Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Question: is raytracing for AC Shadows so advanced as the raytracing seen in SW Outlaws? Because I'm playing Outlaws and the raytracing there feels like path tracing, but seeing the gameplay videos of AC Shadows it doesn't feel so advanced, it feels more like Avatar ray tracing approach.
That said, as a 4090 owner, I am going with Extended.
In my opinion given the studio's financial problems they should've stayed with baked lighting and also release the game on PS4/ONE (175 million consoles). Valhalla looked good enough and the problems were related to the content/gameplay and not with the graphics.
What were you thinking?
I can set the resscale to 20 % at 4k and the game still looks good, and that doesn't make sense. The resscale is not doing what it says it does or it is bugged.
And in Daytime the Sun is shining like in the real World?