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Kyoto had a population of 300k people around that time, I am expecting to see more than 5 people walking around like in any other village in this game, a little bit more alive it should feel, with stuff to do like mini games or what else and more than 5 people
The settlements in Origins, Odyssey and Valhalla felt livelier. It doesn't help that Shadows has no minigames, i.e. some board game, races, an arena, anything really that spice up the locations.
Kyoto is like any other settlement really in the game, just bigger. I hardly ever return there ever. If a quest is not directing you there you will find nothing to do in Kyoto or any other city.
Side activities well merged to main gameplay is something else.
For shadows, there's still some ok stealing, and possibly some combats if you want, some lore but I bet many are like me and not much appealed by reading them, and still some NPC dialog/chat/rumor, few shops alas hardly interesting past first parts in a play.
Board games? Meh.
Races in town?
Arena, for sure that can make the deal.
There's events, chats, dialog, but perhaps too few and then I don't remind other AC RPG was strong on that, their strength was more general life animation and towns size than good filling of big towns.
I didn't notice but perhaps also for general look, towns lack of distinctive values, but Odyssey had a problem with that two with only 2 different town styles.
Odyssey was last game i truly enjoyed, the towns were beautiful.
Since then the town quality was gone .. they gave up on this.
Towns in Shadows where it takes place had like 200-400k people in 1600.
Those are very big towns .. should be about 15x15km.
I am not saying it must be big, but towns in Odyssey, Athens, even some villages, were absolutely stunning to me.
Shadows are lame.
It is better than Valhalla, but still lame.
Not right - Kyoto was destroyed before 1580 (where AC:S took place) and was in decline. Hideyoshi startet to re-build the destroyed Kyoto from 1580 on. So AFTER the main story of our game.