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bad numbers on steam does not mean horrible numbers overall
and again, as I have said numerous times now: steam doesn't exist in a bubble. if the game was just available on steam then sure, you could try and make that argument, but it isn't.
Which list? If you're talking about the AC List, every single game on that list with the exception of Mirage and Valhalla, were all Day 1 Steam releases.
If you're talking about the other list, plenty of games in it were also day 1 Steam releases (Doom, Lies of P, Hades, Witcher 3, Red Dead Redemption 2, etc)
So, grats, not only are you wrong, but you can't even do basic google research.
It should be compared to other smaller titles in the series like Assassin's Creed Rogue, or Assassin's Creed Liberation, or Assassin's Creed Freedom's Cry.
no amount of bootlicking is gonna save ubisoft from bankruptcy lmfao
stay mad and cope harder
You don't bring facts, you ignore the very same statistics you're quoting, and you specially don't bring logic.
I'll repeat it in case your thick-ass brain didn't pick it up the first time.
The very same website you quoted (SteamDB) shows that Shadows has had the highest number of concurrent players than any other game in the franchise.
Not that this means all that much given that this is a console-centric franchise and thus the bulk of its players are not on steam.
Case in point: Valhalla couldn't peak past 15k concurrent players. Still sold 20 million copies and generated over a billion dollars. Those are not headlines, those are hard stone cold facts.
Facts that you ignore, because they shatter the fictional narrative you're trying to gaslit others including yourself, into believing.
The company is not selling out to Tencent. "Selling out" means giving away a majority of their stake. They didn't do that. Tencent already owned 10% of the stakes, now they own 25%
That's it.
Seems to me like the only one mad and coping here is you. The game was a smashing hit, and you can't handle that. So you try to deny reality.
It'd be funny if it wasn't so sad. Tell you what, take Asmongold's weenie out of your mouth for five seconds and you'll find out you enjoy life a lot more.
Every company that bloats out and becomes a vast bureaucracy is an investment risk. It will take $200 million to make a product and if it isn't a blockbuster smash hit the investor risks not getting the investment even returned, nevermind profits. With 20,000 employees, Ubisoft has more people animating wind animations on cow turds than other companies have total headcount.
On the other hand single developers and small teams can create products like Schedule 1, or RimWorld or Valheim that earn vast sums of money yet cost peanuts to develop. Schedule 1 is beating all other competitors into a pulp right now yet it is by a one man development team.
If an investor had $200 million to invest it would be safer (and more profitable) to invest $2 million into 100 small developers rather than to dump it all on black and hope you get lucky. Some of those investments would lose money, some would make money, and some would go full gangbusters.
The most suspicious thing is really that Ubisoft just keeps talking about players and not sales, but again, maybe players are pretty darn close to sales (but then again, maybe not).
Personally, I hope the game does ok, but not great. I want more Assassins Creed games in the future, but there's also enough wrong with Shadows that I don't want them to not learn lessons from it.