Assassin's Creed Shadows

Assassin's Creed Shadows

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Tomatokek Mar 29 @ 8:35am
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The Truth About AC Shadow's "Success"
The Truth is, AC shadows wasn't very successful. At least not successful enough. On steam, it peaks at a measly 64k players (terrible for a AAA Assassins creed game). A new indie game that came out called "Schedule 1" quadrupled that with 234k. Moner Hunter wilds peaked at 1 MILLION 384k.

That's embarrassing for Ubisoft. To put it in perspective, Dragon Age: VGuard peaked at 84K and that released on multiple platforms and that was a huge failure. This game was not the hit they needed. Lets just call this what it is, a financial failure.

Are there people playing on the Uplay store and consoles? Yeah, sure. Still terrible numbers for what should have been a massive PC release. The amount of money put into this was insane too. 2 hours of credits.

Now Tencent has recently just bought a big percentage of shares and they are about to fire a ton of people. I think its important for executives to learn from this, so this doesn't keep happening...

Its important to document this and understand how and why this happened. People are tired of the virtue signaling and same formula over and over and I am sure there is much more to this, but I believe these are the main reasons. People just don't like to be pandered to.

If you liked the game, awesome. More power to you and I am glad you got a game you enjoy out of it. I am not saying you shouldn't like it, I am just saying this is why it failed.

Source: Steamdb.info. Look it up.
Last edited by Tomatokek; Mar 29 @ 8:39am
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Showing 16-30 of 89 comments
Flavalicious Mar 29 @ 2:24pm 
2
Originally posted by Derah:
Originally posted by Tomatokek:
The Truth is, AC shadows wasn't very successful. At least not successful enough. On steam, it peaks at a measly 64k players (terrible for a AAA Assassins creed game).

The rest of your post already fell apart by this example of stupidity.

"Terrible for a AAA Assassin's Creed Game". Dude, have you SEEN the numbers for the other Assassin's Creed games on steam? Shadows already surpassed them all. Yes, all of them.

AC Mirage peaked at 7.8k concurrent.
AC Valhalla peaked at 15.6k concurrent.
AC Odyssey peaked at 62k concurrent.
AC Origins peaked at 41.5k concurrent.
AC Syndicate peaked at 4.7k concurrent.
AC Unity peaked at 12k concurrent.
AC Black Flag peaked at 16k concurrent.
AC 3 peaked at 15k concurrent.
AC 2 peaked at 3.6k concurrent.
AC Shadows peaked at 64k Concurrent.

Source, Steamdb.info

So congratulations, you just showed everyone what an inbred imbecile you are. Just going by steam numbers alone, this is the most successful AC game so far.

And that's ignoring the fact that this is a console-centrict franchise, that Valhalla barely scratched 15k concurrent on steam yet it sold 20 million copies and made over a billion dollars, or that there's plenty of extraordinarily successful games that have sold TONS of copies and still have few steam players.

Red Dead Redemption 2
The Witcher 3
Ghost of Tsushima
God of War
God of War Ragnarok
Persona 5 Royal
Hades
Hades 2
Horizon Zero Dawn
Horizon Forbidden West
Spider-Man
Spider-Man 2
Persona 3 Reload
Doom 2016
Doom Eternal
Lies of P

The list goes on and on. These are all games that were incredibly successful, and yet every single game on this list was unable to get past the 100k concurrent player mark on steam. (The Witcher and Doom Eternal had slightly above 100k, but never managed to reach past 110k)

You gonna call all of these a failure too? The rest of your post is not worth going over, you already demonstrated your idiocy with that verbal diarrhea there.


Except Shadows was the first and only game on that list to launch on Day 1 on Steam.

So your entire write up is wrong right out of the gate.

"Lets compare this 4 year old game that just got its Steam release to this day 1 release and see if anyone notices how foolish I am" 🤣
Originally posted by Flavalicious:
Originally posted by Derah:

The rest of your post already fell apart by this example of stupidity.

"Terrible for a AAA Assassin's Creed Game". Dude, have you SEEN the numbers for the other Assassin's Creed games on steam? Shadows already surpassed them all. Yes, all of them.

