Assassin's Creed Shadows

Assassin's Creed Shadows

View Stats:
"cities" pretty dissapointing in AC shadows ?
I mean it was clear that the cities are not like London AC syndicate level or what else but after reaching kyoto I was kinda pretty dissapointed ? like I don't now it felt like any other village in the game and pretty dead with not much going on.
I kinda was expecting more, with them hyping it up with being half of the size of paris and what else.
Does more happen later in Kyoto with side content ? or will it be like any other village in the game
< >
Showing 1-10 of 10 comments
Ares4X Apr 8 @ 10:33am 
Assassin's Creed Shadows is set in 1579, so what do you expect? It's not like Rise of the Ronin which takes place in 1863.
Buurt Apr 8 @ 10:38am 
Originally posted by Ares4X:
Assassin's Creed Shadows is set in 1579, so what do you expect? It's not like Rise of the Ronin which takes place in 1863.

Kyoto had a population of 300k people around that time, I am expecting to see more than 5 people walking around like in any other village in this game, a little bit more alive it should feel, with stuff to do like mini games or what else and more than 5 people
Ares4X Apr 8 @ 10:46am 
Originally posted by Buurt:
Originally posted by Ares4X:
Assassin's Creed Shadows is set in 1579, so what do you expect? It's not like Rise of the Ronin which takes place in 1863.

Kyoto had a population of 300k people around that time, I am expecting to see more than 5 people walking around like in any other village in this game, a little bit more alive it should feel, with stuff to do like mini games or what else and more than 5 people
Well that's a point,i agree. I thought because of the buildings, yes, big cities could have been defined more clearly and simply more people could have been depicted.
Last edited by Ares4X; Apr 8 @ 10:46am
5ean5ean Apr 8 @ 11:06am 
Its fine...the map is big enough
Last edited by 5ean5ean; Apr 8 @ 11:06am
I agree. Not the size per day but they kinda just blend togheter. Same goes with all the temples. Go to Odyssey or Origins and the cities & holy places really feel distinct from each other
The cities feel big enough, given it's a game but, and this is one of my criticisms, they mostly feel like set dressing and not very interactive. There is not much chatter on the streets, little ambient dialogue, it feels like some soundstage. You can't really DO much in the cities, unless a quest sends you there.

The settlements in Origins, Odyssey and Valhalla felt livelier. It doesn't help that Shadows has no minigames, i.e. some board game, races, an arena, anything really that spice up the locations.

Kyoto is like any other settlement really in the game, just bigger. I hardly ever return there ever. If a quest is not directing you there you will find nothing to do in Kyoto or any other city.
Theres more rural development than urban development. Its not until you get to Omi that you see higher quality cities. And even then the architecture doesn't go too far outside the slums/industrial area thing
Letterit Apr 8 @ 10:51pm 
Originally posted by Shin Happens:
It doesn't help that Shadows has no minigames,
Minigames? That's junk RPG, I disliked a lot this in Valhala, making RPG become a collection of minigames so artificial.

Side activities well merged to main gameplay is something else.

For shadows, there's still some ok stealing, and possibly some combats if you want, some lore but I bet many are like me and not much appealed by reading them, and still some NPC dialog/chat/rumor, few shops alas hardly interesting past first parts in a play.

Originally posted by Shin Happens:
i.e. some board game, races, an arena, anything really that spice up the locations.
Board games? Meh.

Races in town?

Arena, for sure that can make the deal.

There's events, chats, dialog, but perhaps too few and then I don't remind other AC RPG was strong on that, their strength was more general life animation and towns size than good filling of big towns.

I didn't notice but perhaps also for general look, towns lack of distinctive values, but Odyssey had a problem with that two with only 2 different town styles.
sh3riff Apr 8 @ 11:40pm 
Originally posted by Ares4X:
Assassin's Creed Shadows is set in 1579, so what do you expect?
Other games had very nice cities, culture etc .. it was very immersive and it could pull you in

Odyssey was last game i truly enjoyed, the towns were beautiful.
Since then the town quality was gone .. they gave up on this.

Towns in Shadows where it takes place had like 200-400k people in 1600.
Those are very big towns .. should be about 15x15km.

I am not saying it must be big, but towns in Odyssey, Athens, even some villages, were absolutely stunning to me.
Shadows are lame.
It is better than Valhalla, but still lame.
Last edited by sh3riff; Apr 8 @ 11:46pm
Originally posted by Buurt:
Originally posted by Ares4X:
Assassin's Creed Shadows is set in 1579, so what do you expect? It's not like Rise of the Ronin which takes place in 1863.

Kyoto had a population of 300k people around that time

Not right - Kyoto was destroyed before 1580 (where AC:S took place) and was in decline. Hideyoshi startet to re-build the destroyed Kyoto from 1580 on. So AFTER the main story of our game.
< >
Showing 1-10 of 10 comments
Per page: 1530 50