Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
What I also do not get is that quite a few locations you can discover on the map have literally nothing for you. Not one single measly chest with resources not even talking about chests with actually useful gear. Not even anyone to kill. So why are these temples or villages even in the game when they have 0 actual content? Are they just supposed to be landmarks then so the game can tell you"evil dude no 182 is west of Nothingville"?.
All the other AC open world games had a lot more things for you in the open world. I only fast travel now, actually going from A to B is pointless.
Even though someone put an algorithm in place that puts something to shoot at every 100 yards on the map and those soldiers usually talk pretty loudly...
That because driving to waypoints is an utter pain in the arse @ 14km's away on broken roads that may or may not lead there.
So you have mostly super hardcore fans playing the game.
I had to mod this game to remove many annoying stuff and fix many not working stuff to actually finish the game. Which is rare. I almost always finish the game in vanilla and mod it later if i had fun.
Mods can prolong the gameplay by 100s-1000s hours.
Its kinda weird when i have to mod the game after 30 minutes of playing .. or wait for someone else to make the mods i need to actually just finish the game.
I spent over 2000 hours in Odyssey.
Bit over 100 in Valhalla and it was suffering and i just wanted it to end. Still finished it without any modding .. before last dlc release though.
ACS is just not fun.
I enjoy the game only solely for the graphics .. i spent many hours in Odyssey or Witcher 3 and some other games, just walking around the world, enjoying the wind, weather etc ..
So ACS is good walking simulator. When i tried to play the game, do anything else, it was pretty bad.
My best game memories are from around 1999, might & magic 5-8 .. kinda insane how the world and npc interacted with you.
Kinda insane how the world and npc are interacting with you in ACS.
Its just that .. one does in a good way, one in a bad way.
Funny part is .. i have skyrim on my pc, and its kinda on a par. It is heavily modded, footprints, wind, physics, grass and trees moving etc. I have a special dedicated drive just for skyrim how big it got :)
And here I was thinking how skyrim is old, outdated, that i should check for some new mods to improve.
ACS actually made me appreciate it more.
Good old games :)
The missions though? Damn!, they soon get repetitive as crap loads of gangs start to infest your Objectives screen where, in addition to taking out all the Shinbakufu members, you now have to monotonously grind your way though even more gangs.
As of right now I have 11 more gangs to deal with in addition to Shinbakufu and a total of 66 gang members to track down and kill. This is copy & paste, minimum-viable-effort quest design at it's worst and is the kind of thing you'd expect from some lazy generative-AI process churning out side-quest slop instead of creative humans weaving compelling quests, character development and narrative into the world.
Yup and I'm the kind of player that enjoys exploration gameplay in an engine that manages to root you in the world with great visuals, great draw distances and a minimum of janky NPC, flora. fauna, lights and shadow pop-in. OP opinion of missions being 'meh' is not far off though.
That's been true of all the big open world ACs since Origins really.
You can ride for 3 kilometers without discovering anything interesting. There's nothing to do or see in towns as well.
All the regions are quite similar; once you've seen the first bamboo grove, you've pretty much seen everything the game has to offer.
The problem with the dozens upon dozens of assassination targets is that there are no interesting setups for them or scripted scenes; at most you get a couple of dialog lines when reaching the target.
Features like the breathing tube, the ability to cling to a ceiling or to chain a rope swing and an assassination very rarely come in handy. Things like extinguishing the lights or assassinating enemies through doors don't add much to the gameplay either.
Combat also suffers from a lack of variety (and some jankiness, but that's probably a separate topic). You'll keep using the same 2-3 active abilities and keep seeing the same 2-3 finishers (three for Yasuke's katana -- impaling an enemy, decapitating a kneeling enemy and decapitating a standing enemy; it seems most weapons have only two finishers).