Assassin's Creed Shadows

Assassin's Creed Shadows

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didnt even hit 70k. sad really.
man the all time peak for this game is not looking good remember monster hunter did 1.3 million, kingdom come, 255k. hell enshrouded did 160k, this is a flop
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Showing 196-210 of 264 comments
Originally posted by HiRed_ThuG:
Originally posted by Lucifer Verone:
None of that means anything....Just doing everything but proper numbers to objectively measure the games success.
It means that's it's extremely likely that the game was a success and that you are in some serious denial. I don't think that I've seen as much cope on the Steam forums as I'm witnessing now.
It does not, not even close. Wishlists do not mean anything, launch doesnt mean sales. This all sounds like cope to me. No numbers, no sales numbers, just the same as "2million players, so that means it sold 2 million copies". Like you say cope but thats what your have been doing with replies like this.
Kensei (Banned) Mar 27 @ 4:13am 
Originally posted by HiRed_ThuG:
Originally posted by Kensei:

It's not denial, the context matters. For the amount of money Ubisoft burned, does 70k peak concurrent player count suggest to you they're going to make their money back? When Game Science did 2.4m peak with Wukong?

Comparing it to launches 5 to 10 years ago is a bad gauge of success. You must compare it with competing products in the current gaming landscape.
And there is you problem you are looking at Steam numbers like they mean something. Odyssey and Origins were massive successes yet they had low Steam numbers.

The PC numbers are split between Steam and Ubisoft Connect and you don't have a single clue what they look like on Ubisoft Connect. So keep ignoring all the evidence that that points to a success and use the Steam numbers as a last beacon of hope.

From what I'm seeing from this and other threads, Odyssey and Origins had similar Steam numbers to Shadows. But. this. was. 8. years. ago. I. don't. know. how. to. make. this. clearer.

You aren't wrong in that it's likely on the name alone that AC Shadows should do millions over time. Whether that will be enough to save developer jobs I don't know.

To put it into perspective, Hi Fi rush boasted that millions of players activated the game on Gamepass. Less than a year late Tango Gameworks was shuttered by Phil Spencer. Subscription services aren't going to save Ubisoft.

"A last beacon of hope". I'm not invested in the game failing at all. I merely observe that it appears to be doing badly. If it turns out it's doing crazy numbers of consoles and Ubisoft Connect subs are enough to recoup the losses, good for them.
Last edited by Kensei; Mar 27 @ 4:14am
Originally posted by Lucifer Verone:
Originally posted by HiRed_ThuG:
It means that's it's extremely likely that the game was a success and that you are in some serious denial. I don't think that I've seen as much cope on the Steam forums as I'm witnessing now.
It does not, not even close. Wishlists do not mean anything, launch doesnt mean sales. This all sounds like cope to me. No numbers, no sales numbers, just the same as "2million players, so that means it sold 2 million copies". Like you say cope but thats what your have been doing with replies like this.
Ok, what number in sales will finally end this cope cycle that you are currently in?
Originally posted by HiRed_ThuG:
Originally posted by Lucifer Verone:
It does not, not even close. Wishlists do not mean anything, launch doesnt mean sales. This all sounds like cope to me. No numbers, no sales numbers, just the same as "2million players, so that means it sold 2 million copies". Like you say cope but thats what your have been doing with replies like this.
Ok, what number in sales will finally end this cope cycle that you are currently in?
Brother proper sales numbers. You think if this game sold a million copies UBI wouldnt come out and say thank you for a million copies sold? Atleast then we would have a concrete number. But no all they say is number of players and people like you who bring out everything but sales to justify this games success. Imagine bringing up wishlist's and launches and im fairly certain people have brought up activation's as well to cope. You can keep telling people being critical of this game are coping but you and all the defenders of this game dont have a single metric of proper sales to back up anything you say to call this game a success. Hell you people actively downplay steam numbers, that tells everyone everything about your cope.
Dagtag Mar 27 @ 4:21am 
Originally posted by Lucifer Verone:
Originally posted by HiRed_ThuG:
Ok, what number in sales will finally end this cope cycle that you are currently in?
Brother proper sales numbers. You think if this game sold a million copies UBI wouldnt come out and say thank you for a million copies sold? Atleast then we would have a concrete number. But no all they say is number of players and people like you who bring out everything but sales to justify this games success. Imagine bringing up wishlist's and launches and im fairly certain people have brought up activation's as well to cope. You can keep telling people being critical of this game are coping but you and all the defenders of this game dont have a single metric of proper sales to back up anything you say to call this game a success. Hell you people actively downplay steam numbers, that tells everyone everything about your cope.
Firstly, your entire logic is based on an arbitrary expectation…. “If they don’t announce x number they don’t have x number”.

Secondly, steam numbers aren’t being downplayed, you are attaching more importance to them than they actually have.

Time and time again with every single title release people hyperfocus on the steam numbers. People who frankly don’t know how to properly interpret the numbers.
Last edited by Dagtag; Mar 27 @ 4:22am
Originally posted by Lucifer Verone:
Originally posted by HiRed_ThuG:
Ok, what number in sales will finally end this cope cycle that you are currently in?
Brother proper sales numbers. You think if this game sold a million copies UBI wouldnt come out and say thank you for a million copies sold? Atleast then we would have a concrete number. But no all they say is number of players and people like you who bring out everything but sales to justify this games success. Imagine bringing up wishlist's and launches and im fairly certain people have brought up activation's as well to cope. You can keep telling people being critical of this game are coping but you and all the defenders of this game dont have a single metric of proper sales to back up anything you say to call this game a success. Hell you people actively downplay steam numbers, that tells everyone everything about your cope.
Ubisoft not coming out with the sales numbers means absolutely nothing. Ubisoft and many other publishers tend not to release sales numbers.

