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Yeah. Probably because investors are now anticipating that Ubisoft will surely be sold to another company which will better manage their IPs now that Ubisoft's last hope is not doing well.
Meanwhile Witcher 3's peak player count the month it released was: 92,268.
Dragon Age Veilguard opened with enough players to be a hit, it however did not have sales beyond the initial (likely) bioware fans. Likely as it simply had sub par writing, and gameplay that felt suited for a 10 hour adventure, not a 50 hour game that it seemed to be if you where doing some side content etc. Meaning DA: V has been heavily discounted quickly and put on ps+ as part of the monthly subscription within 4 months. If however it had been a high quality game, those sales could have kept coming in and it could have had the success of witcher 3 as it opened with essentially the same level of interest. But there is a gulf in quality between those two games.
As for this game, you firstly need to see what the first weekend numbers are like, and then how it holds week on week (this is especially true as a big part of ubisofts success with recent assassin's creed games is keeping people around playing for a very long time and spending further money on the cosmetics, which I don't like, but it has been very successful for them with this series).
At this point anyone trying to claim they know if the game will, or will not be a hit either has information not publicly available or (more likely) is making a guess and stating it as fact.