AC Mirage peaked at 7.8k concurrent.
AC Valhalla peaked at 15.6k concurrent.
AC Odyssey peaked at 62k concurrent.
AC Origins peaked at 41.5k concurrent.
AC Syndicate peaked at 4.7k concurrent.
AC Unity peaked at 12k concurrent.
AC Black Flag peaked at 16k concurrent.
AC 3 peaked at 15k concurrent.
AC 2 peaked at 3.6k concurrent.
AC Shadows peaked at 64k Concurrent.

Source, Steamdb.info

So congratulations, you just showed everyone what an inbred imbecile you are. Just going by steam numbers alone, this is the most successful AC game so far.

And that's ignoring the fact that this is a console-centrict franchise, that Valhalla barely scratched 15k concurrent on steam yet it sold 20 million copies and made over a billion dollars, or that there's plenty of extraordinarily successful games that have sold TONS of copies and still have few steam players.

Red Dead Redemption 2
The Witcher 3
Ghost of Tsushima
God of War
God of War Ragnarok
Persona 5 Royal
Hades
Hades 2
Horizon Zero Dawn
Horizon Forbidden West
Spider-Man
Spider-Man 2
Persona 3 Reload
Doom 2016
Doom Eternal
Lies of P

The list goes on and on. These are all games that were incredibly successful, and yet every single game on this list was unable to get past the 100k concurrent player mark on steam. (The Witcher and Doom Eternal had slightly above 100k, but never managed to reach past 110k)

You gonna call all of these a failure too? The rest of your post is not worth going over, you already demonstrated your idiocy with that verbal diarrhea there.


Except Shadows was the first and only game on that list to launch on Day 1 on Steam.

So your entire write up is wrong right out of the gate.

"Lets compare this 4 year old game that just got its Steam release to this day 1 release and see if anyone notices how foolish I am" 🤣

Origins and Odyssey were day 1 games on Steam.
brisket Mar 29 @ 2:33pm 
Originally posted by Soul Reaver:
Originally posted by Flavalicious:


Except Shadows was the first and only game on that list to launch on Day 1 on Steam.

So your entire write up is wrong right out of the gate.

"Lets compare this 4 year old game that just got its Steam release to this day 1 release and see if anyone notices how foolish I am" 🤣

Origins and Odyssey were day 1 games on Steam.


they sold more on console though. ac has always been a '' console '' franchise.
brisket Mar 29 @ 2:40pm 
Originally posted by Casino:
Only 12,000 reviews is really bad for such a high-profile release. The fact Ubisoft is well on it's way to becoming a Chinese company tells you more about asscreed shadows' success or failure than any amount of word magic.

so in your eyes reviews = success.. okay. so ignoring the fact other consoles/platforms exist, but has it occured to you not everyone reviews games?
i don't.
Dagtag Mar 29 @ 2:40pm 
Originally posted by Flavalicious:
Except Shadows was the first and only game on that list to launch on Day 1 on Steam.

So your entire write up is wrong right out of the gate.

"Lets compare this 4 year old game that just got its Steam release to this day 1 release and see if anyone notices how foolish I am" 🤣
oh boy... this again.

ac valhalla and ac mirage had a timed epic exclusivity release. the others did not.
Dagtag Mar 29 @ 2:41pm 
Originally posted by Casino:
Only 12,000 reviews is really bad for such a high-profile release. The fact Ubisoft is well on it's way to becoming a Chinese company tells you more about asscreed shadows' success or failure than any amount of word magic.
its not....

boy, you people really don't seem to understand that steam doesn't exist in a bubble.
brisket Mar 29 @ 2:41pm 
Originally posted by Dagtag:
Originally posted by Flavalicious:
Except Shadows was the first and only game on that list to launch on Day 1 on Steam.

So your entire write up is wrong right out of the gate.

"Lets compare this 4 year old game that just got its Steam release to this day 1 release and see if anyone notices how foolish I am" 🤣
oh boy... this again.

ac valhalla and ac mirage had a timed epic exclusivity release. the others did not.


mirage still sold decently well, iirc. but the EGS exclusivity killed it. ..ubisoft launcher kills it even more, i think.
Dagtag Mar 29 @ 2:42pm 
Originally posted by bites the dust:
Originally posted by Dagtag:
oh boy... this again.

ac valhalla and ac mirage had a timed epic exclusivity release. the others did not.


