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Fordítási probléma jelentése
so no mods are allowed?
stop spying
What the holy heck. Sorry but this an absolute ♥♥♥♥♥♥♥♥. I don't want raytracing. It takes too much performance and therefore also energy for what it does.
are the first (or my first) games with
"integrated Raytracing" & "Upscaling"
> you can't deactivate Raytracing (you can only minimize the RT-Intensity)
> you can't deactivate Upsaling (you have to choose either FSR/DLSS/Xess)
Therefore both games runs like Trash on my Setup (even with the lowest settings).
Skull&Bones runs only a little little bit better.
Theese kind of Quality-Settings have to be improved furthermore before implementing them totally in a game.
Not all people can have "the best of the best HighEnd-PC (FHD/WQHD/4K/....)
---------------------------------------------------------------------------------------
I have a Laptop (sadly, not a optimal PC-Setup)
Acer Nitro 5 AN517-41 / RTX 3070 8gb / R7 5800 / 2x16gb RAM / 2x1tb SSD
Since a few month i'm thinking around to buy a full PC-Setup.
Playing on a Laptop/Notebook is bad (even if its called Gaming-Laptop).
Sometimes max 25 FPS, mostly consistent 10-15 FPS. SlowMo unlimited!
Low - Middle Settings.
No useful change between all Upscalings.
The Trillions of "Falling Leaves" should be disabled!
I have a 3080 and can run ray tracing fine at 1440p DLSS set to quality. Almost every setting set to very high/ultra. FSR frame gen is also implemented really well in this game and helps a lot, doesn't look choppy at all and also doesn't add input delay like it usually does.
And yes you CAN disable ray tracing and it reverts to the baked GI solution from previous AC games. Just watch a digital foundry video and they show it there...
"Diffuse hideout only" disables it everywhere except for your hideout. Just set that setting then set both ray tracing options to lowest.
So what you say here is not true.
Buddy, it's actually not "pure marketing". It's done for a reason. Since the hideout is fully customizable where you can place stuff wherever you want, it literally will not work with baked lighting. It actually NEEDS the ray tracing for it to look presentable. Otherwise the whole hideout will look totally out of place and everything will look flat and incredibly ugly. Diffuse option means only ray traced global illumination.