Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Imagine the chaos in the upcoming UBI revenue report. That's why Shareholders are panic-selling.
Grummz was right again,
The grifter who pocketed a million dollars 9 years and stil hasnt got a game out you mean?
Nah, not likely he was right.
Also, his company is a minority shareholder, already a pretty damn small company to begin with, and based in Slovakia. I couldn't give less of a ♥♥♥♥ about what he's got to say, and I assure you, neither does Ubisoft.
This is the problem. You would like it not to be, but there is already in the minds of people, natural connection between the two. Not to mention, you would like to dismiss the fact that Ubisoft produced - failure, after failure, after failure..but them being forced to sell to Tencent and this follow up now, doesn't have any connection? You are either incredibly naive or trying to lie.
Out of curiosity, do you ever negatively review games?
The lawsuit and demonstration are also, according to AJ investments, going to be called off if Ubisoft's stock value increases.
- Ubislop stock keeps tanking since its release
- Ubislop is closing a studio down in UK
- Ubislop had to create a new subsidiary with its only valuable IPs and then sell a quarter of it to Tencent just to keep afloat
- No sales released just "players"
- No revenue numbers
- Extremely low steam playercount
- No word on concurrent playercount on other platforms
So yeah, as I was saying, an "amazing" success story for Ubislop.
- Ubisofts stock was going up after release when they announced 3 million players
- Ubisoft announced they shutting down the UK office back in January, 2 months before release. Uk office shutdown has nothing to do with Shadows release
- new subsiderary created just a matter of days after release. These kids of plans and deals don't happen that fast, this was in the process long before the release of Shadows.
- Ubisofts history is to just say players, regardless of success or lack of success. They did the same thing with Vahala which has been their most successful game in their history.
- Ubisoft has never released revenue numbers this soon after release of any of their games regardless of success. We didn't hear about Vahala revenue numbers until like a year or so later, again being the most successful game in their history.
- Steam player count means nothing. Their player counts for all the previous games were low to on Steam, yet those game were still successful.
- Ubisoft has never shared player count on a per platform basis regardless of success of their games.
Anything else you want to be wrong about?