mirage still sold decently well, iirc. but the EGS exclusivity killed it. ..ubisoft launcher kills it even more, i think.
yeah they sold well, they just sold less on steam than they normally would have.
brisket Mar 29 @ 2:46pm 
Originally posted by Dagtag:
Originally posted by bites the dust:


mirage still sold decently well, iirc. but the EGS exclusivity killed it. ..ubisoft launcher kills it even more, i think.
yeah they sold well, they just sold less on steam than they normally would have.


honestly i think mirage was the only AC game that didn't do '' amazing ''
otherwise AC has a steady track on consoles.
Dagtag Mar 29 @ 2:48pm 
Originally posted by bites the dust:
Originally posted by Dagtag:
yeah they sold well, they just sold less on steam than they normally would have.


honestly i think mirage was the only AC game that didn't do '' amazing ''
otherwise AC has a steady track on consoles.
for what it was I think it did okay. after all mirage wasn't as big of a game as the other ac games were. it was just a dlc that got too big
brisket Mar 29 @ 2:52pm 
Originally posted by Dagtag:
Originally posted by bites the dust:


honestly i think mirage was the only AC game that didn't do '' amazing ''
otherwise AC has a steady track on consoles.
for what it was I think it did okay. after all mirage wasn't as big of a game as the other ac games were. it was just a dlc that got too big

when people say '' i miss old AC '' i just remember how old ac actually *was* until AC3.

gameplay wise, not all that fun until revelations.
storywise, imo, not all that *great* until revelations.
dont get me started on the modern timeline.

its still a mess- im hoping they kinda just, steer away from it at this point if they cant make it better.

im not against an old AC game being remade, but at the same time does it fix the other problems i have with that game? maybe, maybe not. but i look at mirage and go; huh. another assassin's creed game. but it's not the kind i *love*, like origins, oddyssey or valhalla. maybe thats a hot take though-

but i dont think mirage is bad. but it's also not all that amazing. maybe its basim, maybe its the setting. ..or maybe it was ac burnout at the time, id have to replay it to be sure.
Nyx Mar 29 @ 2:55pm 
^Which is funny, because I remember how AC2 and Brotherhood were held as the holly grail of the series, and AC3 was VERY disliked for not holding up to the standards of the Ezio trilogy lol
brisket Mar 29 @ 2:56pm 
Originally posted by Nyx:
^Which is funny, because I remember how AC2 and Brotherhood were held as the holly grail of the series, and AC3 was VERY disliked for not holding up to the standards of the Ezio trilogy lol


i think AC2 is.. fine. its still got a lot of jank, but thats a product of its time.
brotherhood is just boring. the story sucks, characters suck, combat is still the same.. it didnt take until revelations for not only for me to genuinely love an ezio game, but for ezio to actually develop as a character.

how does it take three games ( and technically a movie ) for a man to develop but bayek only gets ONE game and is arguably the most *in-depth* protag we've ever had?
Dagtag Mar 29 @ 3:08pm 
Originally posted by Casino:
Originally posted by bites the dust:
so in your eyes reviews = success.. okay. so ignoring the fact other consoles/platforms exist, but has it occured to you not everyone reviews games?
i don't.


Originally posted by Dagtag:
its not....

boy, you people really don't seem to understand that steam doesn't exist in a bubble.

Steam reviews can absolutely be seen as a measure of success on this platform - it's just math, which obviously beats any amount of speculation whether you have an irrational hatred this game or are shilling for it. This article is informative on this subject: https://www.themultiplayergroup.com/news/using-steam-reviews-to-estimate-player-numbers-an-intuitive-method.
As for console purchase numbers, those are really only up to speculation, and thus not really interesting or informative.
that only works if the game is exclusively available on steam...

so. i will say again: you really don't seem to understand that steam doesn't exist in a bubble.
Last edited by Dagtag; Mar 29 @ 3:09pm
Dagtag Mar 29 @ 3:11pm 
Originally posted by Casino:
Originally posted by Dagtag:
so. i will say again: you really don't seem to understand that steam doesn't exist in a bubble.
Ah, I see you either failed to read or comprehend my post.
I understood it just fine, which is why i reiterated that what you suggested is only possible if the game is exclusively available on steam.

the second that your market is divided among numerous storefronts, you can't just predict the success based on one of those storefronts. this is also basic math.

but do inform me, which part of your post did you assume i didn't comprehend?
Last edited by Dagtag; Mar 29 @ 3:12pm
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Date Posted: Mar 29 @ 8:35am
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