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You can play both but you will 100% use Naoe more often, she is faster, stealthy, can climb...
Yasuke cant even get to some of the view points.
I personally only play Yasuke when I have to (his side activities) and sometimes I play him if im raiding a castle and cannot be bothered to be stealthy about it.
Definetly, and same here. Its like the dog in mad max, you only bring him out find the mines otherwise him & the car is completly useless compared to the regular
Naoe as the main character and Yasuke as a secondary character you can even play as without restrictions, I think, would have gone a lot better.
I can say even I, as an AC Enjoyer and definitely not a bigot, was also confused and put off by the marketing, particularly the confusion around what Yasuke is exactly supposed to do. And then what exactly it meant for both of them that Yasuke was the combat one and Naoe was the sneak one.
Turns out Naoe is the classic AC experience all in one, and Yasuke is just there if you're sick of doing that after 4 times in a row and instead just wanna bust the door(s) down and kill everyone. IMO, anyway.
But, they also showed a Black Male character is liked by the greater gaming demographic, that isn't a constant stereotype. Ubisoft Canada is showing up a lot AAA game studios right now. Yasuke could be an original character who traveled around Japan and even the world going on adventures. He can have stand alone DLC and other stories in gaming.
I see why MS suddenly wanted to buy Ubisoft, especially with Gamepass. I can't think of a better established Black character than Yasuke in the video-game landscape, and I now wonder who will capitalize one it?
Samurai are fundamentally different in almost every conceivable way. In this regard, I feel both the odd choice of starting point, and their misuse of Yasuke is what let down the idea of having two different "classes" of character. In my opinion, there is no reason this could not have worked.
First, we have to talk about Nobunaga. Ignoring the disservice his portrayal does such a complex figure, their odd choice of starting the storyline during his decline directly affects Yasuke's story. Nobunaga's campaign lasted some 20 years or so - not a long time in the grand scheme of things. Given men and women were both considered adults at a younger age due to shorter life expectancy, there is no reason why they couldn't have started the storyline around that same time.
The story could then more naturally follow Yasuke's rise to samurai via his participation in the major historical battles of Nobunaga's campaign (more fitting for a samurai) and a more believable rise from oddity, to ashigaru, to samurai. AC Odyssey proved Ubi knows how to fake a large scale battle. Likewise you could have Naoe's story during Nobunaga's several incursions into Iga culminating in the massacre we later see. More character development. More depth. Just... more.
Ubi wanted to make Yasuke a samurai, like in other "samurai" games (Ghosts of Tsushima and Rise of the Ronin), they fail to commit to the authentic samurai experience one expects. Instead, as fun as his over-powered nature might be, Yasuke feels out of place. Not because of DEI, but because the inherent stealth-based nature of the game never gives Yasuke the appropriate chance to shine.