You have literally ignored all the massively positive indicators of this games success and rather than admitting that to yourself, that you campaign was a massive fail, you hunker down.

I'll ask again, what number would finally shatter this embarrassing cope of yours?
Last edited by HiRed_ThuG; Mar 27 @ 4:24am
Isaac Mar 27 @ 4:25am 
Originally posted by werwolfgaming:
Now compare this to other AC games it has the highest peak players off all ac games
Sorry but you're an idiot. All other AC games came out first on Ubislop's launcher.

For reference Valhalla only came out here 2 years after its original release when Ubislop realized they'd have to come crawling back to a real platform.
So this metric is stupid and useless, of course a new game debuting on Steam will have higher numbers than a game that came out 2 years after the fact. This comparison is made by idiots for idiots, so basically journos.

Compare it to games that came out day one on Steam, and you'll see even the commercial megaflop Veilguard did better numbers.

Disingenuous, or dumb, your comparison is misinformation.
Kensei (Banned) Mar 27 @ 4:27am 
Originally posted by HiRed_ThuG:
Originally posted by Lucifer Verone:
Brother proper sales numbers. You think if this game sold a million copies UBI wouldnt come out and say thank you for a million copies sold? Atleast then we would have a concrete number. But no all they say is number of players and people like you who bring out everything but sales to justify this games success. Imagine bringing up wishlist's and launches and im fairly certain people have brought up activation's as well to cope. You can keep telling people being critical of this game are coping but you and all the defenders of this game dont have a single metric of proper sales to back up anything you say to call this game a success. Hell you people actively downplay steam numbers, that tells everyone everything about your cope.
Ubisoft not coming out with the sales numbers means absolutely nothing. Ubisoft and many other publishers don't tend to release sales numbers.

You have literally ignored all the massively positive indicators of this games success and rather than admitting that to yourself that you campaign was a massive fail you hunker down.

I'll ask again, what number would finally shatter this embarrassing cope of yours?

Subscription service downloads didn't save Hi-fi and Tango from being shuttered.
Wishlists don't guarantee conversions
An increase on games released years ago !== success either but fading relevance.
So much for your "massively positive indicators".

I'll answer your question. 200-300K would convince me this was a hit in the first week. But it's irrelevant, because you're never going to see it go past 70k again. You might see job cuts and being acquired by Tencent tho.

HiRed_By_Ubi
Dagtag Mar 27 @ 4:28am 
Originally posted by Isaac:
Originally posted by werwolfgaming:
Now compare this to other AC games it has the highest peak players off all ac games
Sorry but you're an idiot. All other AC games came out first on Ubislop's launcher.
You are being extremely disrespectful and on top of that you are also wrong.

Only valhalla and mirage were exclusive to epic. Origins and odyssey released on steam day 1.

For reference Valhalla only came out here 2 years after its original release when Ubislop realized they'd have to come crawling back to a real platform.
Wrong. It came here after their exclusivity contract with epic games ended.

So this metric is stupid and useless, of course a new game debuting on Steam will have higher numbers than a game that came out 2 years after the fact. This comparison is made by idiots for idiots, so basically journos.
Do something about your tone, there is no need to call people “idiot”. You can disagree with someone and be respectful about it.

Compare it to games that came out day one on Steam, and you'll see even the commercial megaflop Veilguard did better numbers.

Disingenuous, or dumb, your comparison is misinformation.
No, your response is misinformation, and again, do something about that tone.
Originally posted by HiRed_ThuG:
Originally posted by Lucifer Verone:
It does not, not even close. Wishlists do not mean anything, launch doesnt mean sales. This all sounds like cope to me. No numbers, no sales numbers, just the same as "2million players, so that means it sold 2 million copies". Like you say cope but thats what your have been doing with replies like this.
Ok, what number in sales will finally end this cope cycle that you are currently in?

It'll be whatever number it needs to be to make these people feel good about spending all their time following hate monger youtubers.
Ele Mar 27 @ 4:31am 
We've been saying it from the start, 10M full-price copies sold needed just to break even.

That's why 1M players was a failure, 2M players is a failure and even 10M players will still be a failure.

Get over it.
Dagtag Mar 27 @ 4:34am 
Originally posted by Ele:
We've been saying it from the start, 10M full-price copies sold needed just to break even.

That's why 1M players was a failure, 2M players is a failure and even 10M players will still be a failure.

Get over it.
How about you break down that math using actual numbers and not just guesswork.

You see, the goals you are setting are completely arbitrary.
Last edited by Dagtag; Mar 27 @ 4:35am
Originally posted by Ele:
Get over it.

Interesting. How many days would you say you've been here on these forums? How many posts in total?
Tet Mar 27 @ 4:40am 
I wish these sorts of threads would stay on twitter when there's a million things to be talked about regarding the game itself...
Originally posted by Tet:
I wish these sorts of threads would stay on twitter when there's a million things to be talked about regarding the game itself...

They've driven away all the people that they target to "make mad" on twitter so they have to spread out to other platforms and force their sad Social Justice War on everyone else.
Last edited by JiveTurkey; Mar 27 @ 4:42am
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Date Posted: Mar 25 @ 2:58pm
Posts: 264