusion or racism or anything like that. It looks like a good story, even quite serious, perhaps more than the previous games, in addition to the return of the Templars and everything else. And as an Assassin's Creed fan, I think that’s something to be grateful for.
Because I'm a longtime Assassin's Creed fan and general Ubisoft formula fan who feels betrayed by Ubisoft's racism against my demographic (east asian), and then doubly betrayed by supposed anti-racists defending Ubisoft's racism. And I want to see companies that do this sort of thing punished.
Criticizing the game is one way.
The video game industry is a cutthroat business today.
In the 80's it was strictly about having fun. Parents back then never played games. In fact, it was frowned upon. They hated it when their kids spent too much time playing video games.
Today seniors, adults, teens, children, babies, everyone and their dog plays them. They are even used for therapy in care homes and by medical staff in hospitals.
Problem is, the internet has created a new branch of military: Cyber warfare.
Gamers are using the internet as a powerful tool to create controversy, spread lies, tank sales, attack competitors, review bomb, and make themselves money while doing it.
"Look at how great I am. And look at how bad this game is. Click, like, and subscribe!"
Don't forget, the legions of cruelty don't always succeed. Valhalla was raked through the coals when Ubisoft allowed YouTubers to play it early. Popular YouTubers like Yong Yea were cherry-picking the worst footage that he could find and crucifying the game.
20 million copies later, it didn't mean a hill of beans.
Same thing will happen with Shadows. People will tune out the extremists.
There's a difference between bad games and games where people have to go out of their way to find something bad to complain about. Shadows is a beautiful game. There is nothing horrifically wrong with it. It's alluring.
Do we really need a 13-minute video on the bugged dog incident? Do we need a dozen videos of reviewers reviewing other people's reviews? Two hundred bankruptcy videos? Five hundred African samurai videos?
The only mistake Ubisoft Quebec/Montreal keeps making is giving these people copies before release. Most of them don't deserve a thing. If a game is good, word of mouth on release day is all you need to succeed.
Forwarding your game to these blockheads with YouTube channels serves no purpose. Valhalla would have sold 20 million copies regardless of who got an advanced copy.